Wikipedia talk:WikiProject Video games/Archive 71

Page contents not supported in other languages.
Source: Wikipedia, the free encyclopedia.
Archive 65Archive 69Archive 70Archive 71Archive 72Archive 73Archive 75

Which box art to use?

Hello everyone. The guideline page says to avoid console-specific box art for multiplatform games, but I don't think this is always necessary. It's a good idea for games like Grand Theft Auto IV that were released simultaneously for 360/PS3, so as not to carry a bias towards Microsoft or Sony. However, there are situations like the one over at the Metroid Prime article where someone cropped the GameCube logo off the box art just because it's being ported to Wii, which I think is completely unnecessary. Thoughts? -sesuPRIME 19:27, 22 June 2009 (UTC)

We still need to get WP:Logos questions answered about any copyright violations this might bring by cropping it.Jinnai 19:30, 22 June 2009 (UTC)
We aren't misrepresenting the work by cropping of generic wrappertext that isn't part of the box art. --Der Wohltemperierte Fuchs (talk) 20:41, 22 June 2009 (UTC)
The best answer is that for a multi-platform release at the time of first release, a generic cover should be used. A long delayed or distance port (such as Metroid Prime, or something like Gears of War), the box art should not be changed because of this. --MASEM (t) 20:53, 22 June 2009 (UTC)
I agree that the original box art should be used if the game is re-released.--ZXCVBNM (TALK) 22:12, 23 June 2009 (UTC)
David Fuchs - that was finally cleared up. Yes it is okay and it would appear it is preferable not just for those ones but in general from the statement here.Jinnai 01:22, 24 June 2009 (UTC)
I reverted Prime's box. -sesuPRIME 14:36, 24 June 2009 (UTC)
Looking at the box art image for Gears of War article I noticed that it has been cropped since September 2008. Since Masem mentioned eariler in this topic that he did not think that a cropped image should be used in that case should it be changed back?.--70.24.180.78 (talk) 18:09, 24 June 2009 (UTC)
Yes; I've reverted it. -sesuPRIME 18:43, 24 June 2009 (UTC)
I strongly disagree in Gears of War's case. The Gears of War box art is highly misleading to readers who don't know the subject when it has "Only on Xbox 360" plastered all over it when it was not anymore. That's why it was cropped; similar things have been done for the Halo articles, for instance. There are other considerations to bear in mind other than simply having a port happen a while after the original release. -- Sabre (talk) 19:10, 24 June 2009 (UTC)
In the case of Gears, it was, until the PC version announced, always to be a 360 exclusive. The fact that that changed after its release is actually part of the reception - gamers felt cheated, etc. etc. I can understand if it's the case that both a 360 and PC are announced but the PC arrives some significant time later, but this is a unique situation. --MASEM (t) 19:34, 24 June 2009 (UTC)

That Metroid Prime cover was horribly cropped. It took out part of the core image. --Mika1h (talk) 18:49, 24 June 2009 (UTC)

Sabre, are you suggesting we edit the box art for Super Mario 64, The Legend of Zelda: Majora's Mask, Star Fox 64, Super Smash Bros., and many others that have the "Only for Nintendo 64" stamp since they're also for available for Wii? -sesuPRIME 19:26, 24 June 2009 (UTC)
<-Hardly, since some of those titles were only ported over a decade after original release; for that reason alone there is a very strong historical tie to the original platform. My point is that this is very situational, and should be dealt with on a case-by-case basis rather than altering existing files in blanket moves. In Gears of War's case, a PC version has been speculation for much of the game's development history; and production on the PC version - which in contrast to your N64 examples was only released a year after the Xbox one - began some substantial time before the Xbox version was even released. This sort of stuff warrants platform-neutral artwork, where as the Metroid Prime article does not. -- Sabre (talk) 19:33, 24 June 2009 (UTC)
There are aesthetic reasons for retaining the box art as well, as there's no easy way to crop N64 boxes to edit out the exclusive marker. We aren't out to mangle the cover art just to influence some consistency over everything. --Der Wohltemperierte Fuchs (talk) 20:15, 24 June 2009 (UTC)
Maybe out of topic but I was looking at Resident Evil 4 and it has all three of the boxarts. Does anyone know how to just get the Gamecube version? GamerPro64 (talk) 19:04, 25 June 2009 (UTC)
That is really weird. It's like Wikipedia is displaying one of the past file versions. I tried refreshing and purging but nothing. You click on it and it displays fine. You change the thumb size to anything other than 256 and it displays fine; just not a 256px. I tweaked it to 255 and it's fine now. (Guyinblack25 talk 20:00, 25 June 2009 (UTC))
Could we not crop Gamecube covers since they do not have rectangular banners. --Mika1h (talk) 20:53, 25 June 2009 (UTC)
Also I am not sure that cropping is necessary in the case of RE4. The reason for this is that while the three box arts are similar each one is different enough to be identified as being for a particular system. This means that the cropped image can still be identified as the Gamecube version and appears to defeat the purpose of the cropping in the first place. The immages can be seen here [[1]].--76.65.142.119 (talk) 01:54, 26 June 2009 (UTC)

Sources requested for Korean online gaming topics.

The following articles require sources to establish notability, or they may be nominated for deletion: KwonHo, Netmarble, MAIET Entertainment, GunZ: The Duel. I came close to nominating MAIET and Gunz myself, and it appears KwonHo has been deleted before, so those might be more pressing? Thanks! - BalthCat (talk) 03:36, 24 June 2009 (UTC)

Apparently there's a (not very high-scoring) review for GunZ in the December 2005 PC Gamer UK. I actually installed it once, a while ago. I don't think you can exactly call it completely non-notable, but there aren't many sources. I can't say that the development teams are notable, since all the info comes from their website...--ZXCVBNM (TALK) 04:13, 24 June 2009 (UTC)
Yeah, I could pretty much not find English sources, which is part of why I crossposted this request to WikiProject Korea. - BalthCat (talk) 21:26, 24 June 2009 (UTC)

Old Nintendo Power scoring system

Hello everyone. What's the protocol for adding a score using Nintendo Power's old rating system to Template:VG reviews? They had five editors each rate a game on a scale from one to five stars (with half-point increments). And is this already answered on some guideline page that I overlooked? Thanks. -sesuPRIME 17:42, 24 June 2009 (UTC)

I would just avoid doing it. If the NP review is needed for the reception, just discuss the separate scores in the prose. But is NP even a reliable source for reception? It is owned by Nintendo. Ham Pastrami (talk) 01:58, 25 June 2009 (UTC)
Why not simply average the scores? And NP is perfectly reliable per Wikipedia:WikiProject Video games/Sources. Artichoker[talk] 02:05, 25 June 2009 (UTC)
Averaging the scores seems best to me, but is that what's done elsewhere on Wikipedia for NP's old rating system? By inquiring here, I was hoping to be pointed to an accepted method stated somewhere in the bowels of WP:VG policy guidelines that I somehow overlooked. And by the way, the November 2007 issue of NP was the last one published by Nintendo of America; it's now published by Future US. -sesuPRIME 02:44, 25 June 2009 (UTC)
To add here too, they have been just as critical of some Nintendo games as they have games by other publishers (which they have covered in high volume too). There's no indication of a conflict of interest on their part regarding reviews.--Kung Fu Man (talk) 02:50, 25 June 2009 (UTC)
I believe Nintendo Power listed on the sources page is specifically those when ownership switched hands. Any review prior is questionable, especially those for games produced by Nintendo itself, and cannot be used for notability.Jinnai 10:10, 25 June 2009 (UTC)
My gut tells me older NP reviews would be fine for their opinion. As Jinnai pointed, it should neither help establish notability nor be the basis for an entire article. Basically just use it as little as possible.
In regard to the review scores, I've always avoided them like EGM and Game Informer's review that use more than one reviewer and provide a score from each. The only exception to that is Famitsu, which has traditionally added the scores together. (Guyinblack25 talk 19:46, 25 June 2009 (UTC))
I saw that NP was on the sources list, but there is no rationale provided for it on the talk page, which is why I bring the question up. Anyone can just edit the list and put something there. So consider this the relevant discussion. I don't think that Future US changes the situation much; my understanding is that they were contracted to produce the magazine, which means that full ownership and control still resides with Nintendo. Even if NP has been unbiased so far, it's just better not to rely on them for subjective comments about their own games when there are other sources available. The independence of third parties is one of the basic principles of WP:RS. I'm not sure we need an exception here. Ham Pastrami (talk) 02:41, 26 June 2009 (UTC)
Averaging them seems OK to me. SharkD (talk) 21:09, 25 June 2009 (UTC)
I see the reasoning behind averaging, but I worry it could be seen as original research; like we're misrepresenting the reviewers' scores. The review table is optional, so I'd say it's best to avoid such a practice if we don't have to list scores. That's what I think anyway. (Guyinblack25 talk 05:16, 27 June 2009 (UTC))

Pokemon, MissingNo

There is a discussion going on at Talk:MissingNo.#File:Missingno-ny.png regarding whether an image there meets fair-use criteria or could be replaced by text. Input from anyone would be appreciated. Thanks, rʨanaɢ talk/contribs 19:34, 24 June 2009 (UTC)

Templates for deletion nomination of a bunch of Nintendo hardware subtemplates

A bunch of Nintendo hardware subtemplates have been nominated for deletion. You are invited to comment on the discussion at the template's entry on the Templates for Deletion page. User:Dancter has informed me that they were used to reduce clutter but it appears that they are no longer used in that capacity. I guess I'm just letting you guys know in case you want to keep the main template the way it is or if you want to reintroduce the subtemplates. Axem Titanium (talk) 22:49, 24 June 2009 (UTC)

Texts copied from the Super Mario Wiki

In three articles, I noticed that texts have been copied from the external Super Mario Wiki without a proper or not any mention of the source, which infringes the GNU FDL used for the Mario Wiki:

  • Yakuman DS: The whole text is copied.
  • Good-Feel: Much of the article was originally written by me here.
  • King K. Rool: Texts in the section "Other appearances" were recently copied by the user KK.Rool from this article. Other parts of the article might also be copied, such as the Mario Super Sluggers section.

--Grandy02 (talk) 14:39, 25 June 2009 (UTC)

Uh, you wrote it in a wiki, isn't it available for free use everywhere? Also, the article on King K. Rool is crufty in the extreme, I don't think it's losing anything if you delete content... You could talk to the user themselves as this may be a "good faith" kind of thing.--ZXCVBNM (TALK) 18:21, 25 June 2009 (UTC)
You infringe on GFDL by not providing correct attribution. Just acknowledge the source in a notes or references section. - hahnchen 18:33, 25 June 2009 (UTC)
See Wikipedia:Template_messages/Sources_of_articles#Wikis for examples. - hahnchen 18:35, 25 June 2009 (UTC)
Since June 15, we cannot import GFDL content at all. It has to be CC-BY-SA 3.0 (GFDL/CC-BY-SA 3.0 dual licensed would be even better). See Wikipedia:Terms of use#Importing text. Anomie 00:34, 27 June 2009 (UTC)
Super Mario Wiki is GNU FDL only, as far as I know. The text in Yakuman DS and Good-Feel was copied before June 15, 2009. It only goes for imports since June 15, right? On King K. Rool, I don't have motivation to go through this whole bunch of text and compare it to the Mario Wiki article. I'd rather see it merged with List of Donkey Kong characters, which would probably be the best in the article's current state. --Grandy02 (talk) 13:29, 27 June 2009 (UTC)
According to Wikipedia:Licensing update#Content restrictions, the "copy from a non-Wikimedia wiki" deadline is November 1, 2008. Or the other wiki could be convinced to relicense their content too (which must be done before August 1). Anomie 14:25, 27 June 2009 (UTC)

When to use a colon in game titles

Hello everyone. TJ Spyke and I are having a disagreement over whether or not the article Metroid Prime Trilogy should be moved to Metroid Prime: Trilogy (note the colon). The following is our discussion thus far copy-and-pasted directly from our talk pages (the only things I've altered are the indents for ease of readability):


Hello again TJ Spyke. What's a "SYNTH"? Anyway, the side of the box art clearly says "METROIDTM PRIME : TRILOGY" (hi-res image here). -sesuPRIME 21:42, 25 June 2009 (UTC)

It has a symbol, but it's not clear what the symbol is. Not to mention that the front has no colon and the official website of the game clearly uses no colon. You are basically guessing that the game uses a colon, whereas there is solid evidence that the title has no colon. Even if the side of the box has a colon, that is not proof. The side of the box for Guitar Hero III: Legends of Rock has no colon, the official title does use one. The sides of the boxes aren't enough (neither are logo's in general). TJ Spyke 21:46, 25 June 2009 (UTC)
Did you look at the image I provided? There's clearly a colon between "PRIME" and "TRILOGY".
Logos almost never show colons even when the title obviously has one (take the titles of Prime 2, Prime 3, and The Legend of Zelda series, for example). As for Nintendo's site not acknowledging the colon, the new box art was just revealed today, so maybe they just haven't updated their site yet? MPT is still in development and information on it could change. It's certainly within reason Nintendo could drop the colon by the game's release, but the most up-to-date information we have shows a colon in the title. -sesuPRIME 22:04, 25 June 2009 (UTC)
As you just said, logos are not always reliable. So it boils down to this: all reliable sources use no colon, you are speculating that the title uses a colon based on what you think you see on the side of the box. It's possible the game could end up having a colon in the title, but as of right now it doesn't. TJ Spyke 22:19, 25 June 2009 (UTC)

All additional input is welcome. -sesuPRIME 23:17, 25 June 2009 (UTC)

Box art is a bad place to be getting the information for how a title should be called (see, for example Ace Attorney Investigations: Miles Edgeworth which be read with either phrase being first.) Always use normal text-bsaed marketing material for the naming scheme. --MASEM (t) 23:23, 25 June 2009 (UTC)
Throwing my hat into the ring, I prefer Metroid Prime Trilogy without a colon. Who's with me? GamerPro64 (talk) 23:27, 25 June 2009 (UTC)
Omitting the colon makes better grammatical sense. SharkD (talk) 23:33, 25 June 2009 (UTC)
Look to what both the press releases call it as well as independent reliable reviews.Jinnai 00:23, 26 June 2009 (UTC)
The official website omits it: metroid.com/primetrilogy/. Enough said. — Twas Now ( talkcontribse-mail ) 01:44, 26 June 2009 (UTC)
Okay, for the (hopefully) last time, we're not talking logos here. The logo has no colon, which we've established is not the deciding factor. I'm looking at the SIDE of the box, which has no logo, just plain, boring, everyday, run-of-the-mill text that reads "METROIDTM PRIME : TRILOGY" (again, here's the link). And 3rd-party sources are often wrong when it comes to details like this (for example, I see "Pokémon" spelled without the accent more often than with it in 3rd-party publications, which is simply incorrect). The most reliable source for this kind of thing is the owner/publisher, Nintendo. We should use the most up-to-date information as possible, should we not? And the most recent information from Nintendo is the box, which, as I noted above, has a colon when written out. Nintendo obviously hasn't updated MPT's page on their site as evidenced by it still using the placeholder box art. And GamerPro64, what we "prefer" is irrelevant to Wikipedia. -sesuPRIME 02:31, 26 June 2009 (UTC)
And for (hopefully) the last time, look at that website. After it loads, you will see in the top of your browser it says "Metroid Prime Trilogy". If you click through, then click "Yes", it leads to you this site which also reiterates Metroid Prime Trilogy. — Twas Now ( talkcontribse-mail ) 10:00, 26 June 2009 (UTC)
All elements of the box art should be considered decorative, and unless backed by normal text marketing, should be considered unreliable. --MASEM (t) 02:40, 26 June 2009 (UTC)

My view on the matter: the Nintendo website omits it. The box art could be a typo seeing as the most common use is without the colon. Also, if the colon is included, it would suggest that a single game was subtitled "Trilogy", rather than being a box set of games. "Metroid Prime Trilogy" without a colon makes more sense.--ZXCVBNM (TALK) 02:43, 26 June 2009 (UTC)

I agree with TJ Spyke: we don't know if the symbol used on the side of the box art is a colon. It looks like two dots but we don't know if it's really a colon. Megata Sanshiro (talk) 12:34, 26 June 2009 (UTC)

Why don't we all just wait to see the manual which will have copyright information? On a side note, I still don't think this game deserves its own page. --TorsodogTalk 20:19, 26 June 2009 (UTC)
Yeah, it looks like it will be an eternal stub, with the only relevant info being "reception" and a bit of "gameplay".--ZXCVBNM (TALK) 20:48, 26 June 2009 (UTC)

Fan site referencing

Maybe I just imagined it, but I recall that the guidelines page included a clause for the use of fan sites as references in extraordinary cases. I assumed it was there when I prepared my FAC for The Real Adventures of Jonny Quest, since that's a TV article and I needed to defend some of my practices (WP:TV is very unsophisticated and doesn't contain guidelines like WP:VG). Here was my rationale, taken from the FAC:

"Okay, it did maintain that fan sites could be admitted if they offered unique, notable information which seemed legitimate to peer reviewers, but it seems that's been excised, so I'll have to ask why at the project. It was useful because in WP:VG, a plethora of video games are made and promoted in Japan only. When it comes to translations of commercial materials, interviews, development history, or other information about the games, the community has to rely on fan translation. This was used to improve Chrono Trigger dramatically; its development section went from being nearly nonexistent to a core part of the article. Another issue is that video games, defunct television shows, etc. are usually pop culture affairs that don't receive the treatment of serious academic subjects or news events, and so references and information are hard to come by. The Chrono Compendium would host the translations and allow a citation in these cases. While some people have questioned this use, WP:VG would almost always support this stance."

Do you think we could get an extraordinary case provision added back? A lot of Chrono Cross developer interviews are about to be translated, and I'd like to nominate the game for TFA later this year or next (10th anniversary release). TFA nomination can be tricky (especially since video games raise a lot of eyebrows), so I'd prefer to roll it out with some project infrastructure backing up the translation references. ZeaLitY [ DREAM - REFLECT ] 07:49, 26 June 2009 (UTC)

When using a Japanese interview as a reference, cite the Japanese interview, not the fan translation. You can still make it link directly to the fan translation, but the actual source/author/publisher/etc. should be the original Japanese, not the fan site. Megata Sanshiro (talk) 12:39, 26 June 2009 (UTC)
Unless the fan site is done by noted expert(s) in the field.Jinnai 22:02, 26 June 2009 (UTC)
Aha, right, right. I remember changing the references in Chrono Trigger to do that now with a link. ZeaLitY [ DREAM - REFLECT ] 02:14, 27 June 2009 (UTC)

Talk page not archived

I noticed the last time User:MiszaBot II archived the talk page was June 18th, and there are several threads that are already 7 days old. The other thing I've noticed is that Archive 69's history shows it being full, but MiszaBot still archiving to it. I'm trying to look into it now, but someone more adept with Bots may be able to solve it quicker. (Guyinblack25 talk 16:01, 26 June 2009 (UTC))

I think the problem was that it did not update the counter, as it usually does, but your edit should fix that. We'll see. MrKIA11 (talk) 16:35, 26 June 2009 (UTC)
That's what I'm hoping. The only thing that makes me think otherwise is that MiszaBot II hasn't edited in the "Wikipedia talk" namespace since June 18th. In fact, it's last edit to Project talk pages was to our talk page. Not sure what to make of it. (Guyinblack25 talk 17:29, 26 June 2009 (UTC))
We could just ask Misza13 about it? --.:Alex:. 17:31, 28 June 2009 (UTC)
WP:FOOTY have raised the question so I've tagged WP:VG's problem and GiB's observation on the end of it. - X201 (talk) 13:05, 29 June 2009 (UTC)
The bot is working again, therefore I think it's safe to say that this issue has been resolved. --.:Alex:. 19:36, 29 June 2009 (UTC)

Requesting help from the best and brightest:

User:New Age Retro Hippie/Lucas (Mother 3) - I did an experiment to see if I could split this from the character list. After searching all of Google for reception, I could not find more than two extra references. Any help would be greatly appreciated. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 12:30, 28 June 2009 (UTC)

The only thing I could find on a first look was a biography article at IGN located here. It doesn't seem to list an author. I'll keep looking for reception articles though and I'll see what I can come up with. You might need a print source for this though or look at import reviews for Mother 3. -- Nomader (Talk) 15:19, 28 June 2009 (UTC)
I don't think Gay Gamer qualifies as a reliable source. It's an opinion blog. Megata Sanshiro (talk) 10:20, 29 June 2009 (UTC)

Partner peer review for Operation Badr (1973) now open

The peer review for Operation Badr (1973), an article within the scope of the Military history WikiProject, is now open. The Military history WikiProject is currently partnering with our project to share peer reviews, so all editors are cordially invited to participate, and any input there would be very appreciated! Thanks! Kirill [talk] [pf] 12:41, 29 June 2009 (UTC)

There's a bit of a dispute between Y2kcrazyjoker4 and myself. See this diff for more info. I think this section should be a concise explanation of the game mechanics, without in-universe details that are already explored in Ghostbusters (franchise)#Technology. My recent edit keeps all the gameplay details, while keeping the section to the point. --Jtalledo (talk) 22:31, 29 June 2009 (UTC)

Will respond at Talk:Ghostbusters: The Video Game and encourage others to do the same. MuZemike 23:24, 29 June 2009 (UTC)

Square Enix, Eidos & Taito - subsidiaries and infoboxes

This is sort of a general question, but should an infobox like the one at Square Enix list games made by their subsidiary Eidos Interactive under products? Seeing as how Eidos is kept as a separate entity, with its own CEO, and as SE didn't actually produce any of these products. I could understand listing Space Invaders, as Taito has been greatly incorperated with SE (same CEO), but I think Tomb Raider should be kept to the Eidos page. Am I wrong? ▫ JohnnyMrNinja 01:27, 30 June 2009 (UTC)

I think just listing Eidos is appropriate. That's how the industry would list it and unless a number reliable sources claim otherwise, games, like other merchandise are listed by their branch company. In the prose, if its relevant, it should be noted who the parent company is.Jinnai 02:01, 30 June 2009 (UTC)
Isn't that then redundant, as Eidos and Taito are both listed as subsidiaries in the same infobox? ▫ JohnnyMrNinja 05:12, 30 June 2009 (UTC)
Use whatever the company uses or most RSes use. If they say "Taito, a subsidary of Eidos," I'd say use Taito in the infobox and mention its a subsidiary in the prose.Jinnai 05:21, 30 June 2009 (UTC)
I don't think this is what he was asking. In the infobox (top right corner), it lists Square Enix's main franchises, and includes Tomb Raider and Hitman. These series are by Eidos, whom SE just bought, while leaving all of their management in place (CEO remained the same, no one in Japan runs the company, etc.) SE also owns Taito, but many of the top management is the same between SE and Taito (CEO is the same). His question, as I read it, is- the box currently lists the ones Square/SE produced (FinalFantasy, Kingdom Hearts), the ones Enix published (Dragon Quest), and the ones Eidos produced, but not the ones Taito produced. Which ones should be listed, given the relationships between the companies/subsidiaries? As an aside, we do have an SE wikiproject, you know. --PresN 05:13, 1 July 2009 (UTC)
Yes, that is my question. I'm curious about standard practice for subsidiaries and infoboxes in general, and I've retitled the section appropriately. ▫ JohnnyMrNinja 05:20, 1 July 2009 (UTC)
Okay. Previously released games should be altered. However, if Tomb Raider is re-released, we list the parent company.Jinnai 06:45, 1 July 2009 (UTC)

Partner peer review for First Battle of Charleston Harbor now open

The peer review for First Battle of Charleston Harbor, an article within the scope of the Military history WikiProject, is now open. The Military history WikiProject is currently partnering with our project to share peer reviews, so all editors are cordially invited to participate, and any input there would be very appreciated! Thanks! Kirill [talk] [pf] 02:11, 1 July 2009 (UTC)

Importance scale - terminology

I just looked at it and there doesn't appear to be any way to classify terms like Porting and Video game remake. The closest would be "Game Genres and Concepts" but that section deals entirely with in-game concepts related to the interal working of the game, like 4X, or the genre, not external ones how it was made or similar terms. Therefore defining what is the best level is not so easy.Jinnai 21:09, 4 June 2009 (UTC)

I'd put those two as "Low" importance... but you're right, we should come up with some definition that will cover future scenarios like this. — Twas Now ( talkcontribse-mail ) 23:26, 4 June 2009 (UTC)
(Referencing Wikipedia:WikiProject Video games/Assessment#Importance scale) There seems to be a missing classification for "industry practices". The issues of DRM, used game sales, etc. would all fall under this type of umbrella. Technically speaking, industry trends could be wedged into "history" -- it's just very recent history on very specific topics -- but that might not be optimal. You could also argue the other way around -- "history" is just a convenient way to wrap up discussion of trends of the past. So, one thing we might do is generalize the history classification, to something that represents trends both historic and current. Ham Pastrami (talk) 03:02, 5 June 2009 (UTC)
If we just expanded the terms section to include industry terms it would be fine. I can't see any being TOP except "video game" and "computer game", but I don't really know if "used game sales" is as important as "DRM" and ifso, if those are so menial they should all be labeled as low. Perhaps, with the exception of those 2 above all "industry practice" labels should be labeled as "mid"? The only other idea to label them would be either frequency of use or scale similar to how we divide up genres into subgenres and then concepts.Jinnai 15:57, 5 June 2009 (UTC)

Any other ideas? Should I go and edit them to be added as medium or do we want to give some other kind of scale?Jinnai 18:07, 11 June 2009 (UTC)

The difficulty in classification may signify that the terms actually belong in Wiktionary, not here. SharkD (talk) 18:15, 11 June 2009 (UTC)
Well some of them like Sprite (computer graphics) or game controller do not belong in wictionary.

Basic idea

Very borad terms used by almost everyone should be labeled as Top. Those items would be very few offhand I can think of: video game, computer game, game controller and video game console. Anything more specific is usually referring to type of hardware (already covered) or a particular genre (already covered). Beyond that High I would leave that to be determined by consent ususally from the Mid level ones (until we get a better picture. For mid I would put stuff like sprite (computer graphics), Porting and Video game remake. These are broadly used terms. Low ones would be stuff like Digital rights management which is a very specific type of Copyright protection.Jinnai 03:41, 22 June 2009 (UTC)

I'm curious about how an article I have been working on, Time-keeping systems in games, would be rated. I copied the "High" rating from Turn-based game, which I merged into it. SharkD (talk) 09:20, 26 June 2009 (UTC)
Going by the current criteria, that would be mid as a gaming "concept". bridies (talk) 09:43, 26 June 2009 (UTC)

While we're on the topic, we might want to think about whether blanket rating these concept articles as mid is necessary. There's a load of them on the "essential articles" page, despite the fact the criteria says these are "mid", not "high". Also, one of those articles "headshot" (now redirects to the photography term) was recently deleted. If the article/topic couldn't survive an AFD, I dunno why anyone thought it was a good idea to put it in alongside Space Invaders, Mario, first person shooter and what have you. bridies (talk) 09:49, 26 June 2009 (UTC)

That's why I proposed the slightly more varied prioritization. I do not know who put up headshot for AfD or why, but maybe we should have a discussion on those and a bot or someone active to track stuff there for cases of AfD and post a notice here.Jinnai 05:03, 2 July 2009 (UTC)

Another article to keep tabs on (Jacko-related)

Some users have been inserting more apparently untrue stuff about Michael Jackson composing the music for Sonic the Hedgehog 3. Can some people watch this, please? MuZemike 06:11, 27 June 2009 (UTC)

I added it to my watchlist and I've already reverted twice. I can't revert another time for fear of violating WP:3RR. Looks like different people are posting the same thing over and over again. -- Nomader (Talk) 06:29, 27 June 2009 (UTC)
I think I found where that's coming from. Specifically the line in Parish's blog "or his alleged musical contributions to Sonic 3." Parish is one of 1UP's longtime contributors and doesn't pull things out of his ass, so it might be worthwhile to check around and see what the exact details are here and try to work some sort of middle ground? (my laptop's in the shop so I'm not going to be online long enough to give a thorough search).--Kung Fu Man (talk) 09:22, 27 June 2009 (UTC)
A bit more from a quick Google News grab, also from 1UP but a feature in this case.--Kung Fu Man (talk) 09:25, 27 June 2009 (UTC)
Oh, the claim that MJ wrote some or all of the music in STH3 has been around for YEARS. It's hardly anything new, but it's unsurprising that a new string of editors would add it now. IMO since it's clearly wrong info, removing it shouldn't violate 3RR, since it's not an content issue per se. ♫ Melodia Chaconne ♫ (talk) 14:15, 27 June 2009 (UTC)
I added a reference from GameSetWatch on the subject (they're a part of Gamasutra) on the subject briefly mentioning the interview, should be enough to prevent anything else that can't be backed up.--Kung Fu Man (talk) 14:20, 27 June 2009 (UTC)
Thx. I know I remember a while back someone made an entire article regarding this that was quickly deleted at the time as a BLP-related hoax (well, Jacko is no longer living now). MuZemike 15:53, 27 June 2009 (UTC)
I see where you're coming from on the 3RR thing, but I figured someone could misconstrue it pretty easily if they knew a thing or two about Wikipedia. Either way, I think the problem is solved now. -- Nomader (Talk) 17:48, 27 June 2009 (UTC)
I just started a thread on the topic a few days ago. The editor who responded said only Moonwalker was notable. The article Kung Fu Man linked to, as well as this one would seem to indicate otherwise. SharkD (talk) 18:38, 27 June 2009 (UTC)
Jackson inspired a part of Sonic the Hedgehog's (the character, not the game in this case) design too, primarily the shoes which were inspired by his "Bad" appearance. They were changed from black to red due to being easier to see in that color and hoping children would associate the color with Santa. You can find that tidbit on GameTap's retrospective of the Sonic series (youtube link)--Kung Fu Man (talk) 18:49, 27 June 2009 (UTC)
This may only add fuel to the rumors, but Jackson did tour Sega's North American offices around the time the Mega-CD was released; he was especially interested in the audio capabilities of the system. (Retro Gamer did a feature on the Mega-CD.) With Sega Technical Institute handling the Sonic sequels, it's not out of the question a collaboration began. (Guyinblack25 talk 19:11, 27 June 2009 (UTC))
Whilst we're in the world of doctoring Jacko-rumours, did you hear that Prince Philip wrote Billie Jean? Greg Tyler (tc) 19:40, 27 June 2009 (UTC)
[citation needed] SharkD (talk) 21:22, 1 July 2009 (UTC)

Megami Tensei game/media list

I've got the very beginnings of a list going at User:Gakon5/Sandbox. If anyone's interested, I'd appreciate some help in filling out games, release dates, and especially the Notes sections. In theory this would eventually be moved to List of Megami Tensei media, or, failing that, List of Megami Tensei titles. Finding exact release dates for the really old games on major websites (GameSpot, IGN, etc.) hasn't turned up much, which may mean resorting to less reliable sources.

The series article for Megami Tensei is pretty small, but has a fat unformatted list of every game by release year. I don't know what the official policy is, but I'm guessing this series could have its own games/media list? --gakon5 (talk) 05:36, 30 June 2009 (UTC)

That really could use a formatting into a list of media, and a split into its own page at List of Megami Tensei media. The series article ought to have a prose description, the game lists go on the list page.--ZXCVBNM (TALK) 07:09, 30 June 2009 (UTC)
I believe I have every game listed now. Some are missing specific release dates, or have un-referenced release dates. Also, most all of these games don't have anything in the Notes sections yet. --gakon5 (talk) 05:58, 1 July 2009 (UTC)
Nicely done, the series definitely needs a full list and that style of list has been put to good use for video game series, looks tight and contains all the at-a-glance details. Someoneanother 13:28, 1 July 2009 (UTC)
The list is certainly shaping up nicely. If you're looking for other lists to model this one after, check out WP:VG/FA.
As far as specific comments, I'd condense things to shorten the table of contents and the amount of subdivisions. Like the re-releases of the Persona series can be mentioned in the notes section of the original games. And the spin-off titles of the Devil Children series can be moved to the "Other games" section. Other than that, keep up the good work. (Guyinblack25 talk 16:17, 1 July 2009 (UTC))
Thanks for the comments. I haven't been around these parts for over a year. I'll work on condensing the game subsections, although I don't even know where to start on the anime and manga. There are also a solid dozen or so SMT soundtracks, none of which have their own articles. Maybe they don't need to, but then again, most of the Metal Gear albums do. They're probably better-known anyway. There is an interview with Persona's composer on Gamasutra[2], which would be a useful source in covering the Persona 4 soundtrack (either in the Persona 4 article or in its own article).
I could still use some help filling in information on specific games; I don't know nearly enough about this series to fill in game details without researching it myself. --gakon5 (talk) 17:26, 1 July 2009 (UTC)
Man, this series has some weird games. There are a lot of small, lesser-known SMT games not part of any of the larger series. Example: Giten Megami Tensei: Tōkyō Mokushiroku, released in Japan on the PC in 1999. I'd create an article for it and put it in the list, but I couldn't write more than a sentence about it, with these two links as references: [3][4] I don't even know if the Hardcore Gaming 101 article would be considered reliable. But, a lot of the SMT articles here link to it somewhere.
The giant list on Megami Tensei has a lot of stuff not even covered on Wikipeida. A lot of cell phone games. What of that merits an article or inclusion on this list? All of it? --gakon5 (talk) 20:01, 1 July 2009 (UTC)
All the games should go on the list, but if it's going to be a Featured List, every game needs a reference. Just because it's on the list doesn't mean it's notable enough to be an article. You could use a single reference to confirm the game's existence and that would be fine, just leave the article field blank. --ZXCVBNM (TALK) 21:18, 1 July 2009 (UTC)
I'll keep that in mind. GameFAQs should have me covered for a lot of this stuff. There are a handful of SMT stubs, and a few series condensed into one article (Majin Tensei, Devil Children). I don't even know about the weird cell phone games. Probably some Japanese web page with a release date on it. There's also this bizarre, online game based on Persona 3 entitled Persona 3: The Night Before. The only thing I've dug up on it is a thread on a MegaTen fansite[5] --gakon5 (talk) 23:15, 1 July 2009 (UTC)
I don't really think the flash game qualifies as notable, since it's probably gone now. If it's not listed anywhere, forget it. As for the games condensed in one article, just refer the article section to the individual headings.--ZXCVBNM (TALK) 00:24, 2 July 2009 (UTC)

Good article reassessment for Devil May Cry (series)

The article is being reassessed at Talk:Devil May Cry (series)/GA1. If anyone has the time, please help and resolve the issues that have been brought up, thanks! Gary King (talk) 19:09, 1 July 2009 (UTC)

Multi-sortable tables

In Talk:List of Nintendo 64 games#Bulletted sub-lists I suggest that the table data could be organized more efficiently, while still retaining the JavaScript sorting capabilities of the existing tables. However, this would require modifications to the "Wikibits.js". I would be willing to work on this, but I was wondering if there were any interest in it. SharkD (talk) 21:17, 1 July 2009 (UTC)

Articles to keep an eye on

WWF SmackDown! 2: Know Your Role, as well as it's sequels have an editor that thinks the roster lists should remain. According to a consensus here, the lists were to be made into prose form. Pro Wrestling games are similar to sports games: a huge list of people, but it's certainly just trivial to list them all. The discussion for this was here I believe, but I'm not sure which archive it's in. If anyone can easily find it, it would be appreciated. RobJ1981 (talk) 05:35, 27 June 2009 (UTC)

Would this be the discussion to which you're referring? -- Nomader (Talk) 06:01, 27 June 2009 (UTC)
Yes that's the one. Thanks. RobJ1981 (talk) 21:58, 27 June 2009 (UTC)
Where's the consensus in that discussion? Robfan (talk) 18:08, 28 June 2009 (UTC)
The consensus seems to me for the removal of the lists, but important notes about the roster can be worked into prose. Someone else can look it over to make sure my analysis is correct. -- Nomader (Talk) 19:16, 28 June 2009 (UTC)
Considering I see 3 different opinions and just as many people asking for collapsible lists as I do requests for prose, I don't see how you can make a consensus determination. And why is it okay to remove the list and not replace it with a prose section? Robfan (talk) 00:53, 30 June 2009 (UTC)
It should be noted Robfan is still edit warring, which isn't helping things out. RobJ1981 (talk) 05:24, 29 June 2009 (UTC)
By edit warring, you mean exactly what you keep doing every time someone reverts back to a list? A touch hypocritical, no? Robfan (talk) 00:53, 30 June 2009 (UTC)
I was reverting to the consensus version. You claimed there wasn't a consensus, and then when you found out about it: you refused to believe it. There's a big difference there. RobJ1981 (talk) 19:11, 30 June 2009 (UTC)
There is NO consensus in that discussion. There was no agreement, and there was a slew of differing opinions with the most prevalent opposition being collapsible lists. I counted just as many proposing the roster section be a collapsible list as those wanting it to be presented as prose. Additionally, did this project invite any of the people who have been making this roster a list to this discussion? Robfan (talk) 20:02, 2 July 2009 (UTC)
Should a "Articles to keep an eye on" section be added to the project page/banner? SharkD (talk) 06:44, 29 June 2009 (UTC)

F1 2010 (video game) protection and contradiction in sources

I'd thought I would let you know that F1 2010 (video game) has been protected for three days from editing. The problem is that source three and source four state different seasons the game will be based on. I have been persistently reverting anonymous users changing "2009" to "2010", thinking that ref four was just a forum post. On a second look, however, it looks more official than I thought; although the bottom note which says "The views expressed in this message are in no way the official views of Codemasters and are of a personal nature" seems to dispell that. Ref three is hardly official though, is it? So, my question is, which one do we believe? Darth Newdar (talk) 11:35, 1 July 2009 (UTC)

From taking a quick look, it seems that the version in the article will revolve around the 2010 season while the Wii and PSP version will be in 2009. Since the first reference doesn't mention any platforms, I'd go with the more specific official forum post. As for the disclaimer, I don't think that has anything to do with game information, just the dude's opinions being taken as those of Codemasters.--ZXCVBNM (TALK) 21:42, 1 July 2009 (UTC)
Thanks. I agree with you. I shall post this on the talk page of the article, and change it once the protection period is over. Darth Newdar (talk) 16:43, 2 July 2009 (UTC)

Requesting a quick GAN of Final Fantasy V. I know this is a bit unorthodox, but all the points that caused it to be de-listed (see here) have been tackled with citations added and the plot trimmed to the minimal while remaining informative. Since I've already got two GANs up I figure a third might have an admin on my case, and with the slow pace of reviews lately and the fact this hasn't changed too radically from when it was a GA, a request for a quick review seems the best bet.--Kung Fu Man (talk) 11:56, 2 July 2009 (UTC)

Don't know why an admin would have a bone to pick due to good article writing (xD), but anyways, I got the review. See Talk:Final Fantasy V/GA2. MuZemike 18:00, 2 July 2009 (UTC)
I thought I could get it done today, but the site being down and RL stuff prevented me from doing so before I go on my 4th of July wikibreak. If someone else wants to finish it, I won't mind. Thanks, MuZemike 02:48, 3 July 2009 (UTC)

This image has absolutely no information and is used on a page for one of the developer's game, not even the developer. Isn't there some way to CSD it? I can't seem to find a reason that actually applies. MrKIA11 (talk) 18:26, 2 July 2009 (UTC)

Tagged. –Drilnoth (T • C • L) 18:30, 2 July 2009 (UTC)
So there is no way to avoid the 7 day waiting period? MrKIA11 (talk) 19:09, 2 July 2009 (UTC)
Not that I know of. Anyway, it's not going to hurt anybody and who knows, the uploader might fix it. –Drilnoth (T • C • L) 19:11, 2 July 2009 (UTC)
You can remove it from the article, but otherwise, who cares?--ZXCVBNM (TALK) 19:11, 2 July 2009 (UTC)
I'd probably CSD it for "Missing licensing information" and "Useless Media File", since it doesn't serve a useful purpose on the page where it's being used, and it has no information whatsoever about its use. — KieferSkunk (talk) — 19:38, 2 July 2009 (UTC)
I don't think that it can be deleted as F10, as it has the foreseeable use of being used in the article about the company. F4 would also work, but it also has a 7 day delay. –Drilnoth (T • C • L) 19:49, 2 July 2009 (UTC)

Copyedit needed for FLC

Would someone mind giving an article a quick copyedit? One of the commenters at my FLC for List of Donkey Kong games (Nomination) has asked that I get a copyeditor to go through the article. A lot of incomplete sentences have periods, and a lot of complete sentences have periods... apparently periods are the only problem. I'm not really sure where to go with this request, so I figured I'd bring it here. -- Nomader (Talk) 02:49, 3 July 2009 (UTC)

Video game icons

I would appreciate it if anyone could link to a good source of freely licensed video game icons. I am aware of the Nuvola Apps and Crystal Clear icons that appear all over Wikipedia, but they are kind of limited. Thanks. SharkD (talk) 22:20, 22 June 2009 (UTC)

Would Commons:Category:Game icons and Commons:Category:Video game hardware icons have what you're looking for? –Drilnoth (T • C • L) 14:56, 24 June 2009 (UTC)
I'm aware of those. The selection is still too limited. I was hoping there might be others somewhere on the Net. SharkD (talk) 21:10, 25 June 2009 (UTC)
I'll see about uploading some in the next few days to stick in those cats; there are some PD and copyleft images on other sites that I can upload to Commons. –Drilnoth (T • C • L) 21:29, 25 June 2009 (UTC)
Awesome, thanks! Hopefully they're of the same quality as the Nuvola ones. SharkD (talk) 21:48, 25 June 2009 (UTC)
Probably not... there aren't many that I can find easily, but I'm working on it. –Drilnoth (T • C • L) 21:56, 25 June 2009 (UTC)
Let me know when you've made further progress. SharkD (talk) 09:24, 3 July 2009 (UTC)

Another VG Front Page FA heads up

Portal (video game) will be on the mainpage July 5th. Anti-Vandalism helpers appreciated. (Again, a random choice here by Raul, I hope that doesn't screw up anyone's plans to request a VG front pager...) --MASEM (t) 13:34, 24 June 2009 (UTC)

Now that's thinking with - wait, no... I hope the page is Still Alive after - hmm, that's no good either... Thanks for being a real companion - ah screw it, thanks for the heads up. ;) ~ Amory (usertalkcontribs) 14:31, 24 June 2009 (UTC)

How many times can a human being remove the word cake from an article and maintain their sanity? - X201 (talk) 14:32, 24 June 2009 (UTC)

As a required Aperture Science test protocol, we can no longer lie to you. When the article is featured on the Main Page, vandalism will not be ... missed. — KieferSkunk (talk) — 14:43, 24 June 2009 (UTC)
I am sorta glad this one falls on a holiday weekend in the middle of summer. Imaging the crud this could get if it were mainpage'd in late September... --MASEM (t) 14:58, 24 June 2009 (UTC)
I HAVE noticed, at least, that the bitching about "zomg videogames are stupid why not something important" hasn't really happened the past couple of times. ♫ Melodia Chaconne ♫ (talk) 16:09, 24 June 2009 (UTC)
This is like the third or fourth time I have heard "random choice by Raul". Maybe he does like video games... MuZemike 16:17, 24 June 2009 (UTC)

This FA was a triumph...I'm making a note here, huge success.--ZXCVBNM (TALK) 17:46, 24 June 2009 (UTC)

I am predicting much "THE CAEK IZ A LIE LULZ" type spam... --Izno (talk) 23:28, 24 June 2009 (UTC)

Just one last bump, just grab more eyes on this. --MASEM (t) 04:32, 4 July 2009 (UTC)

On my watchlist. I didn't do the last couple for some reason, but it's always nice to support the FAs. Greg Tyler (tc) 08:57, 4 July 2009 (UTC)
Recently I've not seen problems with VG FA's but this is too big a honeypot for the 4chan mentality to let pass by. --MASEM (t) 14:22, 4 July 2009 (UTC)

Partner peer review for Byzantine civil war of 1341–1347 now open

The peer review for Byzantine civil war of 1341–1347, an article within the scope of the Military history WikiProject, is now open. The Military history WikiProject is currently partnering with our project to share peer reviews, so all editors are cordially invited to participate, and any input there would be very appreciated! Thanks! Kirill [talk] [pf] 13:58, 3 July 2009 (UTC)

Is Byzantium somewhere in Japan? j/k SharkD (talk) 22:38, 3 July 2009 (UTC)
No, it's a Starcraft map. Nifboy (talk) 19:36, 4 July 2009 (UTC)

Task force request

For the life of me I cannot find the WP Video game request page for task forces or even the general Wikipedia one. And I've been there before too, no logical search brings anything up other than article request pages. Can anyone help?  æronphonehome  10:03, 4 July 2009 (UTC)

You'd be wanting the WikiProject Council, specifically their proposals page (which has been re-done since I last visited and now works a lot better). Greg Tyler (tc) 10:30, 4 July 2009 (UTC)
That said, task forces are usually brought up here, so the project as a whole can decide on the need. --Izno (talk) 05:01, 5 July 2009 (UTC)
Done and done (see below).  æronphonehome  05:09, 5 July 2009 (UTC)

Konami music video game task force

Attention everyone who edits music video game articles. I have proposed the Konami music video game task force at WikiProject Council. If you are interested in helping please sign and write any comments you have on the discussion page. Thank you.  æronphonehome  05:08, 5 July 2009 (UTC)

This user is part of the Konami music video game task force.


Magazines

I have a pile of PSM, EGM, and Nintendo Power issues I'd like to get rid of, so I wanted to check if anyone here wanted them before I toss them. Please leave a note on my talk page if you do. You can have them for shipping costs. ···日本穣? · 投稿 · Talk to Nihonjoe 18:58, 2 July 2009 (UTC)

You might want to outline what's in them, just so people interested in using them to build an article will be more amenable to snapping them up. --Der Wohltemperierte Fuchs (talk) 02:13, 3 July 2009 (UTC)
I don't have time to go through over 100 magazines just to list what's in all of them, especially when I'm trying to get rid of them. :) ···日本穣? · 投稿 · Talk to Nihonjoe 21:31, 6 July 2009 (UTC)
You could visit Retromag's website as well and offer the issues to them directly. I know they're on the lookout for issues they're missing and are willing to pay S&H cost to have them.--Kung Fu Man (talk) 07:18, 3 July 2009 (UTC)
I visited their site, but wasn't terribly impressed by it. Looks like it was hacked together in a couple hours. ···日本穣? · 投稿 · Talk to Nihonjoe 21:31, 6 July 2009 (UTC)
Outlining what's in them would be very tedious indeed. Could you give the approximate time range, e.g. "Nintendo Power: Feb. '98 to Jun. '00"? — Twas Now ( talkcontribse-mail ) 21:55, 6 July 2009 (UTC)
I'm making a list on my talk page. It's currently incomplete, but will be updated as I find them and have time to list them. On a related note, you may be interested in seeing this page. Some of the magazines listed there have catalogs of article and other coverage. ···日本穣? · 投稿 · Talk to Nihonjoe 23:25, 6 July 2009 (UTC)

This was previously discussed here, with generally favorable response, but nothing came of it. I would like to see the proposal revived, and actually acted upon this time. I already mentioned this here, before having the previous discussion mentioned.

The previous discussion mentioned the bot archiving of closed debates as one reason for the move. I have a second. WP:DELSORT now has a semi-automated addition for Twinkle to greatly assist in the sorting. With it, a sort is a 2-3 click process, beyond anything needed to decide where to sort a given debate. This makes mass sorting of deletions a lot easier, and is part of why I am willing to do such mass sortings. But the tool only works for sort pages under the WP:DELSORT project. There are a couple of sort pages that are not under the project. This is one of them. Since the tool does not work for them, I at least simply do not sort them, or I sort them under Games instead of Video Games. Moving this under WP:DELSORT would allow it to be added to the sorting tool quite easily, and thus allow the pages to be easily sorted. - TexasAndroid (talk) 18:05, 28 June 2009 (UTC)

One thing brought up in the other discussion was the issue of other pages - WP:VG/D covers AfD, CfD, TfD, and MfD. It seems to me that those sorts of discussions can indeed be included, so I don't think that particular claim has any merit and it would be nice to be more efficient (although I think we're doing well) in sorting. I will say, however, that in terms of appearance and ease of use, I think the current archiving system on WP:VG/D is far better and preferable, as is the overall look of the page. ~ Amory (usertalkcontribs) 19:55, 28 June 2009 (UTC)
Barring any sudden dissent, I'm going to move forward on a plan to implement this. I'll keep an eye on this discussion here, in case anyone dissents to the general idea here, but as for developing a plan to move the idea forward, I'll do that over at the talk page of the delsort in question. - TexasAndroid (talk) 23:24, 4 July 2009 (UTC)
Quick question- how will the archives be handled? I'd hate to see the archives split. (Guyinblack25 talk 01:02, 5 July 2009 (UTC))
Not sure what you mean by "split". The archives for everything under WP:DS are all handled in the same way by a bot. - TexasAndroid (talk) 03:55, 5 July 2009 (UTC)
Our current archives for video game deletions are at Wikipedia:WikiProject Video games/Deletion/2009 through Wikipedia:WikiProject Video games/Deletion/2005. Would the WP:DS ones be archived under different subpages? (Guyinblack25 talk 04:38, 8 July 2009 (UTC))

Yamaha sound chips

Do these articles actually fall under our scope? Some were tagged with {{WikiProject Video games}} and some were not.

Although they are used in video game systems, it seems like they are not related enough to warrant being in the project's scope. On another note, are they even notable enough to have articles...? MrKIA11 (talk) 23:49, 7 July 2009 (UTC)

Maybe you could merge them into a single article. Otherwise, I think they do fall under that scope (low importance) since some of them were used in arcade machines.--ZXCVBNM (TALK) 00:21, 8 July 2009 (UTC)
Yea, low importance and probably should be merged. They are essentially the same as Video cards. Since this project covers computer gaming, its scope includes hardware related, and more importantly advanced because of gaming, to that as well. Stuff like keyboard would not be as it wasn't really advanced by the medium and its more that computer gaming was adapted to fit it.Jinnai 02:25, 8 July 2009 (UTC)
I was the one who tagged both of them; I think they both fall under the WPVG scope, though barely per Jinnai above. MuZemike 04:27, 8 July 2009 (UTC)

Proposal to list Mario (series) and/or Mario as top-importance

I propose that the article for the Mario series of video games and/or the character Mario be listed as top-importance to this project. They are probably the most famous video game series and video game character, respectively, ever. The series is the best-selling of all time, and many of its games make the list of best-selling video games. The character is internationally recognized as a mascot for Nintendo and the video game industry in general; one survey indicated that more American children recognized him than Mickey Mouse. I am aware that if either one of these passes, it will be the only series or character article to be listed as top-importance to the project, but I think they both deserve to be; that is why I am proposing this. Tezkag72 (talk) 18:36, 8 July 2009 (UTC)

Well, the Mario Series is already a Top-importance article, but anyways, Mario should be a Top-importance article too. GamerPro64 (talk) 18:46, 8 July 2009 (UTC)
The importance criteria mention Mario as a "cultural icon" in the High importance criteria, but since Mario is basically the most famous video game character ever, I guess moving him to top importance wouldn't hurt.--ZXCVBNM (TALK) 19:05, 8 July 2009 (UTC)
I'm unsure if games and a character inspired by core concepts of gaming should be on the same scale as those very same concepts. I think they should be High.--Kung Fu Man (talk) 19:07, 8 July 2009 (UTC)
I agree with Kung Fu Man. Only core concepts (like action game or video game) should really be top importance. I think Mario is just fine at High. -- Nomader (Talk) 19:09, 8 July 2009 (UTC)
There are many biographical articles of real people in the video game industry, some of whom really didn't do that much. They aren't "core concepts", except for Shigeru Miyamoto and maybe a couple others. Tezkag72 (talk) 20:41, 8 July 2009 (UTC)
GamerPro64 - Mario (series) was improperlly listed as Top importance because there had never been a discussion since the importance criteria were established on that said they should be made an expection. I have moved it high for the moment. If nominal consensus supports it (and imo silence should not be taken here as acceptance due to the contriversial nature), then its fine.
Personally the series as a whole has not bee all that impactfaul. Super Mario Bros. you might have a better argument at, but the later Mario series haven't really had the same impact. Some almost none. As for the character, international fame is not what should be measured, but what impact its had on the industry as a whole.Jinnai 21:03, 8 July 2009 (UTC)
Well Jinnai, I noticed that you downgraded the series to high-importance and since you make a good point, I agree with the change. GamerPro64 (talk) 22:58, 8 July 2009 (UTC)

Dragon magazine's "The Role of Computers" column

Hey there. :) I was thinking of going through this long-running column issue-by-issue (and its successor columns, might as well) and posting a quick blurb in the review section for every game which doesn't already mention a review from Dragon. My edit summary would say something to the effect of "contact me if you want more info from this review", and of course anyone else who has access to Dragon would be able to then make use of their copy as well.

I was thinking of including a one or two-sentence note at most, because we are probably talking about a few hundred reviews! I'm thinking of something very general, to the effect of "GAME was reviewed in Dragon #XXX (MM YYYY), where the reviwers rated it X stars." I'd have a citation to the article, and more details can be filled out from there. Thoughts before I get going? BOZ (talk) 00:40, 9 July 2009 (UTC)

I've been doing something very similar with CGW, though grad school has put it on hold for a while. I prefer to pick out relevant comments from the review (because early CGW didn't use scores), but it's a somewhat time-consuming process. It would be especially helpful because our pre-internet coverage of games is distinctly lacking in sourcing. Nifboy (talk) 01:19, 9 July 2009 (UTC)
Well, it's pre-internet all right. :) Basically mid-80s to mid-90s. I'll probably start it up over the next few days and see where that takes me. Yeah, the time consuming part is why I want to keep it very basic, but on request I'll pull more out of the review. BOZ (talk) 05:47, 9 July 2009 (UTC)

StarCraft II

I have this article on my watchlist, and at the moment I am tracking edits to it by one User:Willibix. I think this guy is editing in good faith, but he is starting to edit along the fringes of establish consensus of the page; this includes the removal or reliable sources in the article. Since I have summer school I wonder if I could get a few good users to keep tabs on the article so I do not have to worry about watching this for the rest of the summer semester :) 19:02, 9 July 2009 (UTC)

You could always message him, you know.--ZXCVBNM (TALK) 20:26, 9 July 2009 (UTC)

Source Searching

I've been working on an article, Moto Racer Advance, for some time now but I've run into a snag -- I have almost no development information. The only online sources I can find are two IGN previews ([6] [7]) -- I need print sources. I've made a request at the reference library for sources, but judging by the lack of responses there lately, I thought I'd bring up the request at the main project talk page. Any assistance is appreciated (the game was shown at E3 2002, so even if it's just a blurb, it'd be better than what I have now). Cheers. -- Nomader (Talk) 21:46, 9 July 2009 (UTC)

I'll take a look. --Der Wohltemperierte Fuchs (talk) 22:06, 9 July 2009 (UTC)
Thanks a bunch. -- Nomader (Talk) 23:00, 9 July 2009 (UTC)
If I don't get back to you in a week or so, ping me on my talk, I easily forget things. --Der Wohltemperierte Fuchs (talk) 02:50, 10 July 2009 (UTC)
That shouldn't be a problem at all. -- Nomader (Talk) 03:01, 10 July 2009 (UTC)

Free use screenshots to disseminate

I've recently contacted the developers behind Zeno Clash and they have released 10 high resolution screenshots of their game which you can see at Wikimedia Commons. I've currently replaced the shots on the Zeno Clash page with the free versions, and have also placed an image at Source (game engine) to show a third party implementation.

I've not had much time to edit of late due to very sporadic access to the internet, so some of my projects are on hold, and I do not have time to disseminate these screenshots to the relevant pages. While the English Wikipedia can host fair use imagery, many of the foreign language versions can not, so de:Source Engine and sv:Zeno Clash is bereft of images.

If anyone has any spare time, I'd be grateful if they would integrate the images at the various foreign language Wikipedias, as well as insert versions of Template:Commonscat where appropriate. - hahnchen 00:23, 7 July 2009 (UTC)

Any chance of pestering Valve in the same way? :-) --MASEM (t) 00:48, 7 July 2009 (UTC)
I'm currently pestering Tripwire Interactive for Killing Floor (2009 video game) (and thus more Unreal Engine) shots. The indie developers are more likely to release free images because their properties are worth less (not worthless), and they have less to lose. To pester Valve, I would start with User:mikeblas, he's a Valve employee and a Wikipedia admin, but he hasn't uploaded anything on his own volition, so don't be too optimistic. To improve the odds, ask for non-game images such as their tech demos showing off Source's features, such as its lighting or particle effects. - hahnchen 01:11, 7 July 2009 (UTC)
Is there any chance that they (ACE Team) could release the Zeno Clash logo for Wikipedia use?--ZXCVBNM (TALK) 04:50, 7 July 2009 (UTC)
I doubt a company would release their logo under a commons-compatible license. You should just write a FUR. –xenotalk 04:53, 7 July 2009 (UTC)
Even in low-resolution? =)--ZXCVBNM (TALK) 04:53, 7 July 2009 (UTC)
I doubt it. I don't think we ever have any issue with FURs for logos. –xenotalk 04:55, 7 July 2009 (UTC)


Cool. I guess I'll upload it to Commons then.
Follow up question, what about the games developed by SSI during its time changing hands between 1994 and 2001? Do those still fall under Ubisoft's free license so long as they were developed by SSI? (Guyinblack25 talk 15:17, 8 July 2009 (UTC))

Pageview stats

After a recent request, I added WikiProject Video games to the list of projects to compile monthly pageview stats for. The data is the same used by http://stats.grok.se/en/ but the program is different, and includes the aggregate views from all redirects to each page. The stats are at Wikipedia:WikiProject Video games/Popular pages.

The page will be updated monthly with new data. The edits aren't marked as bot edits, so they will show up in watchlists. If you have any comments or suggestions, please let me know. Thanks! Mr.Z-man 20:31, 9 July 2009 (UTC)

So if I user reaches a page by a redirect, the target page won't get a page view increase? I didn't know that... Is this documented somewhere? Else, the numbers will be inflated, no? –xenotalk 20:33, 9 July 2009 (UTC)
It will increase the view count for the purposes of this list (assuming the redirect existed at the start of the month when the page lists were made), it may not on the stats.grok.se site. Mr.Z-man 21:09, 9 July 2009 (UTC)
Yes, but won't that give the target page a double hit? (i.e. won't the squid servers report a hit for both the redirect AND the target page, thus your bot will count the one view twice?) I'm concerned that, PS3, for example, might be greatly inflated because most users reach it by typing "PS3" thus giving "PlayStation 3" a double hit? –xenotalk 21:14, 9 July 2009 (UTC)
For anon users, squid stores the full HTML, so for PS3, it stores the same content as PlayStation 3 except with the "redirected from ..." For logged in users, the redirect is handled all by MediaWiki, so it never goes back to the squids. Mr.Z-man 21:40, 9 July 2009 (UTC)
thanks for explaining and providing this very useful report! –xenotalk 22:04, 9 July 2009 (UTC)
Note that when I browse using IE7 it chokes on that page. There's too much stuff in it. Firefox works OK. SharkD (talk) 08:27, 10 July 2009 (UTC)

Mass Effect article

In the Mass Effect Trilogy page, I have made a slight edit concerning Mass Effect 3, and it now says that it is slated for a release TBA in 2011, but no details concerning production and development have yet been announced. I made sure to cite my source, the IGN XBOX 360 page for the game (yes, they have a page for it already).DAMN tpwwnetforums (talk) 08:36, 10 July 2009 (UTC)

It seems to me they are getting a little ahead of themselves with the Mass Effect announcing business. They already spoiled ME2's ending, even before it's released!--ZXCVBNM (TALK) 17:44, 10 July 2009 (UTC)

Name standardization?

There are lists called "List of characters in the _____ series", and articles called "_____ series characters", and yet others called "Characters of _____". I'm still not sure as to what the standard name for a list of characters is, and if or when it should be changed from list to article format.--ZXCVBNM (TALK) 07:03, 14 June 2009 (UTC)

"List of charactesr in ___" is for lists, and "Characters of ____" is for articles. The difference between a standalone list and an article has been discussed several times and I think the current consensus is that there is no guideline (it is entirely up to the main contributor). Megata Sanshiro (talk) 10:20, 14 June 2009 (UTC)
Well its one of those two or in some cases the "series" is dropped. However, the distinction between character list and articles is really moot: they are all required to go through WP:FAN. WP:FLC won't bother with them anymore requiring character lists to have reception and creation info which then effectively punts them into article status. It doesn't allow for them not to have it.Jinnai 16:01, 15 June 2009 (UTC)
It seems that WP:FLC approved at least one list to featured status: List of characters in Castlevania: Aria of Sorrow and Dawn of Sorrow. Are you saying that this is an article (in which case it should be renamed to Characters in Castlevania: Aria of Sorrow and Dawn of Sorrow), or that any more featured list articles concerning characters are disallowed?--ZXCVBNM (TALK) 00:01, 16 June 2009 (UTC)

bump. Megata Sanshiro (talk) 17:54, 11 July 2009 (UTC)

new series templates being proposed

WT:SE#New series template design proposal has done some new designs with templates. While I disagree about their overall usefulness (i think they could be more useful), I am bringing them here fore wider consideration.Jinnai 05:35, 8 July 2009 (UTC)

I... don't like them. The current setup seems better to me; it makes a very definite "this navbox is for the most relevant links pertinent to this article" with the general series navbox beneath, ex. Final Fantasy (video game). --Izno (talk) 21:04, 8 July 2009 (UTC)
What I worry about is if someone updates the main Final Fantasy navbox, but it doesn't update in the others. Would the editor be required to go through every game in the series and update each navbox separately? Or would the information appear as an option in the syntax? (I'm not very technical -- maybe "code" is a better word than syntax here) -- Nomader (Talk) 21:47, 8 July 2009 (UTC)
Any change to the Final Fantasy navbox would be shown in all of the articles, just like it is now. The links that only appear in some articles are added in by those articles themselves. There would be a one-time run-through of all of the articles to set it up, but no more would be necessary. --PresN 23:09, 8 July 2009 (UTC)
Also, re: Izno, one thing I like about this implementation is that right now many of the Final Fantasy games do not have their own box- FF8 does, as it has quite a few child articles, but FF5 doesn't, as it only has two (Music and Characters). This implementation allows for that non-existant navbox to be created as one line of the already existant series box, but only for those articles for which it is relevant. --PresN 23:12, 8 July 2009 (UTC)
Any change to the [...] navbox would be shown in all of the articles, just like it is now. The links that only appear in some articles are added in by those articles themselves. - This is why I wanted to bring this idea up. I would allow us to remove any need for secondary boxes for series + the standalone title (second boxes may still be relevant for other things). Some titles can benefit from this more than others obviously. Jinnai 23:26, 8 July 2009 (UTC)
I think I'd rather see the characters and music and what not merged into the main template, if it really is the case that some of the games don't have a template of their own. --Izno (talk) 02:42, 9 July 2009 (UTC)
Seems like a pretty cool and useful idea to me. --TorsodogTalk 00:27, 9 July 2009 (UTC)
It may not work for most of the project, but for the Final Fantasy games I can see the point with all the separate articles. Sorry about the question, I just wanted some clarification. -- Nomader (Talk) 02:48, 9 July 2009 (UTC)
Re:Izno, I would really rather not have all the child articles of each FF game be listed after the game, in the style of Template:The Legend of Zelda for two reasons. First, there sometimes are a lot of child articles (characters, world, music, individual characters, etc.). Second, the number of child articles varies across the titles. With Zelda, it works to have the characters article in-line right after the game because it's only one inobtrusive article. Axem Titanium (talk) 15:53, 9 July 2009 (UTC)
I was not envisioning a Zelda-esque navbox. Instead, something closer to User:Izno/navbox. I picked Discography as the most common element, but I believe there are other common elements. Even if there are not, those could then be added in the method of Zelda. The only Navbox would probably not be a good idea to change in this way was the FF7 navbox. --Izno (talk) 03:22, 10 July 2009 (UTC)
That's another good option. At any rate, this message was just a heads-up for anyone else who might feel that this design is beneficial to their series template. We'll be discussing specifics of implementation at WT:SE if you feel strongly about the issue. Axem Titanium (talk) 13:37, 10 July 2009 (UTC)
Offhand my main use was for Megami Tensei which is already a mess and adding character articles + soundtrack articles would just make it worse.Jinnai 02:35, 12 July 2009 (UTC)

Console priorities

I propose that the article for the Sega Dreamcast listed as a top-importance article for the Wikiproject. The last Sega console is also the first console to support online gaming. That, in my opinion, is enough to make it a Top-importance article, just like the PlayStation 2, the NES and the Wii. GamerPro64 (talk) 15:12, 9 July 2009 (UTC)

I don't think that you could classify it as "historic" since it didn't make as much of an impact in sales, popularity, games, etc. The Dreamcast was a failed console, whether you like it or not. Introducing online gaming for consoles isn't big enough of an achievement to classify it as historic rather than just important.--ZXCVBNM (TALK) 16:33, 9 July 2009 (UTC)
It wasn't *that* failed...but by no means is it Top either. It's definitely High though.--Kung Fu Man (talk) 16:34, 9 July 2009 (UTC)
That doesn't make sense, it would be like changing the articles of industry figures to top importance just based on the fact that they haven't been fired yet. Top importance should have some kind of impact, not just be popular.--ZXCVBNM (TALK) 16:59, 9 July 2009 (UTC)

Well then, let's make the PS2 a High-importance article, too. I don't see why this Sony console is so important like that. GamerPro64 (talk) 17:02, 9 July 2009 (UTC)

The PS2 is the best selling console of all time. If that isn't top-importance, then what console is? --TorsodogTalk 17:12, 9 July 2009 (UTC)

The NES, the Wii, the PS1, the Atari 2600.... may I go on? GamerPro64 (talk) 17:14, 9 July 2009 (UTC)

To accent GamePro64's point, the PS2 is currently Top-priority. I do agree it should be High.--Kung Fu Man (talk) 17:19, 9 July 2009 (UTC)
Again, it is the best selling console OF ALL TIME. How does it not qualify as historical? --TorsodogTalk 17:24, 9 July 2009 (UTC)

For god's sake, sales don't matter!! >:( GamerPro64 (talk) 17:26, 9 July 2009 (UTC)

Importance should not be based on temporary achievements. What happens if the PS3/360/Wii outsell it? Then that standing is gone. You have to consider too population increases and the gradual increase of gamers across the world. Simply because more people bought it doesn't mean a whole lot when there are more people purchasing such items. It's a loose and not really historic at all foothold. Sorry.--Kung Fu Man (talk) 17:28, 9 July 2009 (UTC)
Don't be sorry. I honestly don't really care either way here. But when a console is in the homes of more people than any other console in history, it obviously has had an enormous impact on gaming history. --TorsodogTalk 17:32, 9 July 2009 (UTC)

So, do we all agree that the PS2 should be a high-important article? GamerPro64 (talk) 17:36, 9 July 2009 (UTC)

No... obviously we do not. And please try to make constructive comments and arguments here. --TorsodogTalk 17:37, 9 July 2009 (UTC)
I think a constructive one's already been made since the whole argument for Top-importance is "it sold a lot", which doesn't mean much if later consoles sell more. We can wait for more opinions I guess.--Kung Fu Man (talk) 17:39, 9 July 2009 (UTC)
Who ever said that sales is the "whole argument"? Just because that is the only one I offered up here in the 3 mins we've been talking does not mean it is the one and only argument. I am no expert in the PS2, and you two are being incredibly hasty here. Let others voice their opinion before making changes and getting impatient. This is really not that pressing of an issue. Geez. --TorsodogTalk 17:44, 9 July 2009 (UTC)

You know while we're at it why is the original PlayStation top priority?--Kung Fu Man (talk) 17:40, 9 July 2009 (UTC)

Because it marks the entry of Sony, one of the largest video game companies in the world, into the video game home console market. Again, if that isn't historical, I really, REALLY don't know what is. --TorsodogTalk 17:44, 9 July 2009 (UTC)
For once, I agree with Torsodog. The PS1 helped popularize CD-based games. GamerPro64 (talk) 17:45, 9 July 2009 (UTC)
Possible, but I disagree with his point that it being "top importance" should be based on the fact it was Sony's entrance into the console market (after all the Xbox is high, but was Microsoft's first bid into said market).--Kung Fu Man (talk) 17:47, 9 July 2009 (UTC)
Actually, as gamerpro stated, it made disc-based games a mainstay in the home console market. That is probably a better reason than the one I first offered (though that is also important). --TorsodogTalk 17:49, 9 July 2009 (UTC)
That second part is debatible, but you (somewhat) have a point. GamerPro64 (talk) 17:52, 9 July 2009 (UTC)
Actually, it is not debatable. The PS1 did mark Sony's entry into the market, and it has had an immeasurable impact on the industry since. Those are facts. But thanks for (kinda) agreeing with me. --TorsodogTalk 17:54, 9 July 2009 (UTC)
Who wants to look at this? GamerPro64 (talk) 18:00, 9 July 2009 (UTC)
  • I still don't understand why the current-gen consoles should not be our top priority. I would bet they are among our highest viewed articles. Thus we should give them our utmost attention. And if we are insisting on some indication of innovation or "impact" to the industry... The 360 proved the market for digitally delivered content on consoles (XBLA/video marketplace), the PS3 proved that a console can gain market share by simultaneously functioning as a home-entertainment device (Bluray). –xenotalk 18:23, 9 July 2009 (UTC)
Did you see my or Kung Fu Man's respones? GamerPro64 (talk) 18:40, 9 July 2009 (UTC)
  • (ec)I tend to agree with xeno on this point about the consoles since they are viewed so much. I would think it would be in the best interests of Wikipedia to have the most popular articles be as good as possible. The current consoles may not be Top importance [to video gaming history and inclusion in print via WP:1.0], but could be seen as Top priority [to the project, gamers, and readers currently]. Did we ever definitively distinguish between those two parameters? I'm sure the consoles have innovation too, but I'm less inclined to push for those reasons (although Sony's planned 10-year life of the console and use as a media center may prove historically relevant if the trend continues). —Ost (talk) 18:41, 9 July 2009 (UTC)
@GamerPro: Which ones? And if they rebuked the former, what of the latter? –xenotalk 18:42, 9 July 2009 (UTC)
I think he meant the comments at Wikipedia talk:WikiProject Video games/Assessment#Current gen consoles are top importanceOst (talk) 18:46, 9 July 2009 (UTC)
Replied briefly there, but my comments at 18:23 above speak to it as well. –xenotalk 18:53, 9 July 2009 (UTC)
Your explanations doesn't show how ground-breaking the 360 and PS3 are compared to the Wii. GamerPro64 (talk) 19:11, 9 July 2009 (UTC)
Creating the market for digital downloads on a console and selling many, many, consoles to non-gamers doesn't break new ground? As compared to a little remote you can wave around? –xenotalk 19:29, 9 July 2009 (UTC)
Oh ha ha. Just because I'm a Nintendo fan and I dislike Sony doesn't mean I'm showing fanboyism. I own a 360. Anyways, I need a secong opinion new to this disscusion. GamerPro64 (talk) 19:42, 9 July 2009 (UTC)

It's this sort of pointless bickering that makes me wonder why this Wikiproject insists on importance ratings. Most other media-based projects have dropped the field. Wikipedia 1.0 isn't too concerned with video gaming in the first place, so the importance of articles only serves to irritate fanboys that feel offended when their consoles and games don't get the respect they feel they deserve. Ultimately, importance is useless to us.--Remurmur (talk) 19:18, 9 July 2009 (UTC)

To speak the thruth, I don;t care about your opinion. If you don't care, keep it to yourself. GamerPro64 (talk) 19:24, 9 July 2009 (UTC)
To be fair, the current system in place largely cuts down on bickering by limiting Top importance articles to those essential to the understanding of video games. I was unaware that WP:1.0 doesn't care about our articles and I take some offense to that position if it is the case. The importance system is used to determine which are most relevant for inclusion in 1.0 and I think that is what ours is setup to do. Many of the articles are not niche topics and deserve representation to make a complete encyclopedia. But your comment does highlight an important point in this discussion about changing assessments: importance is defined and used outside of this project and it's important to kept our interpretation in line with 1.0's meaning. This is why I think Priority can be useful. It can be used to highlight articles that need current watching or work due to current gaming trends or an being featured on the main page. However, I am well aware that this would be a major change requiring adding another parameter to articles and that we already have WP:WikiProject Video games/Essential articles. —Ost (talk) 19:54, 9 July 2009 (UTC)

My opinions here on all points raised:

  • Sega Dreamcast should remain (be at?) high - while it introduced online gaming, I really don't think it can be argued as being the core console that did that (that, if anything likely goes to the original Xbox)
  • PS1 definitely should be "Top" due to the transition from carts to discs.
  • PS2 should probably stay "high" until at least we've confirmed its position as the highest selling console after this current generation transitions over; the console itself has little else that's really core to video games beyond its popularity.
  • Xbox 1 should not be "top" but at least "high"; while MS's first entry, it was a laughable product due to size....
  • Which of course all changed with the 360 which definitely should be "Top", if anything due to being the first significant console to merge online and offline gaming and digital distribution.
  • Wii should be "Top" due to motion controls, since it looks like Sony and MS will be following. (Gamecube should be "High")
  • PS3 should be "High", as it hasn't done anything radically different to distinguish itself. --MASEM (t) 19:43, 9 July 2009 (UTC)
I like it! Does anyone else agree? GamerPro64 (talk) 19:49, 9 July 2009 (UTC)
I still haven't been convinced that we shouldn't put all three as "top" importance, not top importance to the VG industry, but top importance to our wikiproject because they deserve the utmost attention. Also Masem, what of the PS3 breaking ground as a home-entertainment system masquerading as a console? –xenotalk 19:50, 9 July 2009 (UTC)
I do recall that claim having been made by a previous (yet failed) console before. I agree with Masem's suggestion.--Kung Fu Man (talk) 19:52, 9 July 2009 (UTC)
But the PS3 didn't fail at it. Its current market share owes largely to its success as a inexpensive Bluray player with a free video game console included. –xenotalk 19:54, 9 July 2009 (UTC)
Regardless none of those features are really of "topmost" importance to the project nor that groundbreaking to video gaming in general, are they?--Kung Fu Man (talk) 20:00, 9 July 2009 (UTC)
Consoles before the PS3 have had the ability to play DVDs (PS2, Xbox, 360 w/ HD-DVD), so that's not really unique. Now, as far as I know this isn't true, but if it can be shown that the blu-ray player in the PS3 effectively won the HD-DVD/Blu-ray format war, then that's a consideration for that. But remember, we're about video games and the convengence of home video and video games isn't as significant as video games only. That's why I'd say it's High but not Top. --MASEM (t) 20:02, 9 July 2009 (UTC)
(ec re to Kung Fu) Well, typically consoles have been for gamers. The PS3 (and to a lesser extent, the 360, though we kindof failed a bit) marketed themselves as home entertainment systems, not just consoles. I'd say the PS3 was pretty successful at it. My argument about the big-3 being top importance due to their viewership, still stands, and I still haven't been presented a good argument to refute it. –xenotalk 20:04, 9 July 2009 (UTC)
My brain hurts. If anyone cares (Xeno), I will take a break from this argument. GamerPro64 (talk) 20:06, 9 July 2009 (UTC)
So you don't have a counter-argument? –xenotalk 20:09, 9 July 2009 (UTC)
No, really. My head hurts. GamerPro64 (talk) 20:11, 9 July 2009 (UTC)
Take two and call me in the morning.xenotalk 20:13, 9 July 2009 (UTC)
The PS2 should be top priority regardless of whether it's overtaken this generation in terms of sales. That a console was the top seller at any point in history, let alone the years that PS2 has had is important. The argument that sales shouldn't be taken into account when discussing importance, is bullshit. - hahnchen 12:21, 10 July 2009 (UTC)

Console priorities - arb break

Thanks to Mr.Z-man, we now know that PS3 was our 4th-most viewed article in June, achieving nearly half a million views. If that is not a good case for putting it as "top" importance, I don't know what is. We need to abandon (or move away from...) this whole notion of "was it important to the video game industry?" - that's subjective and smacks of original research/opinion. N.B. This is distinct from the Assassin's Creed example provided above as a rebut; I realize that The Sims 3 wouldn't be top importance just because it's the flavour of the month, but PS3 was released nearly 3 years ago and still gains top 5 spot. Meanwhile "Wii" is down at 27. So, which one is really more important for our project to improve for our readers (not make some determination about what was more important to the advancement of the VG industry, which should not be our main concern as a project) ? –xenotalk 20:49, 9 July 2009 (UTC)

[edit conflict] But wouldn't ranking them solely on popularity be even more original research? What happens when the popularity wanes? It's an even more fickle thing than their impact on the industry. Sure, PS3 may be popular now, but when the PS4 is released, will it be important?--ZXCVBNM (TALK) 20:54, 9 July 2009 (UTC)
(two edit conflicts) We'll never really have a perfect assessment system, but I don't think we can assess articles based on page views. I'm sure back in the early 2000s, the GameCube was one of the top viewed articles, yet why isn't it Top ranked? We can't assess articles on popularity because it eschews towards more recent consoles. Although importance to the gaming industry as a whole may be subjective and opinionated, it's more accurate than page views. This is why we should discuss promotions to "Top" status, to avoid opinions by having a consensus discussion. -- Nomader (Talk) 20:55, 9 July 2009 (UTC)
(ec)Err, that completely misses the point of what the importance scale is to serve. The idea is, if we only took the "Top" articles from the VG project, we'd end up with something that is a reasonably comprehensive summary of video games in general without missing much; eg these are the articles that would be first included on any published Wikipedia project; the importance is not because people viewed the page a lot. Which is why the arguments are for what features did certain consoles establish as game-changing features in the video game industry. The ones I suggest (PS1 for disc vs cart, 360 for online features, and Wii for motion control) are all there, but it's hard to put the PS3 there for its home video/media center applications because that is not a critical aspect of video games. It may be for a Home Theater Wikiproject, but not here. This is not trying to show console favorism, but ones that significantly altered the industry, and I've yet to see that with the PS3. --MASEM (t) 20:56, 9 July 2009 (UTC)
(EC) While I agree that the current main consoles are quite popular, and thus their articles are popular too, popularity has rarely been a significant factor in determining project importance. Some good points have been brought up to the extent that the three consoles are groundbreaking in their own right. However, I think it is still too soon to really gauge that impact, and to label them top before we've had a chance to truly view the consoles' full life cycles is presumptuous.
In regard to viewership, that is somewhat irrelevant to what we're doing here. That's great a lot of people are viewing those articles right now, but that won't always be the case. Should the articles be bumped down to high when the next generation come out? If that's the case, then the only factor that seems to truly decide it's importance is viewership, which makes the other guidelines we use for ever other article null. Maybe I'm over-simplifying things too much, but I think the less exceptions we have to deal with the better. That way, we can maintain consistency in our assessments.
I also agree that our importance guidelines are not perfect. But it is not entirely subjective on our part. Everything that's been brought up in this discussion can be backed up by sources. Because we rely on sourcing for our articles, we're really reflecting the subjective views of the industry, from the developers to the press. Of course, we're still interpreting those subjectively, but that's being human plain and simple. And while readers may be interested in the topic, that doesn't make it important, just interesting.
You do bring up an interesting point though. High traffic articles do require more attention, and we should take that into account for our editing practices rather than our assessment practices. At the very least, an "unwritten rule" should exist. At best though, a suggestion to monitor current video game topics should be in our guidelines somewhere. (Guyinblack25 talk 20:58, 9 July 2009 (UTC))
I think then, I am working with a fundamental misunderstanding of what "importance" is meant to be used for. I think it was better when it was called "priority". Perhaps we should have three scales. @Zxcvbm: Yes, that's kindof exactly my point. Once the next generation starts these won't be our top priorities anymore, the new consoles will. Anyhow, we have Mr.Z-man's report so I guess we can use that to focus our efforts on our most popular articles. –xenotalk 21:03, 9 July 2009 (UTC)
(ec)That's what I was saying above. I think there is a valid argument for differences between "priority" and "importance" and perhaps using both. But Mr. Z-man's popular pages page (or a hybrid page with Essential Articles) may achieve this goal without adding a parameter to talk pages. —Ost (talk) 21:11, 9 July 2009 (UTC)
Yes, I was half joking about adding another parameter =) –xenotalk 21:15, 9 July 2009 (UTC)
yea, my edit conflict was with you also mentioning Mr. Z-man's list as a solution. I didn't really think another parameter was the best idea, but I think arriving to a clarification between the terms is good. —Ost (talk) 21:47, 9 July 2009 (UTC)

*sigh* This is what happens when I disappear for a day...

  • Atari 2600 should be top because it popularized video games intially
  • Famincom, or NES, should be top because it revitalized the video gaming industry after the video game crash of 1981 and it's impact is still felt even today as, with the exception of Xbox which is largely a North American phenomia, consolge gaming centers around Japan.
  • Gameboy should be top because it being the first handheld game system to popularize the genre.
  • Playstation 1 should be top, but not because of CD-games. There is evidence to support that CD-gaming was already the wave of the future and it was more a descion by several gaming companies, Squaresoft and Enix intially the two biggest giants, to pick that console. CDs were already becoming popular and were laready used for data storage; it was a logicial extension to see them used in video games. The reason it should be top priority is the way memory was stored and the impact this had.
  • It may be arguable that the PS3 should be top if some scholarly research exists showing that the it's sales of the units helped win the blu-ray vs. hd-dvd war.

I do not want to see importance going back to priority where what's new and shiny takes top priority because it's new and shiny. It should remain for what kind of historical impact as this what is important encylopedic-wise, not what someone thinks is the next cool thing.Jinnai 01:03, 10 July 2009 (UTC)

Jinnai, I think for the most part that's the consensus that was reached above. For now though, I don't think the PS3 or any other recent system should be top. We can only really judge how it affected the gaming industry from hindsight if we want it to truly be a neutral point of view. Either way, I agree with you about the NES, the Atari 2600, and the PlayStation, although I disagree with you for your reasoning about the PlayStation. The reason it was significant was because it proved that CDs were a profitable enterprise. Compare its sales to the Phillips' CD-i or the 3DO and you can understand why. -- Nomader (Talk) 02:03, 10 July 2009 (UTC)
  • I'm going to leave this one alone, but with one passing comment. We say the "importance scale" is to give WP 1.0 a list of articles we think are absolutely essential to understand video gaming. What I'm being told is that if we get around to printing an encyclopedia, we should include everything that led up to the release of, but not all three presently reigning consoles? That just strikes me as absurd and a disservice to whatever poor soul ends up picking up this printed encyclopedia and can't find an article on the 3rd best selling console in the world at the time we printed this monster. –xenotalk 02:00, 10 July 2009 (UTC)
Imagine it like this; when you read about films in a Wikipeida-printed encyclopedia, you'll see classics like Citizen Kane, Casablanca, and Chinatown, but you won't see things like Transformers 2 or Happy Gilmore. As far as the art of cinema goes, the first three were classic films that furthered their medium, but the latter two, though profitably successful, didn't really do anything for the art of film. It falls within the scope of Wikipedia, but it's far more important to cover classics that people know have influenced the art; the same goes for game consoles. We know for a fact that the Atari 2600 and the Nintendo Entertainment System really advanced the gaming industry as a whole, but we can't be certain that the PlayStation 3 has -- we need have to hindsight. And for the most part, I don't think it ever will be labeled top– it hasn't furthered the art of gaming in any notable way (no offense to Playstation fans, I love it too). Do you see what I'm saying? -- Nomader (Talk) 02:16, 10 July 2009 (UTC)
I am trying to get away from this, but no, I don't see what you're saying. Your analogy doesn't follow; we aren't talking about media, we are talking about hardware. It would be like printing an encyclopedia during the VCR wars without an article on beta or VHS. I would be embarrassed if Wikipedia printed (remember there's no wikilinks on paper) an encyclopedia without an article on the PS3 during this generation. Once we're into the 8th generation, if we decide PS3 had no impact, it can move down to "High" while the 8th gen consoles receive top billing. –xenotalk 02:40, 10 July 2009 (UTC)
Alright, I'll leave at that– there's no need for either of us (myself especially included) to get touchy over such a minor point. I would think that both High and Top rated articles would be heavily pushed for inclusion... I need to stop myself from responding haha. Sorry to frustrate you, Xeno. -- Nomader (Talk) 02:49, 10 July 2009 (UTC)
Nomader - that CDs were a profitable medium was an inevitability given the PC market was going that direction already; the impact memory cards have had was not. However, I suppose we can agree to disagree here as the bottom line is the same.
Also, for inclusion, as long as those articles are well written they will almost certainly be included. It basically only batters for adding points for auto-inclusion and maybe later on for collaboration if we fix up our top-rated articles enough.Jinnai 03:24, 10 July 2009 (UTC)
I think it's easier to say that in hindsight– the long load times they offered when compared to cartridges were a bit of a downer... then again, you are talking to somebody who tries to justify his purchase of a Nintendo 64 far too often to people. I suppose you're right about the memory cards as well, then. I admit, I was mistaken. -- Nomader (Talk) 03:59, 10 July 2009 (UTC)
Not really. The long load time was an issue - i will grant that. However space was the real issue and it was documented that catridges back then could not give nearly the amount of space required. Price also played a role (see why something like the 3DO didn't make it). Load times really were the only thing going for cartridges at the time, that and familiarity, which in a rapidly growing industry isn't always good.Jinnai 06:32, 10 July 2009 (UTC)
Yep, I agree with that. As I recall, the cartridge system in the N64 was the reason that Square Enix started developing the Final Fantasy series for the PlayStation. Price was actually better for CDs by the time of the PlayStation as I recall as well. I believe we've gotten horribly off-subject though, so I'll stop this conversation now, but you've convinced me Jinnai that memory cards are why PlayStation deserves Top status, not its CD-based media. Cheers (although I still will always have a soft spot for cartridges). -- Nomader (Talk) 07:46, 10 July 2009 (UTC)
O.K, I'm back. What have we agreed on while I was gone? GamerPro64 (talk) 12:49, 10 July 2009 (UTC)
I'm not certain if a concrete consensus has been reached. I think the general sentiment is that articles that further someone's understanding of "what is a video game?" and the history of video games are "top" articles. Of course, that's my view point too. So I'm biased in saying that.
One thing that's come to my mind is that with several of our current "top" and "high" importance articles B-class or lower, I think more discussions like this will occur. Without fully fleshed out and sourced reception, impact, and legacy sections for the articles we consider most important, half of what we say are just educated guesses. (Guyinblack25 talk 15:03, 10 July 2009 (UTC))
Good point. I wanna hear Xeno comment about this. GamerPro64 (talk) 15:20, 10 July 2009 (UTC)
As commented at my talk page, I'm trying to get away from that conversation and simply agree to disagree. I've made my position clear why I feel that all three consoles need to be represented in a print version of Wikipedia if it ever gets made during this gen, and if WP 1.0 really scorns video games articles, then we should ensure to put the most necessary articles for a print encyclopedia as "top" importance. –xenotalk 15:28, 10 July 2009 (UTC)
(EC) Xeno brought up a good point about what I would describe as the difference between encyclopedic importance, providing a reader an understanding of the topic, and project importance, giving attention to current and groundbreaking topics as well as historically important ones. Our assessment scale focuses more on encyclopedic importance, but project importance is something that individual editors kind of arbitrarily deal with from time to time. Krator described it best in our Signpost Project Report. I'm not sure what would remedy this though. (Guyinblack25 talk 15:45, 10 July 2009 (UTC))
I got an idea. Why don't we take a vote on what console-based articles should be Top-important. GamerPro64 (talk) 15:37, 10 July 2009 (UTC)
I think a better idea would be to re-write the "top" importance guideline to include "most popular current-generation consoles". That way, PS3 can be included without us bantering back and forth about whether it has made an impact on the "history of video games" and if, when the 8th generation rolls around, the answer we come up with turns out to be "no", then we can demote it to "high". –xenotalk 15:43, 10 July 2009 (UTC)
I don't know if voting would really achieve a proper consensus. Each console has some many different reasons for their ratings. Besides, I think the most important consoles would be covered in the "top articles". (Guyinblack25 talk 15:45, 10 July 2009 (UTC))
It was just an idea. But anyways, perfect examples for Top article would be the 2600, the NES, the PS1 and , just a thought, the Sega Genesis. Or for the British, the Mega Drive. —Preceding unsigned comment added by GamerPro64 (talkcontribs) 15:48, 10 July 2009 (UTC)
I would not support such a motion and even if it passed, Wikipedia is not a democracy.Jinnai 18:52, 10 July 2009 (UTC)

Arb. break #2: Tidying up

Okay, because the above discussion has gotten a tiny bit confusing, I think this break is in order to sort everything out and get it worked out. Currently here are the top-priority articles:

These are the ones being disputed to be Top or High:

Arguments for the PlayStation 2
  • Currently the highest selling console of all time.
Arguments for the PlayStation 3
  • Helped win the BluRay vs. DVD war.
  • Sold as also a home entertainment system
  • Current gen console, aruged that should be high as a result of popularity
Arguments for the Xbox 360
  • Xbox Live allowed for downloading of older games to the console for play, predating Virtual Console?
  • Current gen console, aruged that should be high as a result of popularity
Arguments for the Wii
  • Introduced motion controls as a mainstream element of gameplay.
  • Current gen console, aruged that should be high as a result of popularity

Now if anyone has anything else to add up there, do so. Just avoid opinion (no stuff like "clearly historic" or that hubbub). If we can follow the following format in the discussion, we can at least get somewhere:

  • My thoughts on each are that first off, the PS2 and PS3 did not do much but build upon the legacy of the original. Sales really aren't a big thing unless it sells more than the next generation, and the BluRay vs DVD format issue feels outside the scope of the video game project, as does the home entertainment system argument. The 360 didn't really tread new ground that much: the idea had been pushed before in the form of the Satellaview and other items. It helped make it mainstream, but the concept was still not entirely new and helped along by improved technology. The Wii is a similar case: break it down and the Wiimote is in many ways an improved Power Glove. So I feel none of those four should be top priority.--Kung Fu Man (talk) 19:23, 10 July 2009 (UTC)
  • I'd argue that the Magnavox Odyssey should maybe be dropped to high. Though it is the first home console, it's sale figures were rather small and it didn't have much of a lasting impact or legacy outside of inspiring Pong, which proved video games could be profitable.
  • As far as the Wii is concerned, its biggest impact is that it helped break some demographic barriers video games have long been associated with, namely age and gender. However, unless this is a lasting effect, I don't think it should be "top". It's for that reason that I believe articles related to the current generation (consoles, history, games, etc.) should not be rated "top". (Guyinblack25 talk 19:53, 10 July 2009 (UTC))
If, as has been stated above, WP 1.0 truly scorns video games articles, then there's a possibility that WP 1.0 would only take our Top-importance articles. Are you (Jinnai and Kung Fu) ok with a print version of Wikipedia being released without articles on the current-gen consoles? That's madness. From Wikipedia:Version 1.0 Editorial Team/Release Version Criteria#Importance of topic, "Top: Subject is a must-have for a print encyclopedia". Articles on all three currently reigning consoles are a must-have for a print encyclopedia. –xenotalk 19:54, 10 July 2009 (UTC)
They're not scorned, and I'm not sure how that came up. You can quite easily see how many articles were selected for WP:0.7 at WP:Version 1.0 Editorial Team/SelectionBot, which should prove that video games articles are not scorned. Importance to each project is only a part of the metric for inclusion in 1.0. --Izno (talk) 19:59, 10 July 2009 (UTC)
That doesn't address the remainder of the statement. I have not been presented with an argument that refutes that articles on Wii, PS3, and Xbox 360 are a "must-have for a print encyclopedia" (printed during this console generation). This, to me, seems self-evident, if we want to provide a useful printed product. –xenotalk 20:03, 10 July 2009 (UTC)
I had no intention of [dis]proving the entirety of your statement. --Izno (talk) 20:08, 10 July 2009 (UTC)
Fair enough. However, another comment re WP 1.0. Look at the selection of articles they chose for WP 0.5: 3D Monster Maze — Chrono Trigger — Computer and video games — Donkey Kong (video game) — Doom — Final Fantasy VI — Final Fantasy VII — Final Fantasy VIII— Final Fantasy X — Final Fantasy X-2— Half-Life 2 — The Legend of Zelda: The Wind Waker — Link (The Legend of Zelda) — Nintendo — Nintendo Entertainment System — Perfect Dark — StarCraft — Super Mario 64 — (16 articles). I know 0.5 was supposed to be a proof of concept, but ...honestly. –xenotalk 20:11, 10 July 2009 (UTC)
Maybe looking at the 0.7 video game index would help give an idea how things shape up. Just because something is high doesn't mean that it's excluded.
Also, I'd imagine that Video game console would give a general reader the basics of the three systems. They don't need a full article to learn about what the consoles are and their impact. (Guyinblack25 talk 20:12, 10 July 2009 (UTC))
Thanks. I was looking for that. They're in there, so I guess my panic is unwarranted. However, I still hold that articles (not just mentions in a parent article) on all three consoles are a must-have for a print encyclopedia and therefore "top" importance is entirely appropriate during this console generation. And I think I'll make another attempt to leave this one alone =) –xenotalk 20:16, 10 July 2009 (UTC)
No worries, I think the difference between the two versions is that the VG project was not heavily involved with the 0.5 version. I think 1.0 team mainly included whatever video game FAs were available. By 0.7, the project had grown, we had better quality controls in place, and more FAs and GAs to select from. Plus the 0.7 workshop we setup helped further weed out poor quality and low importance articles. Hopefully by the next version we'll have even more important articles up to GA and FA. (Guyinblack25 talk 20:40, 10 July 2009 (UTC))
Is infrared sensing a consideration for the Wii? It's not a new technology, but I don't know of other consoles that use pointing at the screen as an input method. —Ost (talk) 20:02, 10 July 2009 (UTC)
Didn't the Light gun do this? –xenotalk 20:03, 10 July 2009 (UTC)
The Zapper blanked out the screen and notified the system if the user was pointing at a box on the screen (where the targets were); I'm not as sure about other light guns. I understand your point, but the wiimote is a bit more sophisticated and is used as a primary input device. I don't think a light gun could be effectively used to control a pointer on the screen and other consoles have not adapted light guns as the main method to control input. It's just a thought I had when Guy mentioned the demographic barriers. I personally think the IR improves the experience, but I'm not sure if it's a major innovation for consoles. —Ost (talk) 20:12, 10 July 2009 (UTC)
Gotcha. –xenotalk 20:16, 10 July 2009 (UTC)
Wait a minute. What about the Super Nintendo? GamerPro64 (talk) 23:28, 10 July 2009 (UTC)
The SNES, while popular, mostly just advanced the medium, which is something that new consoles hopefully all do.Jinnai 00:36, 11 July 2009 (UTC)
Where would that and the Mega Drive be placed at? GamerPro64 (talk) 00:41, 11 July 2009 (UTC)


I think you need to put in any console involved in console wars. It was the main topic of video games in the year 2000 up. Even Dreamcast. Why is Magnavox Odyssey a lock? Wouldn't that be an example of the software outshining the console if there ever was one? —Preceding unsigned comment added by BRiMaTiOn (talkcontribs) 08:26, 11 July 2009 (UTC)

Warhammer 40,000

Qusetion. Does Warhammer 40,000fall into this project's scope? I noticed it in the Video Game section of Wikipedia: Good Articles but it doesn't have a vg template. GamerPro64 (talk) 13:10, 10 July 2009 (UTC)

It's in the wrong section by the look of it, considering there's a boardgame listing. Someoneanother 15:31, 10 July 2009 (UTC)
The article is focused on board games, video games are so minor part of it that it doesn't warrant the template. --Mika1h (talk) 19:30, 10 July 2009 (UTC)
I agree. A series article should be in the VG project only if it's primarily a series of video games. Megata Sanshiro (talk) 17:54, 11 July 2009 (UTC)

There are a few important changes to the popular pages system. A quick summary:

  • The "importance" ranking (for projects that use it) will be included in the lists along with assessment.
  • The default list size has been lowered to 500 entries (from 1000)
  • I've set up a project on the Toolserver for the popular pages - tools:~alexz/pop/.
    • This includes a page to view the results for projects, including the in-progress results from the current month. Currently this can only show the results from a single project in one month. Features to see multiple projects or multiple months may be added later.
    • This includes a new interface for making requests to add a new project to the list.
    • There is also a form to request a change to the configuration for a project. Currently the configurable options are the size of the on-wiki list and the project subpage used for the list.
  • The on-wiki list should be generated and posted in a more timely and consistent manner than before.
  • The data is now retained indefinitely.
  • The script used to generate the pages has changed. The output should be the same. Please report any apparent inconsistencies (see below).
  • Bugs and feature requests should be reported using the Toolserver's bug tracker for "alexz's tools" - [10]

-- Mr.Z-man 00:47, 12 July 2009 (UTC)

The peer review for Military history of Australia during the Vietnam War, an article within the scope of the Military history WikiProject, is now open. The Military history WikiProject is currently partnering with our project to share peer reviews, so all editors are cordially invited to participate, and any input there would be very appreciated! Thanks! Kirill [talk] [pf] 03:44, 12 July 2009 (UTC)

DS Vision

DS Vision is a huge project in Japan to bring E-books, comic books, music, and videos to the Nintendo DS. It was launched in Mid-2008 and there is hope it will be brought to North America. Also it will bring the media part of the handheld on closer terms with the PSP. It's a big topic to not even have a stub on Wikipedia. —Preceding unsigned comment added by BRiMaTiOn (talkcontribs) 10:08, 10 July 2009 (UTC)

Also I have a problem. The deal with these Nintendo DS storage devices is this. Nintendo does not have a way to play music or video on the DS Lite. This problem was remedied by these devices. Only they allowed illegal things like roms and illegal copies to come into play. All the devices under Nintendo DS storage devices like acekard, cyclo, r4, r3, all of these are devices that allow people to play illegal games. A simple search shows that people have problems with them ALL the time. They are written so badly that they become complicated and bug filled. All of them don't even have a browser to show the movies or music. That's where Moonshell comes in. Moonshell is the browser that allows the movies and music to be played. Most of these devices if left alone would only play roms, mostly illegal. Moonshell itself is a very base program that if sold in retail stores would not be worth 10 dollars. It's interface looks like it's still in code. They all need this program.

The only decent third party version of a storage device is Games n' Music. It does not allow illegal copies of roms and is user-friendly for music and videos. It is sold in retail stores and plays by the rules.

Also DS Vision is Nintendo's official version and is currently only available in Japan. It is going to take advantage of all the options homebrew applications can do.

Games n' Music looks to be the device to use if you were to burn your own videos or music however.

These devices should be able to solve the gap between PSP and DS.

Wikipedia has been taken over by this underground community of Rom hackers. They write glowing reviews of all the underground stuff, and go out of there way to bury products like Games n' Music. DS Vision, the official Nintendo product is nowhere to be found.

Nintendo Storage Devices are a HUGE HUGE deal now a days. The list of possible devices proves it. There is a huge debate and controversy around them. Nintendo says the pirating has cost them millions of dollars because of these devices. Wikipedia needs to understand this because there is a huge skew in this area of Wiki that buries the commercial products and places these underground devices on a pedestal. —Preceding unsigned comment added by BRiMaTiOn (talkcontribs) 10:36, 10 July 2009 (UTC)

If the device passes Wikipedia's notability guideline (IE it's given reliable second-party coverage in the press) then it can either covered somewhere relevant or have an article. Wikipedia's content is generated by volunteers, if nobody's interested in writing about DS Vision then it won't be here, no conspiracy needed. Someoneanother 15:46, 10 July 2009 (UTC)
There don't seem to be many sources, so it probably got overlooked since it's Japan-only. If it was released in America, I'm sure there would be a large article by now. There do seem to be enough articles to start a section in the Nintendo DS storage devices article. It doesn't seem nearly as popular as other flash carts, not just because of the "legality" but because of the small selection of things for sale. [11] Also, the devices are not "underground", it just depends on what you do with them. Game piracy itself is the "underground" part.--ZXCVBNM (TALK) 17:53, 10 July 2009 (UTC)
The sources don't have to be in English. Japanese sources are OK. SharkD (talk) 09:05, 11 July 2009 (UTC)

Right. I was considering the implications that Nintendo has thrown there "official" hat into this popular area. You are absolutely correct though. Only I would think that since these products are mostly available through the internet, and the fact that when most mainstream media outlets make mention of them they give subtle hints to the activities surrounding them almost as if they are a secret, I would think that would make the products underground by association.

I just wanted to offer a side to you fine people. If Zxcvbnm is saying they are not underground because the devices are not illegal (yet), I one hundred percent agree with him. The rest of his statements are equally credible. Thank you for listening. —Preceding unsigned comment added by BRiMaTiOn (talkcontribs) 08:19, 11 July 2009 (UTC)

There is the possibility of placing a "Controversy" section in the article about Nintendo DS storage devices. The article itself needs to be cleaned up as well.--ZXCVBNM (TALK) 20:49, 11 July 2009 (UTC)
From what I heared it is usually considered better to itergrate information in the article than to create a controversy section since they often become magnets attracting anything people can think of.--76.66.191.154 (talk) 23:18, 11 July 2009 (UTC)
That's true, especially since I've heard that Nintendo mainly went after the R4 DS. It could be integrated into that section.--ZXCVBNM (TALK) 05:30, 13 July 2009 (UTC)

Pool of Radiance

I've put a bunch of work into this one recently. Anyone interested in helping me get Pool of Radiance up to GA? :) BOZ (talk) 03:53, 7 July 2009 (UTC)

Are you aware of the Amiga Magazine Rack? Lots of smexy sources. Someoneanother 10:06, 7 July 2009 (UTC)
Thanks! BOZ (talk) 12:05, 7 July 2009 (UTC)
That has been really helpful so far! I still have a bit more to go with it, but I think I've improved the article a whole lot. BOZ (talk) 01:51, 13 July 2009 (UTC)

I've put a ton of work into this one and it's time for a rest. Check it out!  :) BOZ (talk) 03:49, 15 July 2009 (UTC)

This template could use some cleanup. I've already mentioned a few comments on the discussion page and removed the redlinks which had been around for some time. There has to be some better way of organizing a series that has tons of spinoffs, several of which are more popular than the original.Jinnai 22:29, 6 July 2009 (UTC)

You could just make it into a bunch of different templates for each series.--ZXCVBNM (TALK) 04:48, 7 July 2009 (UTC)
Or you could merge certain aspects together. Make it "Anime and Manga", Spin-Offs, and etc. I'm not sure exactly how that would fit though because I'm not familiar enough with the series. -- Nomader (Talk) 04:57, 7 July 2009 (UTC)
Anime and manga, yea okay. However, spinoffs would be everything but Digital Devil Story. It is a franchise based around spinoffs and spinoffs of spinoffs of spinoffs.Jinnai 02:40, 12 July 2009 (UTC)

Updated with some consolidation. Could still use some help what to do next.Jinnai 22:29, 14 July 2009 (UTC)

Still a problem. The real problem here is that unlike most games where spinoffs are from the main series, most of the spinoffs of Megami Tensei are from its spinoff series Shin Megami Tensei. Think of it as if after making Final Fantasy 7 almost, but not quite, all Final Fantasy games were spinoffs of 7.Jinnai 20:21, 15 July 2009 (UTC)

Partner peer review for Armed Forces of the Empire of Brazil now open

The peer review for Armed Forces of the Empire of Brazil, an article within the scope of the Military history WikiProject, is now open. The Military history WikiProject is currently partnering with our project to share peer reviews, so all editors are cordially invited to participate, and any input there would be very appreciated! Thanks! Kirill [talk] [pf] 01:13, 17 July 2009 (UTC)

disputing the neutrality of video game history (and all generation articles)

After reading our collaboration of the week I became aware of this appalling issue. As we mentioned earlier, video game is a broadly defined term and its use also includes computer gaming. However the main article gives token representation to this type, largely confined to first-generation or pre-first. The generations are also solely based on consoles and yet are termed for video games in general. I have placed a tag {{bias}} tag on the main history page. For the moment I am not doing that for the generations to see if renaming might be better.

This is a neutrality issue because History of computer gaming redirects to that article.Jinnai 22:01, 14 July 2009 (UTC)

Actually, video game is a specific term that's evolved in popular culture to be more broad and include things like "computer games" in hindsite. That process has also been mirrored here, where computer games were a separate category on Wikipedia and later merged in to the video games category. In both cases, its lead to many problems and confusion, to the point of the creation of the First video game article here. There's certainly nothing wrong with more later computer gaming history included in the video game history article, but I'd make sure and differentiate between the subcategories. --Marty Goldberg (talk) 22:17, 14 July 2009 (UTC)
Part of the problem would be that computer games have a bit more fluid evolution with no real clear breaks like what happens with consoles. ♫ Melodia Chaconne ♫ (talk) 23:54, 14 July 2009 (UTC)
Oh I agree we should differentiate between console and computers. However as far as "generations" go, that is biased directly toward consoles. No question. As for computers go, the two best indicators for generations are CPU and graphic chips, moreso the latter. I'd use Video card#history as a rough basis for pre-3D graphics accellorator cards, with one exception; it's missing TGA graphics which was a milestone achivement, mostly for gaming and what made personal computer games marketable to larger audiances. After that, switching to 3D-accellotor cards is probably best as they were and still are the driving force in computer gaming.Jinnai 00:54, 15 July 2009 (UTC)
Two points- first, this isn't a "neutrality" issue, it's a comprehensiveness issue. We're not "taking sides" or "not showing all major points of view", we're just (possibly) not including all relevant information. Second... Hmm. This is quite difficult, because there is no way to chop up computer gaming into "generations"- that would be OR, no RS's use that type of language to describe discrete chunks of time in computer game history, except perhaps pre-windows days. As Melodia says above, CompGamesHistory is a continuous flowing improvement, rather than discrete advances. I would leave the articles where they're at- we need to divide them up somehow, and this is pretty much the only way we've got. I would add to each article, though, what major advances were made in computer games/hardware during the time period- each generation article gives an approximate time period it covers, so its just "where were computers at the start, where were they at the end, what big things happened in the middle. It would be a ton of work, of course, especially in the main "History of video games" article, but that's why the article's in such bad shape right now, no? Par for the course. --PresN 02:19, 15 July 2009 (UTC)
It is a neutrality issue in that is proports by its content that video games = only consoles. That's biased. That it is lacking content of computer games doesn't matter; if that information is added, then it would not be so bad. I think for computer gaming it may be based more on genre instead, FE: The History of Computer Role-Playing Games Part 1: The Early Years (1980-1983). There clearly are timelines in computer gaming and to say its one continuous evolution is also just as much WP:OR.Jinnai 04:47, 15 July 2009 (UTC)
Umm, the article in no way claims video games are only consoles. In fact, the article has some computer game history in it both in terms of the evolution of mainframe games and the evolution of 16-bit computers. The article is woefully incomplete, but no agenda is being pushed in it. As for headings, it would not be original research in any way to split the article into headings and subheadings. All such divisions are arbitrary and OR if you want to look at it that way, because the author of the article has to decide what is best to maintain proper section length and flow. However, since individual sections exist primarily to maintain proper length and flow as previously stated, they do not really advance an opinion of the author and do not constitute research or conclusions. To say otherwise would just be bizarre. Indrian (talk) 05:27, 15 July 2009 (UTC)
When they are split into such a way that the term "generation" is used in conjuction with "console system" that does advance a veiwpoint beyond just breaking things up.Jinnai 18:09, 15 July 2009 (UTC)
I agree with that; my comment was more about those that say that breaking computer game history into distinct periods would be OR. There is nothing wrong with doing that, though using a term such as "generation" in regards to computer game history should be avoided. Indrian (talk) 18:58, 15 July 2009 (UTC)
That's why I said breaking it down by color depth/3D graphics card generations (which the latter is used) would be an arbitrary break. The other way to do this is simply in terms of years, ie Pre-1970, 1970s, 1980s, 1990s and 2000s. That would be the most neutral, but also may not account for the exponential rate of advancement.Jinnai 04:01, 16 July 2009 (UTC)
I usually think of personal computer generations as being the same as Intel CPU generations. I.e. 8086, 80286, 80486, Pentium I, II, II, IV, etc. SharkD (talk) 08:29, 16 July 2009 (UTC)
Part of the problem is here is that we, as WPians, can't invent terms, nor can we just pull in a term used in a few places and say it's real (talk to those that worked on the 4X article to find out how difficult it was to justify it was an accepted term). Every gaming journal, at least today, recognizes the generation aspects for console, but there is realistically no counterpart for computer-based games. Even trying to divide by years is difficult. Yes, a few books like the one pointed out above may make the case, but we need to reflect the industry-wide trend, and realistically, there isn't a consistent one. Is it a bias? Yes, but not one created by WP. That said, we can best deal with it by a fairly arbitrary means - in this case maybe Pre-70s, 70s, 80s, 90-95, 95-00, 00-05, and 05-beyond (as Moore's Law has the tech moving faster). --MASEM (t) 04:28, 16 July 2009 (UTC)
Yes, I agree that to a large extent computer games do tend to be more-or-less consistant (though it's arguable that there is at least some consistant breakage between windows-based games and pre-windows based gaming. I believe there probably are a few more breakage points as well.
However, that still means that unless we do add info in there and break it up it is a violation of NPOV. That there is lacking specific content in the past is no excuse to cover up the issue. The various history articles split off may be fine because they do use the term "console", but without a history of computer video games, it could be seen as a WP:POV fork.Jinnai 04:41, 16 July 2009 (UTC)
If we break it up by a fixed arbitrary point - in this case 10 or 5 year segments, that's not a POV violation, at least that it assumes that if we were to cover all of PC gaming in a single article, we'd have to break it apart in sections for readability. Year breakouts without any biasing ("oh, we just need to make sure 1991 is kept with 1990 because of event X!" would not fly) is completely fair.
What probably realistically is the next step here is to start outlining this incredibly large article that would be the history of PC gaming and see how things fill in, presuming it is easily to judge this on a sketch of an article. --MASEM (t) 05:59, 16 July 2009 (UTC)
That would be the best way. I think anything before 1970 can be condensed into one section, then 1970s and 1980s in their own section. However, I'm not sure if after that we should be splitting them into 5 year-segments.Jinnai 06:26, 16 July 2009 (UTC)

This is a complicated issue. To me "video game" conjures up the early video games of the late 1960s and early 1970s, such as Paddle Tennis and Space Invaders - I haven't researched this, but I suspect the early ones were hard-wired. Computer games also existed at the same time, e.g. chess, text adventures and Star Trek, but could be played using printers for output. At some point video games became computer games, i.e. the game programming could be added after the hardware was effectively complete, probably as an EPROM initially. And at some point computer became video games, i.e. the main output device became a screen with graphics capabilities that rapidly became comparable to those of arcade game machines. Finally the two groups merged completely following the appearance of home computers and consoles. So whatever article(s) handle this history will need to point out how and approx when "video game" and "computer game" became synomymous. --Philcha (talk) 06:03, 16 July 2009 (UTC)

That logic doesn't really work. Paper replaced parchment but even though paper is a successor, it's not parchment. It is related, but it's also something entirely unique.Jinnai 06:26, 16 July 2009 (UTC)
I agree with Jinnai that Philcha's viewpoint doesn't work either, but from a different standpoint - logic and technology. That "hard wired" or discrete logic based games does not equal a computer doesn't make sense to me. These early arcade games were discrete digital logic based single state computers, better known as " state machine" computers, and were refered to as computers from their inception. State machine based processors were a common technique in the industry well after the industry moved on to microprocessor based main boards and general purpose computer designs. Likewise that a "computer game" is defined by the presence of stored program control also doesn't make sense - "Video games" have always been computer based - unless the confusion is in regards to the presence of a microprocessor. A CPU does not have to be microprocessor based - long before microprocessor was invented, a computer's central processing logic was made entirely of discrete logic. Neither is a computer defined solely by it being a general purpose computer. The differentiation for the term "video game" actually has to do with the display i.e. the presence and manipulation of a video signal and raster display, which is also why the early video games were referred to as "tv games". It had nothing to do with the the backend and presence of stored program control. I.E., "video games" technology wise is a subset of "computer games", whose term and category refers to the display and visual interaction method with said player. "video game" and "computer game" as terms (instead of technology) became synonymous, as mentioned earlier - when the term "video game" ceased to be purely a technical term and in pop culture evolved to be a catch all phrase. --Marty Goldberg (talk) 07:48, 16 July 2009 (UTC)
Arcade game says "In the past coin-operated arcade video games generally used custom per-game hardware ..." If this is correct, these were not computers because they were not re-programmable. Arcade game also says, "In 1971, students at Stanford University set up the Galaxy Game, a coin-operated version of the Spacewar! computer game." The description of Spacewar! makes it clear that this was a genuine video game. OTOH I suggest many early computer games were not video games as they could be played using a printer as the output device - for example Star Trek (text game) and text-based adventures. --Philcha (talk) 11:52, 16 July 2009 (UTC)
What? Custom hardware does not mean that they weren't reprogrammable, it means that each arcade cabinet had different hardware from its neighbors, while today they're typically multi-purpose devices that could be other things than arcade games if they wanted. It's more like if you took a 2d arcade game, there's no way to make it play a vector-graphics game, as the graphics hardware physically can't do it. --PresN 14:04, 16 July 2009 (UTC)
Adding another "what?" to PresN's. A computer is not defined as such only by being "reprogrammable", the definition per computer is "A computer is a machine that manipulates data according to a set of instructions." There is not a distinction between those instructions being permanent or changeable in order for it to be defined a "computer". In fact early computers were not reprogrammable, they were single purpose. That's the reason for the additional term "general purpose computer", i.e. as opposed to a single purpose computer. These were finite state digital computers that manipulated data representing controls, symbols it generated on the screen, collision, scoring, etc. Likewise, that line in Arcade Game is addressing single game (though still reprogrammable microprocessor based) arcade games - the industry used to design a new custom computer platform every time for a single or series of games. These (and the discrete technology designs discussed earlier) were akin to Embedded system designs, which are defined as "a special-purpose computer system designed to perform one or a few dedicated functions". In the late 90's some arcade manufacturers started switching to a more standard personal computer based architecture (including hard drives, off the shelf GPU's, etc.) - interestingly, some consoles have as well. It is not what you're trying to present it as. Additionally, the description of Spacewar! only makes clear that it was a genuine computer game - it would need to have been using its computer to specifically manipulate and control the video signal to a raster display to be a "video game" at the time - which is why again, the courts threw out that, and tennis for two as "prior works". As far as many early computer games using a printer as an option and therefore not being "video games" (i.e. because they weren't using a graphical display), that's again a partial truth but for the previous reason - if they didn't use and directly manipulate video technology overall, it was not considered as such. A vector monitor has no video signal, its simply an etch-a-sketch. This is once again an example of a term taking on pop-culture definitions over time, and then people attempting to apply the more generalized pop-culture term back in to a technical definition in hindsite - not realizing that the term arose from very specific technilogical definitions in the first place. --Marty Goldberg (talk) 17:02, 16 July 2009 (UTC)
Question is, can video games be single-purpose computers? Not can computers be single-purpose.Jinnai 03:35, 18 July 2009 (UTC)
Huh? We already established that several times in this conversation. Donkey Kong, for example, ran on a custom z80 computer that includes an MB8884 sound co-processor and other custom circuitry, designed to run the single game in the arcade cabinet - Donkey Kong. --Marty Goldberg (talk) 04:09, 18 July 2009 (UTC)

Contradictions in the video game image guidelines

Hi! At one point, WP:VGIMAGES states that:

"If the game's international release has multiple different covers that vary significantly, up to two can be displayed in the infobox; alternatively, consider only using one cover, selecting the cover of the regional release that has gained the most attention through sales, similar to selecting the most common name for an article via naming convention."

But one paragraph later it states:

"Where different cover designs are available for different regions, the one from the region in which the game has been developed should be used. If the game is not developed in an English-language region use the cover from the region in which the game receives its first English language release, unless another English language version has been uploaded first in which case don't change it."

Don't these two parts contradict each other? Megata Sanshiro (talk) 13:34, 12 June 2009 (UTC)

Kinda. The first part is outdated somewhat, specifically on which to use if you use only 1. Engiish or original release takes precedence in many other wiki volumes as its sometimes hard to judge popularity. As for 2 covers, its not often that it occurs, but it is allowable if their are radical artowrk changes.Jinnai 16:48, 12 June 2009 (UTC)
I would say the first portion should be reworded to minimize the situation where two covers could be used. Not sure what that rewording would be though. (Guyinblack25 talk 21:39, 13 June 2009 (UTC))
I would get rid of the first sentence entirely, as I can't think of where this would be the case. SharkD (talk) 09:32, 3 July 2009 (UTC)

bump. Megata Sanshiro (talk) 10:20, 29 June 2009 (UTC)

I'd get rid of the whole first paragraph. The second one covers virtually all cover selection eventualities as it is. - X201 (talk) 10:21, 3 July 2009 (UTC)
Sorry, which one do you mean? Megata Sanshiro (talk) 17:54, 11 July 2009 (UTC)
Sorry for not replying Megata, your reply slipped under the radar. - X201 (talk) 09:21, 20 July 2009 (UTC)
No problem :) Megata Sanshiro (talk) 12:56, 20 July 2009 (UTC)
I think he's talking about the one that specifically mentions an "international release". That's the one I think the problem lies with. SharkD seemed to agree as well. (Guyinblack25 talk 15:22, 13 July 2009 (UTC))
Done! Megata Sanshiro (talk) 09:11, 20 July 2009 (UTC)
To me, the first paragraph is talking about games with multiple covers (presumably in the same region) while the second is talking about regional covers, across different regions. That's how I interpreted it... --.:Alex:. 09:20, 20 July 2009 (UTC)
The first paragraph did mention "regional release" so it wasn't about games with multiple covers IMO. Megata Sanshiro (talk) 12:57, 20 July 2009 (UTC)

Telltale Games episodic articles part deux: Tales of Monkey Island

Since I imagine that this article is not on many watchlists, can I request some extra input from the project on the discussion there regarding spinning out individual episodes? People may recall a similar discussion last month regarding TTG's Sam & Max episodes; this is essentially the same thing regurgitated under another franchise by the same developer, the two key differences are that thusfar only one episode has been released and that each episode is meant as part of a full, ongoing narrative, as opposed to being individual stories linked together. Please make comments over on the talk page. -- Sabre (talk) 18:46, 11 July 2009 (UTC)

I give you full permission to just copy what I've said the last couple of merge discussions and just replace {A} with {B}. --Der Wohltemperierte Fuchs (talk) 19:25, 11 July 2009 (UTC)
Bumping topic, since we're still a few comments short of clearness on this particular issue. -- Sabre (talk) 10:35, 16 July 2009 (UTC)
Unless there is significant development info for each episode they're probably best merged, unlike expansion packs they are just one game in several bits. Someoneanother 11:07, 21 July 2009 (UTC)

Pre-release reception?

While it is extremely uncommon to see in Wikipedia articles, such reception should really be included. It adds much to articles without adding unnecessary fluff. Take Scribblenauts for example. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 23:56, 18 July 2009 (UTC)

It's probably uncommon because much of it would be irrelevant after the game is released, such as previews, etc. However, cases like NeoGAF where reception influences development would be fine. I do have to say, the ESRB rating is some funny stuff...my God, the last line....--ZXCVBNM (TALK) 00:11, 19 July 2009 (UTC)
Well, I'm not much for that line. While much of it will be irrelevant, I find a lot of articles completely abandon reception from before its release, from previews and E3 and such (New Super Mario Bros. I know was very well-received, yet it skips straight to post release). - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 00:13, 19 July 2009 (UTC)
Not all games get significant pre-release attention akin to what Scribblenauts got. Yes, E3 will generate some but even some of the top games, say, Mass Effect 2, got awards but no significantly new attention. Most of the time, pre-release attention becomes development information or additional awards for the game. There's really no good rule of thumb beyond number of sources. --MASEM (t) 01:11, 19 July 2009 (UTC)
Well, perhaps, but look at some articles like The Legend of Zelda: Spirit Tracks; it's only a couple paragraphs. Pre-release reception could add much more, and I'm sure that ST has had enough unique reaction worth including in the article from reliable secondary sources to add to it. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 01:17, 19 July 2009 (UTC)
Yes, but what reliably source pre-release reception is there? I did think Spirit Tracks got some acknowledgement at E3 so that could be added. --MASEM (t) 01:21, 19 July 2009 (UTC)
Couldn't pre-release reception be added into the development section? Because it's not about the final product, it's talking about builds of the game prior to the final release, so I would think that'd fall under the "Development" heading -- correct me if I'm wrong though. -- Nomader (Talk) 03:12, 19 July 2009 (UTC)
I agree with this approach. When writing Star Wars: Rogue Squadron, I added pre-release coverage and E3 information to the "Development" section and I think it works out very well. However, this may only work for games that have minimal to below average pre-release coverage. --TorsodogTalk 03:19, 19 July 2009 (UTC)
I've always used previews for the development section of games with little or no other development information. But what I've always wondered, is if a game got an award at E3 from say, IGN, would it fall under "Reception" (because it's an award which shows how the site viewed the build of the game) or "Development" (because it's for a game that hadn't been released yet in its full form)? -- Nomader (Talk) 05:37, 19 July 2009 (UTC)
Well, in my opinion, it's reception nonetheless; though, at the same time, cementing it in Reception could hurt some articles' development sections. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 06:50, 19 July 2009 (UTC)
I've always put things like that in "Reception" sections, I just try to give some dates and time frames for proper context. I also think it helps give a wider view of the history. See Super Mario 64 DS#Critical response, Pong#Impact and legacy (discuss the prototype's reception), Kingdom Hearts 358/2 Days#Reception, and Kingdom Hearts Birth by Sleep#Reception for examples. When writing those, I tried to focus on info that seemed relevant. Like in SM64DS, 358/2 Days, and Birth by Sleep, reviewers talked about the demonstrations that were mentioned in the "Development" section. Also in SM64DS, reviewers talked about it being a launch title and its anticipation. (Guyinblack25 talk 16:13, 20 July 2009 (UTC))
The problem with stuffing previews in the "development" section is that, the majority of the time, it's an example of a desperate editor trying to create the illusion of substantial development info when it doesn't exist, in a bid to ease the GAN or FAC process. Unless the pre-release version is substantially different from the final release, it becomes superfluous in relation to the "reception" info anyway. Regardless, I'd still consider E3 coverage or previews as "reception" in most cases. Ashnard Talk Contribs 12:04, 22 July 2009 (UTC)

Need someone with a highbeam account

I'm trying to access this article on Judith Gibbins to flesh out the voice actor paragraph of the Lara Croft article (which is turning into a *major* cleanup). Does anyone have an account that can access the text for me? It's the only interview with Ms. Gibbins I've been able to find regarding the role.--Kung Fu Man (talk) 15:39, 23 July 2009 (UTC)

Send me an email, I grabbed it off LexisNexis. --Der Wohltemperierte Fuchs (talk) 16:18, 23 July 2009 (UTC)
Email sent, it's my main hotmail one so it shouldn't have any complications.--Kung Fu Man (talk) 16:26, 23 July 2009 (UTC)

New user warning

I've been thinking about a warning/notice message to introduce people to WP:GAMECRUFT. When people add content to an article that is against WP:GAMECRUFT, I don't have the time to write an individual message to each one of them. So does anyone support this idea? And does anyone know how to actually make it? Thanks.--Megaman en m (talk) 09:39, 23 July 2009 (UTC)

I love the idea. I suppose you could use the standard warning templates as a guide for making this one. -sesuPRIME 09:50, 23 July 2009 (UTC)

I don't know how to actually make it, but I'll try to write the content:


uw-gamecruft

Welcome to Wikipedia! Thank you for your contribitions, but please remember that Wikipedia isn't a place for walkthroughs, cheats, or instructions on how to play a game. For more information please read WP:GAMECRUFT. Thank you.


I know that it's crude, so feel free to improve/rewrite it.--Megaman en m (talk) 09:56, 23 July 2009 (UTC)

Something needs to be said about character and cast lists. BOVINEBOY2008 13:04, 23 July 2009 (UTC)
[[Image:Information.svg|25px]] Welcome to Wikipedia! Thank you for your contribitions, but please remember that Wikipedia isn't a place for walkthroughs, cheats, or instructions on how to play a game. For more information please read [[WP:VGSCOPE|the video game guideline]]. Thank you.

?. Changed to use WP:VGSCOPE and gave it actual wording. Further improvements welcome (and needed). --Izno (talk) 14:09, 23 July 2009 (UTC)

Yeah, I was just about to comment that "cruft" is a naughty word. Nifboy (talk) 14:14, 23 July 2009 (UTC)
If that's the case what should the template be called, "uw-gameguide"? (Guyinblack25 talk 14:41, 23 July 2009 (UTC))
uw-gameguide works. Probably slightly easier to type than uw-vgscope, ignoring length. --Izno (talk) 15:01, 23 July 2009 (UTC)
uw-gamecruft would be okay, since the template should be subst'd. uw-vgscope is a fairer name but gamecruft would be a suitable redirect. Greg Tyler (tc) 16:50, 23 July 2009 (UTC)

I don't know about simply using the word "instructions" there. Certainly we provide abridged information about gameplay in about every VG article out there (which is the standard). Using that word like that I think sends the wrong message. How about "detailed instructions" or something along those lines? MuZemike 16:23, 23 July 2009 (UTC)

That sounds more appropriate for the intended situation. (Guyinblack25 talk 16:50, 23 July 2009 (UTC))
So how do you make a template?--Megaman en m (talk) 21:56, 23 July 2009 (UTC)
Template:Uw-vgscope? Greg Tyler (tc) 22:08, 23 July 2009 (UTC)
I don't know how to go about implementing this, but the template should have the option to include the edited page's name, so
{{uw-gameguide|Metroid Prime}}
would produce something like this:
Welcome to Wikipedia! Thank you for your contributions to Metroid Prime, but please remember...
Anyone here possess some awesome template-coding skills? -sesuPRIME 10:51, 24 July 2009 (UTC)

Template created with the option to include an article. See the examples below.


{{subst:uw-vgscope}}

Welcome to Wikipedia! Thank you for your contribitions, but please remember that Wikipedia isn't a place for walkthroughs, cheats, or detailed instructions on how to play a game. For more information please read the video game guideline. Thank you.



{{subst:uw-vgscope|Metroid Prime}}

Welcome to Wikipedia! Thank you for your contribitions to Metroid Prime, but please remember that Wikipedia isn't a place for walkthroughs, cheats, or detailed instructions on how to play a game. For more information please read the video game guideline. Thank you.



The template needs the appropriate categories added. Not sure what those would be though. Any other changes needed? (Guyinblack25 talk 14:59, 24 July 2009 (UTC))

I've fiddled with the template a bit, and bulked up the documentation. Category added too. Greg Tyler (tc) 16:25, 24 July 2009 (UTC)
Looks good to me. Let's see what some others think before we start using it. (Guyinblack25 talk 16:47, 24 July 2009 (UTC))

I like it! Maybe we could also include not to add speculation/rumors?--Megaman en m (talk) 16:50, 24 July 2009 (UTC)

Possibly worth creating a different template? It sounds like halfway between uw-hoax and uw-crystal. Be careful with the wording though. "Rumours" certainly has a Bite-y atmosphere. "Speculation" would be better.
Welcome to Wikipedia and thank you for your contributions! However some of your edits, including your recent edit to article, appear to contain speculation about video games. Please do not add unsourced information and ensure your edits do not contain inappropriate video game content. Thank you.
I'm personally not sure it's worth the while. CRYSTAL, OR and V all sort of cover it... Greg Tyler (tc) 22:06, 24 July 2009 (UTC)

Well I think that it's the same as WP:CRYSTAL but with a link to WP:VGSCOPE. I'd say it's not worth it to create a new template for it.--Megaman en m (talk) 22:35, 24 July 2009 (UTC)

A problematic editor

Is there anything that can be done about Mcjakeqcool? They are creating a ridiculous number of articles, none of which are longer than a couple sentences, categorized properly, wikified, or notable. MrKIA11 (talk) 22:54, 21 July 2009 (UTC)

I noticed that in my travels. I had to do a bit of basic wikification/cleanup after him, notwithstanding the fact that many of his creations don't seem to be independently notable. MuZemike 22:59, 21 July 2009 (UTC)
Has anyone set him straight? GamerPro64 (talk) 00:13, 22 July 2009 (UTC)
There have been a few attempts, looking at his talk page. Having seen the glut of NN game articles which have appeared on new articles, despite the advice given, I knew it was only a matter of time before this was highlighted somewhere. There seems to be competence issues here, and while trying to encourage fellow editors is always good, I'm not sure the message is going to get through. Someoneanother 01:06, 22 July 2009 (UTC)
A couple of these articles might be notable at best. The "Videocart" games though should be all be merged into the obvious parent article, Fairchild Channel F. A lot of these others need to be of dubious notability as well, although some of them like Atari Video Cube appear to be notable. -- Nomader (Talk) 01:19, 22 July 2009 (UTC)
Should someone block him from editing? GamerPro64 (talk) 03:08, 22 July 2009 (UTC)
Looks more like block on creating new articles, if anything, would be appropriate atm.Jinnai 06:10, 22 July 2009 (UTC)

Don't even get me started on what I've gone through with that guy. Just take a look at some of the video game generational (1st, second, etc.) discussion pages, or even Atari Jaguar's discussion page. Frustrating doesn't begin to cover it. --Marty Goldberg (talk) 06:15, 22 July 2009 (UTC)

I've gone through all of the console generation talk pages, many of the new articles he's created, and I've checked out his own talk page. He doesn't use talk pages for their intended purpose; his anti-PS2 (1, 2) and pro-Atari comments have little to do with any content in any articles, and he seems to bash heads quite a bit with other users (though it's not too bad from what I can tell). He has a habit of trying to push numbers in the favor of his consoles (i.e. talking about PS2 sales dwindling and trying to use a shaky source for it, etc.). I think he has his heart in the right (albeit misguided) place, but the range of new articles he's churned out lately is kind of frightening. -- Nomader (Talk) 07:32, 22 July 2009 (UTC)
Final warning, then block if disruption continues? --Der Wohltemperierte Fuchs (talk) 12:55, 22 July 2009 (UTC)
That sounds like a good idea. GamerPro64 (talk) 13:04, 22 July 2009 (UTC)
I'd say a stern warning rather than a final one, outlining exactly what's causing disruption. If that fails to improve the situation then it would have to escalate. Someoneanother 13:59, 22 July 2009 (UTC)
I wished we wouldn't have to go this way IMHO, but I know I can vouch the above concerns, which also include using talk pages as forums and inserting copyvios (a couple in which I have removed) on top of what I mentioned above. I would hope something like mentorship or adopt-a-user may help, but maybe I'm being overly optimistic. MuZemike 14:09, 22 July 2009 (UTC)
Has someone mentioned the adopt a user program to him? I'm busy at the moment, but I'll find time for an adoptee. (Guyinblack25 talk 16:05, 22 July 2009 (UTC))
From what I can tell– no, and I could see where it would help. But it would have to be offered to him as an option, not forced down his throat. Either way though, I think the warning needs to be more specific than a template one. It needs to talk to him about his problem edits, notability for new pages, not using talk pages for forums, and etc. -- Nomader (Talk) 16:45, 22 July 2009 (UTC)
To consolidate things, who ever leaves him the warning can mention the Adopt a User program and tell him there's a VG editor willing to adopt him. I've got his talk page on my watchlist and will respond to anything to do with adoption. (Guyinblack25 talk 18:02, 22 July 2009 (UTC))
Guyinblack, why don't you adopt him? I would do it but you have more experiance. GamerPro64 (talk) 18:07, 22 July 2009 (UTC)
Who? Someoneanother 18:59, 22 July 2009 (UTC)
Since I didn't explicitly state it :-p , I'll adopt Mcjakeqcool if they want to go that route.
GamerPro- you're welcome to offer as well. I don't believe there's any rule that forbids an adoptee to have more than one adopter. At the very least, we can both mention we're available for questions. (Guyinblack25 talk 20:22, 22 July 2009 (UTC))
Although I'm okay with anyone adopting him, I still think that there should be a warning in case he decides to forgo adoption. -- Nomader (Talk) 21:13, 22 July 2009 (UTC)
I hate to butt in, but has anyone told the user about this discussion? It appears no-one has and I feel bad that it's going on behind his back. That said, considering some of his edits, if people intentionally aren't getting him involved so a discussion can take place, I appreciate that. But I thought I'd heads-up on it in case you'd just forgotten.
As for the discussion on the user as a whole: From what I've seen, it would be handy to stop this user from being able to create new articles. Not as punishment, but just until it's been properly explained (and the user has acknowledged) that not everything is worth covering, especially if it lacks reliable sources or meaningful content. The user should be encouraged to start articles in user-space, before asking other editors to confirm they're suitable for the 'pedia. If not, the reasons should be explained and the user can edit their proposed article. It'd be a long process, but worth it if we end up with a good editor. The difficulty is to not appear like we're being holier than thou but (at least with this user) make it clear that there are certain key policies they need to be aware of. Greg Tyler (tc) 22:23, 22 July 2009 (UTC)
Agree, better to inform him of the rules and guidelines to editing on Wikipedia than punish him for simply not knowing. Can someone familiar with the issue will leave him a well-meaning and concise message about policies, editing suggestions, and the option of adoption? (Guyinblack25 talk 22:32, 22 July 2009 (UTC))
By the by, of the list above, you can cast most of the "N/A of N/A for N/A" articles as WP:CSD#A1 or WP:CSD#G1. I've had one deleted this way so far and put a few more up. If the template basically says "stub" then it's not worth keeping and CSD'll take it. Greg Tyler (tc) 16:55, 23 July 2009 (UTC)

It is apparent from the response on their talk page and denial of being adopted, that a more drastic approach is needed. MrKIA11 (talk) 15:26, 25 July 2009 (UTC)

I took this to ANI. I figure the subject might get some good suggestions there and the issue could well be resolved. A block looks like a more and more possible solution. Anyhow, if people want to contribute to the discussion there, that would be fantastic. Cheers editors! Greg Tyler (tc) 16:14, 25 July 2009 (UTC)
I tried warning everyone, look at the previous attempts at discussions I and others have had with him on article discussion pages. His reasoning defies basic logic, sometimes so much so that there's been questions if its all an act. He acts the same way over at the AtariAge forums and is currently on moderator preview for posts or creating topics. I don't see a much different outcome here. --Marty Goldberg (talk) 16:52, 25 July 2009 (UTC)
This has been brought to the attention at ANI. See Wikipedia:Administrators' noticeboard/Incidents#User:Mcjakeqcool. MuZemike 17:48, 25 July 2009 (UTC)
I have just made the same comment at ANI, and I will also do so here. If the other recommendations are not doing any good, and no action will be taken at ANI, then a request for comment for user conduct may be necessary in this case. MuZemike 07:54, 26 July 2009 (UTC)

The Dragon magazine's "The Electric Eye" column

I had mentioned previously that I was going to add tidbits from Dragon's "The Role of Computers" column to the article of every game that had been reviewed. However, I did some digging and found an earlier column, from the early 1980s called "The Electric Eye" and decided to start there instead. Issue #38 contains a review of Star Trek (text game), so I added a note there. It also reviews Civil War (text game), which did not have its own article, so I threw up a stub. I'll do more as time allows, and let you know about it here. :) BOZ (talk) 12:59, 16 July 2009 (UTC)

Awsome! Reviews of older stuff like that are always great. –Drilnoth (T • C • L) 13:16, 16 July 2009 (UTC)
Added some notes to the Scott Adams "Adventure" series from a writeup in Dragon #42: Adventureland (video game), Pirate Adventure, and Strange Odyssey - those last two didn't have any citations until I added something. BOZ (talk) 00:32, 18 July 2009 (UTC)
Dragon #43 has a review for the set "Space Games-3" from the company Creative Computing Software, which contains four games: Ultra Trek, Romulan, Star Wars, and Star Lanes. As I can't find mention of any of that (even the company) anywhere on Wikipedia, I don't know what to do with this review. :) If anyone thinks this set might be notable in any way, I'll be happy to toss up a stub. BOZ (talk) 00:43, 18 July 2009 (UTC)
Dragon #44 had reviews for three games: Dungeon of Death, Android Nim, and Time Traveller. Articles on the first and third of those mentioned did not exist, so I created new stubs. The review also briefly discussed a game called Ghost Town, which would have been the next in the Adventureland series discussed in issue #42; I figured since the other parts of the series had articles, I may as well make a stub for that one too (probably not today). BOZ (talk) 03:33, 20 July 2009 (UTC)

Oops, looks like I used this column up already! It ran in most issues from Dragon #33-63 and apparently ended abruptly; most of the columns in that series profiled aspects of computers other than games, so the only reviews I noted were the ones I mention above and have already dealt with. The Role of Computers didn't start until #110, so I have to wonder if there was anything in that critical 1982-1986 phase! :) I know there was something, even if it wasn't a regular column, because issue #65 has reviews on the original Wizardry, Akalabeth, and Crush, Crumble and Chomp!, so they must have been up to something in that time! I'll ask around. :) BOZ (talk) 01:13, 23 July 2009 (UTC)

OK, I was able to add a quick blurb to each of those three articles. :) There's one other review in #71, and then I'm not aware of any more for a few years after that point. BOZ (talk) 01:35, 26 July 2009 (UTC)
I created a stub for Dunzhin based on the review in Dragon #71. That's the last review I'm aware of before the publication of the Role of Computers column begain in #110. I may take a break for a little while before getting to that column, but I will be back on it before long. :) BOZ (talk) 18:17, 26 July 2009 (UTC)

New review template proposal

I wanted to know if we could get a review template for reviewing multiple games within the same article. This is mostly useful for video games based off of shows like anime, books, etc. Often these might have multiple games but very little to review, usually only a couple sites. Furthermore they may not even have any formal reviews. Adding the reviews to the prose is actually more distracting and harder to distinguish which score belongs to which game than a simple template. The article that brought this up is School Rumble which has 3 games, 2 with very long titles and only the famitsu reviews for it as far as reliable sources print. Putting that in the prose makes it harder distinquish (note I have yet to post a version like that, it was just sandboxed version).Jinnai 21:57, 13 June 2009 (UTC)

Is there much need for such a template? And I mean that as an honest question as I don't work with the articles you do. I guess what I'm asking is how many article do think could benefit from this?
If it's only a couple, then you could just use similar code taken from Template:VG series reviews. If there are a large chunk of such articles, then we can create a table similar to the series one that lets you assign the publication in place of GR and MC. (Guyinblack25 talk 15:32, 15 June 2009 (UTC))
I could see it useful in cases like The Legend of Zelda: Link's Awakening where the DX version got different scores than the original perhaps?--Kung Fu Man (talk) 15:35, 15 June 2009 (UTC)
A lot anime have multiple games based of it, especially newer ones. Also major movies and books do as well. Anything not released in English it is generally the most reception the most reception that is verifiable are the famitsu ratings. And if done right it could be used for remakes/ports like Chrono Trigger.Jinnai 17:01, 15 June 2009 (UTC)

Something related to take a look at: Template:Video game multiple console reviews. (Guyinblack25 talk 20:25, 15 June 2009 (UTC))

Yea, I saw that. It won't work for what I was thinking: musltiple games, including remakes, ports and sequals, which are basically with a few scores.Jinnai 20:08, 16 June 2009 (UTC)

Anyone? There does seem to be more uses just than what I would use this for, so i think it would be worthy of creation. Unfortunatly, I'm not so good with coding or I'd do it myself and see what people thought.Jinnai 01:36, 22 June 2009 (UTC)

Sorry, been busy with other things. I'll see about creating something hopefully this week. (Guyinblack25 talk 16:08, 22 June 2009 (UTC))
I tried working on this today, but it's been a while since I worked on templates with parsers. Unless you feel like waiting for me to re-familiarize myself, perhaps someone else should give it go.
Anyway, here's what I had in mind for it. I figure it should mimic {{VG series reviews}}, but use the same color scheme as {{VG reviews}}. The games should fill the left column, while the scores fill the rest. The top row should be the table titles ("Games", "PUBLICATION1", "PUBLICATION2", etc.). I figured having editors manually insert the publication would be simpler than trying to list every single one we normally use.
The thing that's tripping me up is how to write it so that a new column appears once a second or third publication is entered for the corresponding parameter. I think I know, but I'd need a chunk of free time to sit down and work it out. Maybe I'm making it too complicated, but I assume not every series of games will have reviews from exactly the same one or two publications. Any thoughts? (Guyinblack25 talk 20:05, 26 June 2009 (UTC))
I'm not in a particular hurry. Also it is best to consider not every game will have a score from every reviewer. This is especially true for games not released in certain regions.Jinnai 05:09, 2 July 2009 (UTC)

How about this?

 Reception
Review scores
Game Famitsu IGN
School Rumble: Neru Ko wa Sodatsu 1 4
School Rumble Ni-Gakki Kyōfu no (?) Natsugasshuku! Yōkan ni Yūrei Arawaru!? Otakara wo Megutte Makkō Shōbu!!! No Maki 2
School Rumble: Nēsan Jiken Desu! 3 5

Here's a rough draft for it. Right now it can only accept 3 games and 2 publications. It shouldn't be too hard to expand it to accept a third publication, but any more than that and I think the width will get too wide. More games are pretty easy to add so let me know how many you had in mind. The publications do not go through any formatting for links and italics, so that needs to be done correctly on the editor's end. Blank scores can use an emdash. Any thoughts, suggestions, or feedback? (Guyinblack25 talk 19:38, 2 July 2009 (UTC))

Given its limits that's good. For the particular article, 3 games are fine, though I think other articles might have more. There would be only 2 other thing would be the ability to list the system and if so an ability to automatically resort them by user's preference (given the current setup I can't see a reason many users would have for not wanting to sort by title first), although in theory it's always best not to assume.Jinnai 01:22, 3 July 2009 (UTC)
I would suggest using vertical column headers, as per Wikipedia:WikiProject Video games/Traffic statistics. However, the cross-browser solution involves uploading lots of SVG images, and is a serious PITA. Only Explorer currently features native support for vertical orientation in the form of CSS attributes, ATM. SharkD (talk) 09:27, 3 July 2009 (UTC)
So are you suggesting the same format currently or swapping the names and the revies so the reviews are listed on the side?Jinnai 23:01, 4 July 2009 (UTC)
I assume Shark's talking about the review publications. The only problem I see with that right now is that the reviews are not generated by the template. They have to be manually entered, so the cross-browser solution won't work here. I could try coding it to accept publications the same way the current {{VG reviews}} does, but it seems so unlikely that such a large number of parameters would be needed. I'm still open to suggestions though, and if others think such an approach would be worth it, I can give it go.
Two more question, how many games does everyone think would be needed for general usage and how many publications? (Guyinblack25 talk 01:10, 5 July 2009 (UTC))
Yes, I was talking about the review publications. But, if the publications and games were switched I suppose the idea would be a little more viable since the number of games is smaller and is somewhat fixed beforehand. It would still be a PITA, though. SharkD (talk) 02:12, 5 July 2009 (UTC)
My only concern with vertical game titles are games like the second one in the table. Lengthy titles are fairly common for Japanese games. I'll try to work on it more this week. Not sure how to implement systems and sorting though. (Guyinblack25 talk 17:43, 7 July 2009 (UTC))
If the CSS solution is used then it should be possible for the text to wrap just like it does in horizontal cells. SharkD (talk) 03:38, 11 July 2009 (UTC)
Here's a tutorial on the CSS attributes. SharkD (talk) 03:40, 11 July 2009 (UTC)
how many games does everyone think would be needed for general usage and how many publications? In most cases 5-6 should be enough. 10 if you wanted to be conservative, 10. Beyond that you are talking about exceptionally ported games like Doom (video game) in which not all the version may have been scored or large media franchises like Naruto in which the video games either have their own article or can be grouped by genres.Jinnai 05:45, 8 July 2009 (UTC)

Second attempt

 Reception
Review scores
Game That website That Magazine That other website
Example 1 7
Example 2: Return of the Example 2 8 12
Example 3: Son of Example 3 13
Example 4: Super Example Challenge Turbo 4 9 14
Example 5: Super Example Challenge Turbo Part II 10 15
Example 6: Super Example Challenge Final Mix 5 11 16
Example 7: Super Example Challenge Re:Final Mix 6
Example 8: Insert your own subtitle here 17

I updated the template to accept up to 8 games and 3 publications. Here's an example using the full template. I figured 8 would be more than would ever be needed. I also set the table to expand a bit depending on how many columns are used.

I'm kind of at a loss at what else to do. And even if I do think of what to add, I'm not certain I can implement it. If there aren't any more suggestions to the general format, I'm going to move it to Template space later this week. (Guyinblack25 talk 17:37, 8 July 2009 (UTC))

Actually in names, it may be useful to have original name and english translation. Other than that I can't think of anything that someone might flag this as not haing that it should have (beyond having more publishers).
Hmm...on second thought it may be better for those if there was a romaji and english translation. Considering the number of Japanese games, I think it could be justified.Jinnai 01:15, 10 July 2009 (UTC)
I think such details could be better clarified in the prose, and the info could bloat the template. Anything can be specified in the game# parameters, so an official English title or Romaji translation can be listed there. If you're looking to include multiple translations, {{nihongo}} can be used in the parameter as well. (Guyinblack25 talk 14:41, 10 July 2009 (UTC))
Well other templates do have several options for each. However I do think more than that what would be needed is a sorting by console type and/or date of release. The latter probably moreso as sorting by date for port/remakes gives a more historical representation of how the series has been reviewed. In any case, the table should be sortable by any collum similar to other video game review templates.Jinnai 00:44, 11 July 2009 (UTC)
If the template were substituted instead of transcluded I suppose that any number of games/publications could be used. Probably not a good idea though. There are probably other ways of increasing the number of items without expanding the size of template code exponentially. SharkD (talk) 03:35, 11 July 2009 (UTC)

Any idea what the template should be called? (Guyinblack25 talk 20:40, 14 July 2009 (UTC))

Template created at Template:VG series and remake reviews. Feel free to tweak and alter as needed. (Guyinblack25 talk 22:42, 27 July 2009 (UTC))

Vertical columns with CSS

 Reception
Review scores
Game Famitsu IGN
School Rumble: Neru Ko wa Sodatsu 1 4
School Rumble Ni-Gakki Kyōfu no (?) Natsugasshuku! Yōkan ni Yūrei Arawaru!? Otakara wo Megutte Makkō Shōbu!!! No Maki 2
School Rumble: Nēsan Jiken Desu! 3 5

Here's the same template except with vertical columns. A couple of issues: 1) You'll only see the vertical text in Internet Explorer. 2) The vertical text does not use anti-aliasing, so it looks pixelated. SharkD (talk) 03:50, 11 July 2009 (UTC)

Well it would also be better if the verticle text were bottom aligned...although it would be better still if we could get it to display vertically in FF like some of the other templates seem to be able to do.Jinnai 00:25, 12 July 2009 (UTC)
I've fixed the alignment. As for FF-compatible templates, I'm not aware of any and would like to take a look at any you know of. SharkD (talk) 03:32, 15 July 2009 (UTC)
Traffic statistics seems to be able to. Not sure how it went about it.Jinnai 18:06, 15 July 2009 (UTC)
Those tables use the combination of pre-generated SVG images and image maps I described earlier. It's very labor-intensive. SharkD (talk) 01:19, 17 July 2009 (UTC)
Okay, yea it's not worth it if we are going to have something where every table will have different reviews.Jinnai 20:16, 20 July 2009 (UTC)
My opinion is "none". It's really just repeating information already in the Reception section. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 23:01, 27 July 2009 (UTC)

Emulators

I believe this has been brought up several times, but nothing has ever been done. Emulator articles do not establish notability, and I cannot imagine any of them actually doing so unless there has been some sort of actual reaction from a company. Pretty much all of the emulator articles are currently just advertisements and the lists are useless. The major ones should be mentioned in Video game console emulator, while the rest should just be dumped. Does anyone disagree? TTN (talk) 19:42, 28 July 2009 (UTC)

Some emulators do have indicating notability, it's just their articles are rubbish. I know Stuart Campbell used to write a regular Emu Zone feature for PC Zone, and I've seen features in Total PC Gaming. I'm sure Retro Gamer must have done some features too. It may be worth merging emulators into a List of XXX Emulators article, but projects such as MAME and bleem! can definitely stand alone. - hahnchen 20:05, 28 July 2009 (UTC)
If you look at List of video game console emulators you can see that I suggested something similar on the talk page, and started a chart that could replace the emulator articles that are non-notable. There are a LOT of emulator stubs that need to be merged or dumped. The fact that they're all listed as redlinks isn't helping. See also: Category:Video game platform emulators.--ZXCVBNM (TALK) 21:32, 28 July 2009 (UTC)