User:AaronEJ/Books/Cellular Automata
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Cellular Automata
- Overview
- Cellular automaton
- Reversible cellular automaton
- Second-order cellular automaton
- Asynchronous cellular automaton
- Block cellular automaton
- Continuous automaton
- Continuous spatial automaton
- Mobile automaton
- Network automaton
- Von Neumann neighborhood
- Moore neighborhood
- Elementary cellular automata
- Elementary cellular automaton
- Wolfram code
- Rule 30
- Rule 90
- Rule 110
- Rule 184
- Conway's Game of Life
- Conway's Game of Life
- Speed of light
- Methuselah
- Breeder
- Spacefiller
- Glider
- Gun
- Still life
- Oscillator
- Puffer train
- Rake
- Spaceship
- Reflector
- Sawtooth
- Spark
- Life-like cellular automaton
- Life-like cellular automaton
- Day & Night
- HighLife
- Life without Death
- Seeds
- Brian's Brain
- 3D Life
- Other cellular automata
- Von Neumann universal constructor
- Von Neumann cellular automaton
- Nobili cellular automata
- Codd's cellular automaton
- Wa-Tor
- Langton's loops
- Byl's loop
- Langton's ant
- Turmite
- Cyclic cellular automaton
- Wireworld
- Theory
- Curtis–Hedlund–Lyndon theorem
- Garden of Eden
- Firing squad synchronization problem
- Majority problem
- Applications
- A New Kind of Science
- Calculating Space
- Quantum cellular automata
- Quantum dot cellular automaton
- Lattice gas automaton
- Excitable medium
- Movable cellular automaton
- Bak–Tang–Wiesenfeld sandpile
- Paterson's worms
- Biham-Middleton-Levine traffic model
- Sugarscape
- Cellular image processing
- Implementations
- Hashlife
- Mirek's Cellebration
- Fractint
- Life Genesis
- MASON
- Video Life
- Worms?
- Cam-6