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There is a page named "Talk:Steep (video game)" on Wikipedia

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  • Steep (video game) has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so...
    666 bytes (0 words) - 00:20, 7 February 2024
  • game has this", then "the game uses something else", not GA level prose. Best Wishes, Lee Vilenski (talk • contribs) 18:07, 3 March 2019 (UTC) "Steep...
    28 KB (2,918 words) - 07:26, 8 March 2019
  • 2008 (UTC) For the record, the game truly did have first generation graphics, a problematic camera, and a (fairly) steep learning curve for controls. Then...
    14 KB (2,216 words) - 02:01, 30 January 2024
  • There was one PeyongChang Olympics game called Steep, but I think that's only snowboarding and skiing; that's not enough, I'm guessing. — Preceding unsigned...
    887 bytes (66 words) - 02:42, 14 August 2024
  • reviews that predate the AVGN review that comment on the game's hardness and extremely steep learning curve. I'll see if I can add some references to...
    5 KB (775 words) - 01:36, 9 March 2024
  • regular here, but the entire gaming community seems to be up-in-arms about the price of Braid, $15, which is a bit steep for most XBLA games. Perhaps...
    31 KB (4,572 words) - 15:03, 31 July 2024
  • factors probably contributed to the commercial failure of this project: Steep learning curve, bad control, high demand on computer power while the delivered...
    8 KB (830 words) - 19:52, 14 December 2023
  • history article would be fine, but in my opinion makes a video game article look to be steeped in trivia (release here, delay there, do this, do that)...
    101 KB (17,039 words) - 03:47, 2 February 2024
  • entertainment product", it's a real video game that has real significance and has maintained its significance for longer than most video games do. Iffy★Chat -- 10:41...
    50 KB (6,229 words) - 19:53, 7 May 2024
  • Talk:List of cancelled Nintendo Switch games (category List-Class video game articles)
    2023 (UTC)  Done https://www.ign.com/articles/2018/08/09/ubisoft-confirms-steep-is-no-longer-coming-to-the-nintendo-switch Sergecross73 msg me 20:47, 2...
    4 KB (331 words) - 16:21, 28 May 2024
  • Talk:Die by the Sword (category Start-Class video game articles)
    part and say the game has a steep learning curve, it means that learning the basics is very easy, but becoming really good at the game takes more and more...
    5 KB (619 words) - 16:21, 13 February 2024
  • Steep was officially cancelled today. https://twitter.com/Steep_Game/status/1027527193528856576 [August 9 2018]. Not sure if Nintendo Switch can be called...
    5 KB (706 words) - 21:45, 27 January 2024
  • /Interesting things" belongs directly to the game behavior (Enemy 1 can't hurt player if close, player falls more steep on Enemy 3). The term "I think that" :...
    10 KB (1,616 words) - 00:29, 16 July 2024
  • of gaming, a steep learning curve plots how much you have to learn about a game on the vertical (Y) axis and how far you can get playing the game on the...
    76 KB (10,585 words) - 16:22, 31 January 2023
  • Talk:Bunny hopping (category Redirect-Class video game articles)
    Battle for Newerth you can achieve significant speed while jumping down at steep parts of landscape. The beast race also combine their leap with series of...
    6 KB (848 words) - 14:34, 29 January 2024
  • history article would be fine, but in my opinion makes a video game article look to be steeped in trivia (release here, delay there, do this, do that)...
    13 KB (1,900 words) - 05:56, 10 October 2021
  • Talk:Tooth and Tail (category GA-Class video game articles)
    considered the game's learning curve to be too steep. Polygon writer Charlie Hall wrote "the initial learning curve right now is simply too steep for most players"...
    2 KB (1,078 words) - 05:44, 4 February 2024
  • Talk:Crysis 3 (category GA-Class video game articles)
    system. Ben Griffin of the video game review site Computer and Video Games criticized the steep hardware requirements of the game, stating that normal people...
    3 KB (2,205 words) - 07:29, 13 February 2024
  • Talk:AI War: Fleet Command (category C-Class video game articles)
    It's steep. Ridiculously steep." Trurl7 (talk) 16:18, 15 January 2010 (UTC) Some thoughts on a timeline approach to the evolution of the game from 1...
    7 KB (1,066 words) - 11:41, 19 January 2024
  • considered the game's learning curve to be too steep. Polygon writer Charlie Hall wrote "the initial learning curve right now is simply too steep for most players"...
    8 KB (877 words) - 10:05, 17 August 2020
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