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There is a page named "Talk:List of indie game developers/Archive 1" on Wikipedia
- paragraph just before the list says "Only financially stable indie game developers who have been around for some time are listed here". I strongly suspect...45 KB (6,209 words) - 11:52, 22 April 2022
- indie game rather than what is an independent game developer. Or simply use something like "developer of indie games" rather than "independent game developer"...6 KB (706 words) - 21:37, 13 June 2024
- List_of_indie_game_developers (PopCap was already there) and changed List of independent game developers into a redirect to List_of_indie_game_developers....12 KB (1,681 words) - 21:55, 3 February 2024
- video game → Indie game List of independent video game developers → List of indie game developers Independent video game development → Indie game development...65 KB (8,854 words) - 08:08, 13 April 2024
- industry, developers work with other developers to talk about technical aspects and get advice from them, but that does not make the second developer a developer...30 KB (4,829 words) - 21:41, 10 March 2024
- -Frecklefoot I was wondering—why is the list of game developers non-standard. Why don't we have it formatted like a standard list. This is what it would look like...34 KB (5,182 words) - 16:16, 2 April 2024
- video game produced by independent Developer Supergiant Games and published by Warner Bros. Interactive Entertainment." How can this be indie game if its...30 KB (4,864 words) - 21:29, 10 March 2024
- game_info).attr('href'), // link to indie royale details page web: '', // the game's website dev_web: '', // the developer's website dev_name: '', platforms:...16 KB (1,861 words) - 16:55, 2 March 2024
- the section says: "other indie game developers create game software for a number of video-game publishers on several gaming platforms.[citation needed]...10 KB (1,477 words) - 00:55, 11 July 2024
- it's currently an arbitrary list of three games, and has too much potential for the developers of any of the 500+ Xbox indie games to clutter it with information...10 KB (1,560 words) - 05:45, 11 February 2024
- with the exception of Blaster Master: Zero. Most indie developers do not have the means or resources for translation, and few of these games have any...151 KB (18,894 words) - 14:21, 29 January 2023
- Talk:Access Software (redirect from Indie Built)became known as "Indie Built." That is not correct. When they were acquired by Microsoft, they were known as Microsoft, part of Microsoft Game Studios. I have...11 KB (1,576 words) - 05:48, 7 February 2024
- Talk:BattleBit Remastered (category C-Class indie game articles)BattleBit Remastered was created by three indie developers? Source: "This is a story about how 3 developers managed to make a massively multiplayer online...1 KB (898 words) - 12:54, 11 February 2024
- "Mainstream game of the year", while SpaceChem won "Indie game of the year". If the two categories were distinct (i.e. if an indie game could not have...23 KB (3,197 words) - 22:20, 1 July 2024
- use "(game developer)" instead of "(video game developer)". See Category:Video game designers. We should have this page moved to Michael Todd (game developer)...4 KB (647 words) - 08:16, 10 February 2024
- but also supporting indie games and indie game developers. -Object404 (talk) 06:28, 5 January 2011 (UTC) You've got your definition of the Humble Bundle...50 KB (7,516 words) - 06:57, 1 February 2023
- distributed online are much cheaper for the developers (indie or non-) and result in larger profits. This could be part of the "rosier" stuff you wanted to add...55 KB (8,199 words) - 01:03, 21 February 2023
- independent video game development.Illustration: Bryan Lee O'Malley Archive – More featured pictures... Why is Fez the face of Indie Task Force, and was...27 KB (4,454 words) - 05:10, 15 September 2023
- on this list onto other, new lists that have hyperlinks on the current list and a note explaining why each list is unique. Indie developers are important...50 KB (7,444 words) - 10:49, 9 February 2024
- homebrew. Also indie games are normally sold commercially. Homebrew games are usually free but can occasionally be sold out of the developers website. Where...3 KB (424 words) - 21:46, 30 January 2024
- actually giving these games free exposure. Eg. Minecraft - it was a small indie game that is now a million dollar buissness. And then mention Nintendo's Creator