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There is a page named "Talk:Immersion (virtual reality)" on Wikipedia

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  • fellow Wikipedians, I have just modified 3 external links on Immersion (virtual reality). Please take a moment to review my edit. If you have any questions...
    11 KB (1,323 words) - 03:36, 11 March 2024
  • talked about Virtual Reality immersion many times throughout. It would be helpful if the idea of immersion is explained further. What is immersion? How and...
    2 KB (202 words) - 19:20, 11 June 2024
  • this wiki page https://en.wikipedia.org/wiki/Virtual_reality in section 3.1, that elements of virtual reality go as far back as the 1860's, and then follows...
    107 KB (16,074 words) - 14:25, 24 December 2023
  • side-effects of immersion virtual reality - Aviation, Space, and Environmental Medicine. Vol 65(6) Some side-effects of immersion virtual reality - Army Personnel...
    8 KB (1,178 words) - 16:23, 28 January 2024
  • bad idea to merge Mixed Reality with Augmented Reality, since Mixed Reality encompasses both Augmented Reality and Virtual Reality. It is a common mistake...
    20 KB (2,828 words) - 06:35, 11 January 2024
  • 22:14, 2 April 2021 (UTC) Virtual reality headset → Virtual-reality headset Virtual reality game → Virtual-reality game – MOS:HYPHEN (hyphenate compound...
    28 KB (3,924 words) - 22:44, 16 January 2024
  • techniques are equally important (i.e. Augmented Reality/Virtual Reality) and hybrid technologies (virtuals / physicals). Application areas can also be implemented...
    2 KB (221 words) - 13:42, 15 February 2024
  • understanding of what Virtual Military actually means. Specifically, we wanted to define the difference between realism and immersion and was always meant...
    10 KB (1,449 words) - 19:10, 28 February 2024
  • actually added to mainspace. See Special:PageHistory/User:Joseita Tesolin/Virtual reality. I haven't looked too closely at what they added, but perhaps someone...
    3 KB (432 words) - 14:02, 19 May 2024
  • the context of virtual reality. As telerobots often include aspects of virtual reality, the distinction between telepresence and virtual presence may be...
    43 KB (5,750 words) - 17:25, 3 April 2024
  • Mixed Reality may also be used to describe an Augmented virtuality environment, and is therefore definitely not always the same thing. See Virtuality Continuum...
    84 KB (12,305 words) - 12:54, 18 January 2024
  • well as total peripheral immersion in a 3D field. The Rift also still requires a controller to be held, same as the Virtual Boy. I think someone should...
    50 KB (7,007 words) - 03:16, 19 June 2023
  • This is the talk page of a redirect that targets the page:  • Immersion (virtual reality) Because this page is not frequently watched, present and future...
    27 bytes (0 words) - 07:01, 13 June 2022
  • are scenes in it where green letters are superimposed on "reality", unmasking it as a virtual construct determined by code. I think that would be a nice...
    31 KB (4,276 words) - 01:49, 24 March 2023
  • is used in virtual realities because it makes sense, but the name of the film here has nothing to do with video games or virtual realities, and even though...
    29 KB (3,911 words) - 04:43, 1 March 2022
  • I started, I thought that the “locative art” stuff would work the way immersion technology did in my earlier fiction" includes quotes within quotes. I...
    15 KB (2,232 words) - 09:44, 3 February 2023
  • about video games. So maybe somebody can add some informations to virtual reality and other graphic uses. --2003:E4:9F19:B500:212B:13E0:FC8:A58C (talk)...
    12 KB (1,781 words) - 01:37, 25 January 2024
  • entirely using that one. The textbook mentions how virtual is related to simulation and immersion and relates them to representation, illusion, and fiction...
    31 KB (4,876 words) - 17:32, 5 February 2024
  • something at gameplay about the blending of film/animation/video games/virtual reality/simulation? L.A. Noire is almost an interactive movie, and the Unreal...
    36 KB (5,113 words) - 02:17, 15 June 2024
  • will provide full-immersion audio-visual virtual reality" was watered down in this article to "Full-immersion audio-visual virtual reality will exist." Well...
    47 KB (6,966 words) - 01:21, 6 October 2022
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