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There is a page named "Talk:AI control problem" on Wikipedia
- (UTC) expand AI box section It has its own separate article, IMHO either add your new content to AI box or merge AI box into AI control problem rather than...26 KB (3,856 words) - 05:10, 29 January 2024
- physical AI box, but the title 'AI capability control' can refer generally to hardware, programming, and social measures. The title needs to be AI box, i...5 KB (712 words) - 11:41, 10 March 2024
- now, capability control and motivation control are on the AI control page. I am suggesting a new page, Responses to the AI Control Problem, which would be...35 KB (5,282 words) - 09:32, 14 January 2024
- over the world, that would be solving the AI control problem without an AI takeover. The AI control problem and AI takeover are fairly orthogonal concepts...105 KB (14,880 words) - 18:23, 5 May 2024
- Existential risk is not the over-arching topic. AI takeover has greater scope, as does the AI control problem. I think the solution lies in the literature...46 KB (6,302 words) - 04:36, 13 July 2024
- are "bot" characters in videogames, Chess computers and AI algorithms used for the cruise control of cars and for planning by the military and by civil...21 KB (3,101 words) - 13:52, 26 June 2024
- Talk:Weak artificial intelligence (redirect from Weak AI)Narrow AI may well be what is defined in the article, but the weak/strong AI distinction is VERY different. See https://en.wikipedia.org/wiki/Chinese_room#Strong_AI...10 KB (1,422 words) - 01:16, 25 May 2024
- Talk:Generative artificial intelligence (redirect from Generative AI)when AI that models joint probability is used for non-creative tasks like robot control, and when AI that doesn't (for example, decision tree AI) is used...26 KB (3,355 words) - 20:46, 4 July 2024
- Talk:Artificial intelligence in video games (redirect from Rubberband AI)Python to allow you to write your own AI) Age of Empires II (Had its own proprietary scripting language for controlling how the nation grows) I also got that...43 KB (5,739 words) - 22:37, 19 February 2024
- Talk:Human Compatible (redirect from Human Compatible: Artificial Intelligence and the Problem of Control)"perverse instantiation", which is much more a problem for Weak AI systems than of Strong or Human-like AI. Sifonios (talk) 14:05, 2 February 2023 (UTC)...914 bytes (97 words) - 09:40, 13 February 2024
- field within AI or a separate field. If it is considered to be a subfield of AI, then it must be a separate article, as subfields of AI like Neural Networks...9 KB (1,543 words) - 10:00, 31 August 2013
- there is zero control over an event after a choice. Furthermore, "moral luck" is not an Ethics problem, but a Consequentialist Ethics problem; if concequences...67 KB (10,007 words) - 21:25, 22 January 2024
- Talk:Artificial intelligence/Archive 2 (section Another good definition, problems and expectations of AI)human psychology. The more we go after computer controlled AI the more we will be distracted from real AI. Diversity, mistake, choice, faults, learning...48 KB (7,620 words) - 20:23, 30 January 2023
- theories", in column 2, "Central problem is P vs. NP and related questions", and in column 3, "Central problem is the "AI" problem of developing "true" artificial...75 KB (11,484 words) - 11:45, 5 February 2024
- This is a survey of major AI textbooks and a few academic course listings, designed to determine for Wikipedia what topics are essential to an introduction...32 KB (2,585 words) - 19:23, 8 November 2014
- Talk:Artificial intelligence/Archive 8 (section Two options for re-factoring the AI outline from two leading scholars (expanded to four options))AI 2...Behaviorism and AI 3...Cybernetics and AI 4...AI as a Kantian Endeavor 5...Common sense challenges to AI 5.1...Kant and Common Sense 5.2...AI and...56 KB (7,949 words) - 03:41, 19 February 2023
- September 2006 (UTC) That article doesn't criticise AI or the Control Arms Campaign, do you have a problem with English? It backs up your POV, but this site...161 KB (24,990 words) - 15:11, 12 December 2023
- generative AI in nearly every conceivable direction, including combining and looping it with other AIs, and robotics, for iterative problem solving and...30 KB (4,043 words) - 17:43, 10 June 2024
- AI, strong AI vs. "Applied AI"/intelligent agent paradigm, etc. Problems of AI research A bulleted list of all the major sub-problems of AI, with...60 KB (8,626 words) - 03:00, 26 October 2011
- or control theory or modern techniques such as neural networks or support vector machines. These philosophical positions all claim that symbolic AI is...4 KB (484 words) - 04:01, 5 July 2023
- bureaucratic control that dries up the wellspring of initiative and creativity. Modern Society will find no solution to the ecological problem unless it
- to links. Therefore I've finished the following: Aa, Ab, Ac, Ae, Af, Ah, Ai, Aj, Ak, Ao, Aq, At, Au, Av, Ax, Ay, and Az (still have Ad, Ag, Al, Am, An
- it is "How to make a strong chess AI" or "How to control a nuclear power plant". If you can solve the poker problem you can pretty much use the same technique