File:Interactive wargaming CyberWar- 2025 (IA interactivewarga1094556758).pdf

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Original file(1,275 × 1,650 pixels, file size: 3.62 MB, MIME type: application/pdf, 102 pages)

Summary

Interactive wargaming CyberWar: 2025   (Wikidata search (Cirrus search) Wikidata query (SPARQL)  Create new Wikidata item based on this file)
Author
Long, David Tyler
Mulch, Christopher M.
image of artwork listed in title parameter on this page
Title
Interactive wargaming CyberWar: 2025
Publisher
Monterey, California: Naval Postgraduate School
Description

Cyberspace operations are an increasingly important mission focus and warfighting domain within the Department of Defense (DOD). There are a number of educational courses and training exercises that have been developed to prepare leaders to plan and execute cyberspace-based effects to support operations; however, there are currently no virtual simulations used by the military to train and educate servicemembers in the basic concepts of cyberspace operations. Because of this training gap, we have designed and developed CyberWar: 2025, a simultaneous turn-based multiplatform computer-based educational wargame that is intended to be used as a support tool for education and training of basic cyberspace operations concepts to military professionals and other DOD personnel. The objective of CyberWar: 2025 is to stimulate, build, and increase the players' knowledge base and experience in planning and practical application of cyberspace operations in the areas of defensive cyberspace operations, offensive cyberspace operations, and computer network exploitation. CyberWar: 2025 focuses on doctrine and doctrinal training as a serious game by reinforcing key learning objectives set by the DOD; however, this wargame also encourages player engagement and motivation through unique and balanced multiplayer interactions within a virtual environment.


Subjects: cyber education; cyber training; cyber wargaming; computer-based simulation; virtual simulation; educational courses; multiplayer; serious games; cyberwar; cyber domain; cyberspace operations; cyber doctrine; cyber policy; computer network exploitation
Language English
Publication date December 2017
Current location
IA Collections: navalpostgraduateschoollibrary; fedlink
Accession number
interactivewarga1094556758
Source
Internet Archive identifier: interactivewarga1094556758
https://archive.org/download/interactivewarga1094556758/interactivewarga1094556758.pdf
Permission
(Reusing this file)
This publication is a work of the U.S. Government as defined in Title 17, United States Code, Section 101. Copyright protection is not available for this work in the United States.

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Public domain
This work is in the public domain in the United States because it is a work prepared by an officer or employee of the United States Government as part of that person’s official duties under the terms of Title 17, Chapter 1, Section 105 of the US Code. Note: This only applies to original works of the Federal Government and not to the work of any individual U.S. state, territory, commonwealth, county, municipality, or any other subdivision. This template also does not apply to postage stamp designs published by the United States Postal Service since 1978. (See § 313.6(C)(1) of Compendium of U.S. Copyright Office Practices). It also does not apply to certain US coins; see The US Mint Terms of Use.

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Date/TimeThumbnailDimensionsUserComment
current03:53, 22 July 2020Thumbnail for version as of 03:53, 22 July 20201,275 × 1,650, 102 pages (3.62 MB)FEDLINK - United States Federal Collection interactivewarga1094556758 (User talk:Fæ/IA books#Fork8) (batch 1993-2020 #19085)
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