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Mathematics is the study of representing and reasoning about abstract objects (such as numbers, points, spaces, sets, structures, and games). Mathematics is used throughout the world as an essential tool in many fields, including natural science, engineering, medicine, and the social sciences. Applied mathematics, the branch of mathematics concerned with application of mathematical knowledge to other fields, inspires and makes use of new mathematical discoveries and sometimes leads to the development of entirely new mathematical disciplines, such as statistics and game theory. Mathematicians also engage in pure mathematics, or mathematics for its own sake, without having any application in mind. There is no clear line separating pure and applied mathematics, and practical applications for what began as pure mathematics are often discovered. (Full article...)

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animation illustrating the meaning of a line integral of a two-dimensional scalar field
animation illustrating the meaning of a line integral of a two-dimensional scalar field
A line integral is an integral where the function to be integrated, be it a scalar field as here or a vector field, is evaluated along a curve. The value of the line integral is the sum of values of the field at all points on the curve, weighted by some scalar function on the curve (commonly arc length or, for a vector field, the scalar product of the vector field with a differential vector in the curve). A detailed explanation of the animation is available. The key insight is that line integrals may be reduced to simpler definite integrals. (See also a similar animation illustrating a line integral of a vector field.) Many formulas in elementary physics (for example, W = F · s to find the work done by a constant force F in moving an object through a displacement s) have line integral versions that work for non-constant quantities (for example, W = ∫C F · ds to find the work done in moving an object along a curve C within a continuously varying gravitational or electric field F). A higher-dimensional analog of a line integral is a surface integral, where the (double) integral is taken over a two-dimensional surface instead of along a one-dimensional curve. Surface integrals can also be thought of as generalizations of multiple integrals. All of these can be seen as special cases of integrating a differential form, a viewpoint which allows multivariable calculus to be done independently of the choice of coordinate system. While the elementary notions upon which integration is based date back centuries before Newton and Leibniz independently invented calculus, line and surface integrals were formalized in the 18th and 19th centuries as the subject was placed on a rigorous mathematical foundation. The modern notion of differential forms, used extensively in differential geometry and quantum physics, was pioneered by Élie Cartan in the late 19th century.

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  • Image 1 The Laves graph In geometry and crystallography, the Laves graph is an infinite and highly symmetric system of points and line segments in three-dimensional Euclidean space, forming a periodic graph. Three equal-length segments meet at 120° angles at each point, and all cycles use ten or more segments. It is the shortest possible triply periodic graph, relative to the volume of its fundamental domain. One arrangement of the Laves graph uses one out of every eight of the points in the integer lattice as its points, and connects all pairs of these points that are nearest neighbors, at distance '"`UNIQ--postMath-00000004-QINU`"'. It can also be defined, divorced from its geometry, as an abstract undirected graph, a covering graph of the complete graph on four vertices. H. S. M. Coxeter (1955) named this graph after Fritz Laves, who first wrote about it as a crystal structure in 1932. It has also been called the K4 crystal, (10,3)-a network, diamond twin, triamond, and the srs net. The regions of space nearest each vertex of the graph are congruent 17-sided polyhedra that tile space. Its edges lie on diagonals of the regular skew polyhedron, a surface with six squares meeting at each integer point of space. (Full article...)
    The Laves graph

    In geometry and crystallography, the Laves graph is an infinite and highly symmetric system of points and line segments in three-dimensional Euclidean space, forming a periodic graph. Three equal-length segments meet at 120° angles at each point, and all cycles use ten or more segments. It is the shortest possible triply periodic graph, relative to the volume of its fundamental domain. One arrangement of the Laves graph uses one out of every eight of the points in the integer lattice as its points, and connects all pairs of these points that are nearest neighbors, at distance . It can also be defined, divorced from its geometry, as an abstract undirected graph, a covering graph of the complete graph on four vertices.
    H. S. M. Coxeter (1955) named this graph after Fritz Laves, who first wrote about it as a crystal structure in 1932. It has also been called the K4 crystal, (10,3)-a network, diamond twin, triamond, and the srs net. The regions of space nearest each vertex of the graph are congruent 17-sided polyhedra that tile space. Its edges lie on diagonals of the regular skew polyhedron, a surface with six squares meeting at each integer point of space. (Full article...)
  • Image 2 Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates '"`UNIQ--postMath-00000005-QINU`"', the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number '"`UNIQ--postMath-00000006-QINU`"' in IEEE 754 floating-point format. The algorithm is best known for its implementation in 1999 in Quake III Arena, a first-person shooter video game heavily based on 3D graphics. With subsequent hardware advancements, especially the x86 SSE instruction rsqrtss, this algorithm is not generally the best choice for modern computers, though it remains an interesting historical example. The algorithm accepts a 32-bit floating-point number as the input and stores a halved value for later use. Then, treating the bits representing the floating-point number as a 32-bit integer, a logical shift right by one bit is performed and the result subtracted from the number 0x5F3759DF, which is a floating-point representation of an approximation of '"`UNIQ--postMath-00000007-QINU`"'. This results in the first approximation of the inverse square root of the input. Treating the bits again as a floating-point number, it runs one iteration of Newton's method, yielding a more precise approximation. (Full article...)
    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.


    Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in IEEE 754 floating-point format. The algorithm is best known for its implementation in 1999 in Quake III Arena, a first-person shooter video game heavily based on 3D graphics. With subsequent hardware advancements, especially the x86 SSE instruction rsqrtss, this algorithm is not generally the best choice for modern computers, though it remains an interesting historical example.

    The algorithm accepts a 32-bit floating-point number as the input and stores a halved value for later use. Then, treating the bits representing the floating-point number as a 32-bit integer, a logical shift right by one bit is performed and the result subtracted from the number 0x5F3759DF, which is a floating-point representation of an approximation of . This results in the first approximation of the inverse square root of the input. Treating the bits again as a floating-point number, it runs one iteration of Newton's method, yielding a more precise approximation. (Full article...)
  • Image 3 Graphical demonstration of the convergence of the sum 1/2 + 1/3 + 1/7 + 1/43 + ... to 1. Each row of k squares of side length 1/k has total area 1/k, and all the squares together exactly cover a larger square with area 1. Squares with side lengths 1/1807 or smaller are too small to see in the figure and are not shown. In number theory, Sylvester's sequence is an integer sequence in which each term is the product of the previous terms, plus one. Its first few terms are :2, 3, 7, 43, 1807, 3263443, 10650056950807, 113423713055421844361000443 (sequence A000058 in the OEIS). Sylvester's sequence is named after James Joseph Sylvester, who first investigated it in 1880. Its values grow doubly exponentially, and the sum of its reciprocals forms a series of unit fractions that converges to 1 more rapidly than any other series of unit fractions. The recurrence by which it is defined allows the numbers in the sequence to be factored more easily than other numbers of the same magnitude, but, due to the rapid growth of the sequence, complete prime factorizations are known only for a few of its terms. Values derived from this sequence have also been used to construct finite Egyptian fraction representations of 1, Sasakian Einstein manifolds, and hard instances for online algorithms.[1] (Full article...)
    Graphical demonstration of the convergence of the sum 1/2 + 1/3 + 1/7 + 1/43 + ... to 1. Each row of k squares of side length 1/k has total area 1/k, and all the squares together exactly cover a larger square with area 1. Squares with side lengths 1/1807 or smaller are too small to see in the figure and are not shown.

    In number theory, Sylvester's sequence is an integer sequence in which each term is the product of the previous terms, plus one. Its first few terms are
    :2, 3, 7, 43, 1807, 3263443, 10650056950807, 113423713055421844361000443 (sequence A000058 in the OEIS).

    Sylvester's sequence is named after James Joseph Sylvester, who first investigated it in 1880. Its values grow doubly exponentially, and the sum of its reciprocals forms a series of unit fractions that converges to 1 more rapidly than any other series of unit fractions. The recurrence by which it is defined allows the numbers in the sequence to be factored more easily than other numbers of the same magnitude, but, due to the rapid growth of the sequence, complete prime factorizations are known only for a few of its terms. Values derived from this sequence have also been used to construct finite Egyptian fraction representations of 1, Sasakian Einstein manifolds, and hard instances for online algorithms.[1] (Full article...)
  • Image 4 Francis Amasa Walker Francis Amasa Walker (July 2, 1840 – January 5, 1897) was an American economist, statistician, journalist, educator, academic administrator, and an officer in the Union Army. Walker was born into a prominent Boston family, the son of the economist and politician Amasa Walker, and he graduated from Amherst College at the age of 20. He received a commission to join the 15th Massachusetts Infantry and quickly rose through the ranks as an assistant adjutant general. Walker fought in the Peninsula, Bristoe, Overland, and Richmond-Petersburg Campaigns before being captured by Confederate forces and held at the infamous Libby Prison. In July 1866, he was awarded the honorary grade of brevet brigadier general United States Volunteers, to rank from March 13, 1865, when he was 24 years old. (Full article...)

    Francis Amasa Walker

    Francis Amasa Walker (July 2, 1840 – January 5, 1897) was an American economist, statistician, journalist, educator, academic administrator, and an officer in the Union Army.

    Walker was born into a prominent Boston family, the son of the economist and politician Amasa Walker, and he graduated from Amherst College at the age of 20. He received a commission to join the 15th Massachusetts Infantry and quickly rose through the ranks as an assistant adjutant general. Walker fought in the Peninsula, Bristoe, Overland, and Richmond-Petersburg Campaigns before being captured by Confederate forces and held at the infamous Libby Prison. In July 1866, he was awarded the honorary grade of brevet brigadier general United States Volunteers, to rank from March 13, 1865, when he was 24 years old. (Full article...)
  • Image 5 Roman copy (in marble) of a Greek bronze bust of Aristotle by Lysippos (c. 330 BC), with modern alabaster mantle Aristotle (Greek: Ἀριστοτέλης Aristotélēs; 384–322 BC) was an Ancient Greek philosopher and polymath. His writings cover a broad range of subjects spanning the natural sciences, philosophy, linguistics, economics, politics, psychology, and the arts. As the founder of the Peripatetic school of philosophy in the Lyceum in Athens, he began the wider Aristotelian tradition that followed, which set the groundwork for the development of modern science. Little is known about Aristotle's life. He was born in the city of Stagira in northern Greece during the Classical period. His father, Nicomachus, died when Aristotle was a child, and he was brought up by a guardian. At 17 or 18, he joined Plato's Academy in Athens and remained there until the age of 37 (c. 347 BC). Shortly after Plato died, Aristotle left Athens and, at the request of Philip II of Macedon, tutored his son Alexander the Great beginning in 343 BC. He established a library in the Lyceum, which helped him to produce many of his hundreds of books on papyrus scrolls. (Full article...)

    Roman copy (in marble) of a Greek bronze bust of Aristotle by Lysippos (c. 330 BC), with modern alabaster mantle

    Aristotle (Greek: Ἀριστοτέλης Aristotélēs; 384–322 BC) was an Ancient Greek philosopher and polymath. His writings cover a broad range of subjects spanning the natural sciences, philosophy, linguistics, economics, politics, psychology, and the arts. As the founder of the Peripatetic school of philosophy in the Lyceum in Athens, he began the wider Aristotelian tradition that followed, which set the groundwork for the development of modern science.

    Little is known about Aristotle's life. He was born in the city of Stagira in northern Greece during the Classical period. His father, Nicomachus, died when Aristotle was a child, and he was brought up by a guardian. At 17 or 18, he joined Plato's Academy in Athens and remained there until the age of 37 (c. 347 BC). Shortly after Plato died, Aristotle left Athens and, at the request of Philip II of Macedon, tutored his son Alexander the Great beginning in 343 BC. He established a library in the Lyceum, which helped him to produce many of his hundreds of books on papyrus scrolls. (Full article...)
  • Image 6 In geometry, the Beckman–Quarles theorem states that if a transformation of the Euclidean plane or a higher-dimensional Euclidean space preserves unit distances, then it preserves all Euclidean distances. Equivalently, every homomorphism from the unit distance graph of the plane to itself must be an isometry of the plane. The theorem is named after Frank S. Beckman and Donald A. Quarles Jr., who published this result in 1953; it was later rediscovered by other authors and re-proved in multiple ways. Analogous theorems for rational subsets of Euclidean spaces, or for non-Euclidean geometry, are also known. (Full article...)
    In geometry, the Beckman–Quarles theorem states that if a transformation of the Euclidean plane or a higher-dimensional Euclidean space preserves unit distances, then it preserves all Euclidean distances. Equivalently, every homomorphism from the unit distance graph of the plane to itself must be an isometry of the plane. The theorem is named after Frank S. Beckman and Donald A. Quarles Jr., who published this result in 1953; it was later rediscovered by other authors and re-proved in multiple ways. Analogous theorems for rational subsets of Euclidean spaces, or for non-Euclidean geometry, are also known. (Full article...)
  • Image 7 An m × n matrix: the m rows are horizontal and the n columns are vertical. Each element of a matrix is often denoted by a variable with two subscripts. For example, a2,1 represents the element at the second row and first column of the matrix. In mathematics, a matrix (pl.: matrices) is a rectangular array or table of numbers, symbols, or expressions, with elements or entries arranged in rows and columns, which is used to represent a mathematical object or property of such an object. For example, '"`UNIQ--postMath-00000008-QINU`"' is a matrix with two rows and three columns. This is often referred to as a "two-by-three matrix", a "'"`UNIQ--postMath-00000009-QINU`"' matrix", or a matrix of dimension '"`UNIQ--postMath-0000000A-QINU`"'. (Full article...)
    Two tall square brackets with m-many rows each containing n-many subscripted letter 'a' variables. Each letter 'a' is given a row number and column number as its subscript.
    An m × n matrix: the m rows are horizontal and the n columns are vertical. Each element of a matrix is often denoted by a variable with two subscripts. For example, a2,1 represents the element at the second row and first column of the matrix.


    In mathematics, a matrix (pl.: matrices) is a rectangular array or table of numbers, symbols, or expressions, with elements or entries arranged in rows and columns, which is used to represent a mathematical object or property of such an object.

    For example,

    is a matrix with two rows and three columns. This is often referred to as a "two-by-three matrix", a " matrix", or a matrix of dimension . (Full article...)
  • Image 8 Slices of approximately 1/8 of a pizza A unit fraction is a positive fraction with one as its numerator, 1/n. It is the multiplicative inverse (reciprocal) of the denominator of the fraction, which must be a positive natural number. Examples are 1/1, 1/2, 1/3, 1/4, 1/5, etc. When an object is divided into equal parts, each part is a unit fraction of the whole. Multiplying two unit fractions produces another unit fraction, but other arithmetic operations do not preserve unit fractions. In modular arithmetic, unit fractions can be converted into equivalent whole numbers, allowing modular division to be transformed into multiplication. Every rational number can be represented as a sum of distinct unit fractions; these representations are called Egyptian fractions based on their use in ancient Egyptian mathematics. Many infinite sums of unit fractions are meaningful mathematically. (Full article...)
    Slices of approximately 1/8 of a pizza


    A unit fraction is a positive fraction with one as its numerator, 1/n. It is the multiplicative inverse (reciprocal) of the denominator of the fraction, which must be a positive natural number. Examples are 1/1, 1/2, 1/3, 1/4, 1/5, etc. When an object is divided into equal parts, each part is a unit fraction of the whole.

    Multiplying two unit fractions produces another unit fraction, but other arithmetic operations do not preserve unit fractions. In modular arithmetic, unit fractions can be converted into equivalent whole numbers, allowing modular division to be transformed into multiplication. Every rational number can be represented as a sum of distinct unit fractions; these representations are called Egyptian fractions based on their use in ancient Egyptian mathematics. Many infinite sums of unit fractions are meaningful mathematically. (Full article...)
  • Image 9 Wave functions of the electron in a hydrogen atom at different energy levels. Quantum mechanics cannot predict the exact location of a particle in space, only the probability of finding it at different locations. The brighter areas represent a higher probability of finding the electron. Quantum mechanics is a fundamental theory that describes the behavior of nature at and below the scale of atoms. It is the foundation of all quantum physics, which includes quantum chemistry, quantum field theory, quantum technology, and quantum information science. Quantum mechanics can describe many systems that classical physics cannot. Classical physics can describe many aspects of nature at an ordinary (macroscopic and (optical) microscopic) scale, but is not sufficient for describing them at very small submicroscopic (atomic and subatomic) scales. Most theories in classical physics can be derived from quantum mechanics as an approximation valid at large (macroscopic/microscopic) scale. (Full article...)
    Wave functions of the electron in a hydrogen atom at different energy levels. Quantum mechanics cannot predict the exact location of a particle in space, only the probability of finding it at different locations. The brighter areas represent a higher probability of finding the electron.

    Quantum mechanics is a fundamental theory that describes the behavior of nature at and below the scale of atoms. It is the foundation of all quantum physics, which includes quantum chemistry, quantum field theory, quantum technology, and quantum information science.

    Quantum mechanics can describe many systems that classical physics cannot. Classical physics can describe many aspects of nature at an ordinary (macroscopic and (optical) microscopic) scale, but is not sufficient for describing them at very small submicroscopic (atomic and subatomic) scales. Most theories in classical physics can be derived from quantum mechanics as an approximation valid at large (macroscopic/microscopic) scale. (Full article...)
  • Image 10 The cover page of Ars Conjectandi Ars Conjectandi (Latin for "The Art of Conjecturing") is a book on combinatorics and mathematical probability written by Jacob Bernoulli and published in 1713, eight years after his death, by his nephew, Niklaus Bernoulli. The seminal work consolidated, apart from many combinatorial topics, many central ideas in probability theory, such as the very first version of the law of large numbers: indeed, it is widely regarded as the founding work of that subject. It also addressed problems that today are classified in the twelvefold way and added to the subjects; consequently, it has been dubbed an important historical landmark in not only probability but all combinatorics by a plethora of mathematical historians. The importance of this early work had a large impact on both contemporary and later mathematicians; for example, Abraham de Moivre. Bernoulli wrote the text between 1684 and 1689, including the work of mathematicians such as Christiaan Huygens, Gerolamo Cardano, Pierre de Fermat, and Blaise Pascal. He incorporated fundamental combinatorial topics such as his theory of permutations and combinations (the aforementioned problems from the twelvefold way) as well as those more distantly connected to the burgeoning subject: the derivation and properties of the eponymous Bernoulli numbers, for instance. Core topics from probability, such as expected value, were also a significant portion of this important work. (Full article...)
    The cover page of Ars Conjectandi


    Ars Conjectandi (Latin for "The Art of Conjecturing") is a book on combinatorics and mathematical probability written by Jacob Bernoulli and published in 1713, eight years after his death, by his nephew, Niklaus Bernoulli. The seminal work consolidated, apart from many combinatorial topics, many central ideas in probability theory, such as the very first version of the law of large numbers: indeed, it is widely regarded as the founding work of that subject. It also addressed problems that today are classified in the twelvefold way and added to the subjects; consequently, it has been dubbed an important historical landmark in not only probability but all combinatorics by a plethora of mathematical historians. The importance of this early work had a large impact on both contemporary and later mathematicians; for example, Abraham de Moivre.

    Bernoulli wrote the text between 1684 and 1689, including the work of mathematicians such as Christiaan Huygens, Gerolamo Cardano, Pierre de Fermat, and Blaise Pascal. He incorporated fundamental combinatorial topics such as his theory of permutations and combinations (the aforementioned problems from the twelvefold way) as well as those more distantly connected to the burgeoning subject: the derivation and properties of the eponymous Bernoulli numbers, for instance. Core topics from probability, such as expected value, were also a significant portion of this important work. (Full article...)
  • Image 11 In mathematics, the factorial of a non-negative integer '"`UNIQ--postMath-0000000B-QINU`"', denoted by '"`UNIQ--postMath-0000000C-QINU`"', is the product of all positive integers less than or equal to '"`UNIQ--postMath-0000000D-QINU`"'. The factorial of '"`UNIQ--postMath-0000000E-QINU`"' also equals the product of '"`UNIQ--postMath-0000000F-QINU`"' with the next smaller factorial: '"`UNIQ--postMath-00000010-QINU`"' For example, '"`UNIQ--postMath-00000011-QINU`"' The value of 0! is 1, according to the convention for an empty product. Factorials have been discovered in several ancient cultures, notably in Indian mathematics in the canonical works of Jain literature, and by Jewish mystics in the Talmudic book Sefer Yetzirah. The factorial operation is encountered in many areas of mathematics, notably in combinatorics, where its most basic use counts the possible distinct sequences – the permutations – of '"`UNIQ--postMath-00000012-QINU`"' distinct objects: there are '"`UNIQ--postMath-00000013-QINU`"'. In mathematical analysis, factorials are used in power series for the exponential function and other functions, and they also have applications in algebra, number theory, probability theory, and computer science. (Full article...)
    In mathematics, the factorial of a non-negative integer , denoted by , is the product of all positive integers less than or equal to . The factorial of also equals the product of with the next smaller factorial:

    For example,

    The value of 0! is 1, according to the convention for an empty product.

    Factorials have been discovered in several ancient cultures, notably in Indian mathematics in the canonical works of Jain literature, and by Jewish mystics in the Talmudic book Sefer Yetzirah. The factorial operation is encountered in many areas of mathematics, notably in combinatorics, where its most basic use counts the possible distinct sequences – the permutations – of distinct objects: there are . In mathematical analysis, factorials are used in power series for the exponential function and other functions, and they also have applications in algebra, number theory, probability theory, and computer science. (Full article...)
  • Image 12 Schwarz lantern on display in the German Museum of Technology, Berlin In mathematics, the Schwarz lantern is a polyhedral approximation to a cylinder, used as a pathological example of the difficulty of defining the area of a smooth (curved) surface as the limit of the areas of polyhedra. It is formed by stacked rings of isosceles triangles, arranged within each ring in the same pattern as an antiprism. The resulting shape can be folded from paper, and is named after mathematician Hermann Schwarz and for its resemblance to a cylindrical paper lantern. It is also known as Schwarz's boot, Schwarz's polyhedron, or the Chinese lantern. As Schwarz showed, for the surface area of a polyhedron to converge to the surface area of a curved surface, it is not sufficient to simply increase the number of rings and the number of isosceles triangles per ring. Depending on the relation of the number of rings to the number of triangles per ring, the area of the lantern can converge to the area of the cylinder, to a limit arbitrarily larger than the area of the cylinder, or to infinity—in other words, the area can diverge. The Schwarz lantern demonstrates that sampling a curved surface by close-together points and connecting them by small triangles is inadequate to ensure an accurate approximation of area, in contrast to the accurate approximation of arc length by inscribed polygonal chains. (Full article...)
    Schwarz lantern on display in the German Museum of Technology, Berlin


    In mathematics, the Schwarz lantern is a polyhedral approximation to a cylinder, used as a pathological example of the difficulty of defining the area of a smooth (curved) surface as the limit of the areas of polyhedra. It is formed by stacked rings of isosceles triangles, arranged within each ring in the same pattern as an antiprism. The resulting shape can be folded from paper, and is named after mathematician Hermann Schwarz and for its resemblance to a cylindrical paper lantern. It is also known as Schwarz's boot, Schwarz's polyhedron, or the Chinese lantern.

    As Schwarz showed, for the surface area of a polyhedron to converge to the surface area of a curved surface, it is not sufficient to simply increase the number of rings and the number of isosceles triangles per ring. Depending on the relation of the number of rings to the number of triangles per ring, the area of the lantern can converge to the area of the cylinder, to a limit arbitrarily larger than the area of the cylinder, or to infinity—in other words, the area can diverge. The Schwarz lantern demonstrates that sampling a curved surface by close-together points and connecting them by small triangles is inadequate to ensure an accurate approximation of area, in contrast to the accurate approximation of arc length by inscribed polygonal chains. (Full article...)

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Fractals arise in surprising places, in this case, the famous Collatz conjecture in number theory.
Image credit: Pokipsy76

A fractal is "a rough or fragmented geometric shape that can be subdivided in parts, each of which is (at least approximately) a reduced-size copy of the whole". The term was coined by Benoît Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured".

A fractal as a geometric object generally has the following features:

  • It has a fine structure at arbitrarily small scales.
  • It is too irregular to be easily described in traditional Euclidean geometric language.
  • It is self-similar (at least approximately or stochastically).
  • It has a Hausdorff dimension which is greater than its topological dimension (although this requirement is not met by space-filling curves such as the Hilbert curve).
  • It has a simple and recursive definition.

Because they appear similar at all levels of magnification, fractals are often considered to be infinitely complex (in informal terms). Natural objects that approximate fractals to a degree include clouds, mountain ranges, lightning bolts, coastlines, and snow flakes. However, not all self-similar objects are fractals—for example, the real line (a straight Euclidean line) is formally self-similar but fails to have other fractal characteristics. Fractals, when zoomed in, will keep showing more and more of itself, and it keeps going for infinity. (Full article...)

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  1. ^ Galambos & Woeginger (1995); Brown (1979); Liang (1980).