Tony Hawk: Ride

Source: Wikipedia, the free encyclopedia.
Tony Hawk: Ride
North American cover art
Developer(s)Robomodo (PS3 & X360)[2]
Buzz Monkey (Wii)[3]
Publisher(s)Activision
SeriesTony Hawk's
Platform(s)
Release
  • NA: November 17, 2009[1]
  • EU: December 4, 2009
  • AU: March 10, 2010
Genre(s)Sports
Mode(s)Single-player, multiplayer

Tony Hawk: Ride is a spin-off in the Tony Hawk's series of skateboarding video games. In Europe and North America, the game was released in 2009, for PlayStation 3, Xbox 360[4] and Wii.[5] In Australia, it was released in 2010.[6]

Gameplay

In Ride, the player uses the skateboard peripheral to simulate the riding of an actual skateboard in the game. The peripheral, shaped just like a real skateboard, is equipped with infrared sensors to detect motion and display it on-screen. Turning, leaning, hopping, and other actions were meant to reflect in the game realistically. In Road Trip mode, the player would now complete different disciplines, such as speed, trick and challenge. The Pro Challenge features numerous of skaters, such as Cara-Beth Burnside, Mike Mo Capaldi, Paul Rodriguez, Mike Vallely, Dustin Dollin, Stevie Williams, Lyn-Z Adams Hawkins, Steve Nesser, Ryan Sheckler, Christian Hosoi, Rodney Mullen, Nyjah Huston and Tony Hawk. On the speed session, the player can battle against the clock as quickly as possible to get the fastest time, called speed run. In slalom mode, the player can pass through the number of gates as quickly as possible. Trick session affects the player to pull off the tricks for the highest score with a time limit. In Challenge session, the player can skate through a series of five different challenges.

Development

In February 2008, publisher Activision said that the game was undergoing research and testing. The publisher also said at the time that the game would be a "re-engineering [for] the franchise" and said that there would be "a new direction for the brand".[7]

Later in May, Activision spoke more about the new game. During a quarterly earnings conference, the company again confirmed that the new game would "deliver the kind of breakthrough this franchise needs". At the same time, Activision confirmed that the new game would not be released in 2008, but was scheduled to be out before their 2010 fiscal year ends. This would put the window of release between April 1, 2009 and March 31, 2010.

In December 3, Activision revealed a new motion sensing balance board peripheral that players would "put down the controller, step on the board, and feel the sensation of going big, shift the weight to turn and balance grinds, kick back on the tail of the board to ollie, and lean into airs to pull off huge spins".[8] The title was revealed to be Tony Hawk: Ride in May 2009. The soundtrack is also confirmed, including The Fold with their track "Neverender" and Green Day's "Murder City".[9][10][1]

The Tony Hawk: Ride game board was designed and engineered by Product council, the Chicago-based design and innovation firm.

Reception

Tony Hawk: Ride received negative reviews from critics. The Metacritic average score of 46,[11] 44,[12] and 47[13] for the Xbox 360, PlayStation 3, and Wii versions respectively indicates "generally unfavorable reviews". GameTrailers gave Tony Hawk: Ride a score 4.6[14] and named it Most Disappointing Game of 2009,[15] while IGN gave the game a 5.0.[16] Both G4TV[17] and Giant Bomb[18] rated it 1/5. GameSpot gave it a 3.5/10,[19] with the only positive emblem the game received being that the peripheral was "sturdy".

GamesRadar gave the game 4/10.[20] They also named it the worst game of the year, using its skateboard peripheral as the trophy for the "Anti-Awards" feature.[21] Game Informer gave it a 5.75, remarking that "as a skateboarder and as a gamer, Tony Hawk: Ride is a curious idea but a letdown in practice. The huge level of frustration is not worth the time it takes to master the awkward gameplay idiosyncrasies".[22]

Sales

In the first month of its U.S. release, Tony Hawk: Ride sold 114,000 copies.[23]

Sequel

Tony Hawk revealed that a sequel to Tony Hawk: Ride was already planned prior to the first game's release in November. Snowboarding and surfing were mentioned as possible priorities.[36] He confirmed that he was working with Robomodo on the sequel in January 2010.[37]

Activision Publishing's CEO, Mike Griffith, said that "it took longer to optimize the hardware, leaving less time to optimize the software", when asked about the development of the original game.[38] A new title, Tony Hawk: Shred, was released in October 2010. It also used the Ride peripheral, but a new design was featured on top of the board.[39]

References

  1. ^ a b "Tony Hawk RIDE North American Release Date Confirmed". 2009-08-10.
  2. ^ "Neversoft not doing next Tony Hawk". Gaming Target. 2009. Retrieved 2009-11-20.
  3. ^ Buzz Monkey Software | Video Game Development Studio Archived 2011-07-08 at the Wayback Machine
  4. ^ "Tony Hawk: Ride Xbox 360 Exclusive in UK". Gaming Union. Archived from the original on 2009-05-22. Retrieved 2009-05-20.
  5. ^ DJ Hero, Modern Warfare 2, Guitar Hero Greatest Hits and a lot more in Activision's 2009 release schedule
  6. ^ Tony Hawk: RIDE – Xbox 360 – EB Games Australia Archived 2010-02-11 at the Wayback Machine
  7. ^ Activision confirms Bond movie tie-in, new COD, two Guitar Heroes - DS News at GameSpot
  8. ^ Report: Modern Warfare 2, board-based Tony Hawk confirmed Archived 2009-01-30 at the Wayback Machine
  9. ^ Tony Hawk: Ride Is Not Cheap
  10. ^ Tony Hawk Ride dated, priced, limited edition'd in UK
  11. ^ Tony Hawk Ride for Xbox 360 Reviews, Ratings, Credits, and More at Metacritic
  12. ^ Tony Hawk Ride for PlayStation 3 Reviews, Ratings, Credits, and More at Metacritic
  13. ^ Tony Hawk Ride for Wii Reviews, Ratings, Credits, and More at Metacritic
  14. ^ Tony Hawk: Ride Video Game, Review | Video Clip | Game Trailers & Videos | GameTrailers.com
  15. ^ "GameTrailers Game of the Year Awards 2009 - Most Disappointing Game". GameTrailers. Retrieved 2009-12-26.
  16. ^ IGN - Tony Hawk: Ride Review
  17. ^ G4TV - Tony Hawk: Ride - Xbox 360
  18. ^ Giant Bomb - Tony Hawk: RIDE
  19. ^ GameSpot - Tony Hawk Ride
  20. ^ Tony Hawk: Ride, Tony Hawk: Ride Review, Xbox 360 Reviews | Games Radar.com
  21. ^ The Anti-Awards 2009 | GamesRadar
  22. ^ Tony Hawk: Ride review, Game Informer 201:82.
  23. ^ Tony Hawk Ride Grinds Up 114,000 In Sales
  24. ^ "Tony Hawk Ride for Xbox 360 Reviews". Metacritic. Retrieved 2021-09-06.
  25. ^ "Tony Hawk Ride for PlayStation 3 Reviews". Metacritic. Retrieved 2021-09-06.
  26. ^ "Tony Hawk Ride for Wii Reviews". Metacritic. Retrieved 2021-09-06.
  27. ^ Brudvig, Erik (6 September 2021). "Tony Hawk: Ride Review". IGN. Retrieved 6 September 2021.
  28. ^ Chester, Nick (6 September 2021). "Review: Tony Hawk: Ride". Destructoid. Retrieved 6 September 2021.
  29. ^ "Tony Hawk: RIDE Review | Aces high". Giant Bomb. 6 September 2021. Retrieved 6 September 2021.
  30. ^ "Tony Hawk: Ride review | Aces high". GamesRadar. 6 September 2021. Retrieved 6 September 2021.
  31. ^ Ronaghan, Neal (6 September 2021). "Tony Hawk: Ride Review". Nintendo World Report. Retrieved 6 September 2021.
  32. ^ Gibson, Ellie (6 September 2021). "Tony Hawk Ride review". Eurogamer. Retrieved 6 September 2021.
  33. ^ Kelly, Neon (6 September 2021). "Tony Hawk Ride Review". VideoGamer.com. Retrieved 6 September 2021.
  34. ^ "Tony Hawk: Ride | Aces high". The Guardian. 6 September 2021. Retrieved 6 September 2021.
  35. ^ Ferris, Duke (6 September 2021). "Tony Hawk: RIDE Review". GameRevolution. Retrieved 6 September 2021.
  36. ^ Tony Hawk confirms Ride 2 plus surf and snowboard games - mirror.co.uk
  37. ^ Tony Hawk: Ride sequel hinted | Games Industry | MCV
  38. ^ Tony Hawks' Ride 2 On The Way? - Meodia
  39. ^ News: Tony Hawk: Shred officially confirmed - ComputerAndVideoGames.com