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There is a page named "3D rendering pipeline" on Wikipedia

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  • The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary...
    28 KB (4,379 words) - 17:04, 2 August 2024
  • Thumbnail for 3D rendering
    3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer. 3D renders may include photorealistic effects or...
    14 KB (1,563 words) - 12:08, 22 August 2024
  • 3D. Rendering whose result looks 3D while actually not being 3D or having great limitations, e.g. in camera degrees of freedom. 3D graphics pipeline A...
    61 KB (6,458 words) - 10:18, 26 June 2024
  • Thumbnail for Rendering (computer graphics)
    Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program...
    91 KB (9,270 words) - 21:00, 31 August 2024
  • Thumbnail for Real-time computer graphics
    Haines, Eric (1999). Real-Time Rendering (1st ed.). Natick, MA: A K Peters, Ltd. Salvator, Dave (21 June 2001). "3D Pipeline". Extremetech.com. Extreme Tech...
    14 KB (1,604 words) - 12:27, 30 April 2024
  • Direct3D (redirect from Direct 3d)
    acceleration of the entire 3D rendering pipeline or even only partial acceleration. Direct3D exposes the advanced graphics capabilities of 3D graphics hardware...
    101 KB (10,059 words) - 16:25, 28 August 2024
  • OpenGL composing and effects pipeline. TouchDesigner covers several major areas of 2D and 3D production, including: Rendering and compositing Workflow and...
    7 KB (723 words) - 07:18, 17 July 2024
  • Thumbnail for Z-buffering
    Z-buffering (category 3D rendering)
    elements, though at the cost of efficiency and incorrect results. In a 3D-rendering pipeline, when an object is projected on the screen, the depth (z-value)...
    17 KB (2,648 words) - 02:20, 22 August 2024
  • Thumbnail for Blender (software)
    dynamic painting. Blender has a node-based compositor within the rendering pipeline, which is accelerated with OpenCL, and in 4.0 it supports GPU. It...
    123 KB (10,005 words) - 17:14, 28 August 2024
  • Thumbnail for Shader
    Shader (redirect from 3D shaders)
    calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading. Shaders have evolved to perform...
    22 KB (2,435 words) - 09:24, 1 August 2024
  • Fahrenheit (graphics API) (category 3D graphics software)
    are low-level APIs that concentrate primarily on the rendering steps of the 3D rendering pipeline. Programs that use these APIs have to supply a considerable...
    11 KB (1,401 words) - 17:07, 2 August 2024
  • Thumbnail for 3D computer graphics
    the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for...
    16 KB (1,863 words) - 15:30, 22 August 2024
  • rendering is sometimes known as a "sort middle" architecture, because it performs the sorting of the geometry in the middle of the graphics pipeline instead...
    17 KB (1,773 words) - 18:56, 13 August 2024
  • Thumbnail for Software rendering
    pre-rendering (also called offline rendering). Real-time rendering is used to interactively render a scene, like in 3D computer games, and generally each...
    11 KB (1,319 words) - 10:08, 7 August 2024
  • Thumbnail for Physically based rendering
    PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the bidirectional reflectance distribution function and rendering equation...
    10 KB (1,075 words) - 14:48, 23 July 2024
  • Thumbnail for Deferred shading
    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex...
    26 KB (2,122 words) - 16:10, 4 August 2024
  • Thumbnail for Rasterisation
    Rasterisation (category 3D computer graphics)
    Rasterization is one of the typical techniques of rendering 3D models. Compared with other rendering techniques such as ray tracing, rasterization is extremely...
    8 KB (837 words) - 09:04, 23 May 2024
  • Microsoft Talisman (category 3D rendering)
    to build a new 3D graphics architecture based on quickly compositing 2D "sub-images" onto the screen, an adaptation of tiled rendering. In theory, this...
    15 KB (2,286 words) - 02:20, 26 April 2024
  • 3D graphics: immediate mode and retained mode. In immediate mode, graphics commands are issued directly into the graphics pipeline and the rendering engine...
    8 KB (664 words) - 05:05, 28 August 2024
  • Thumbnail for Computer animation
    combination of all or some 3D computer animation disciplines is commonly referred to within the animation industry as the 3D animation pipeline. 2D computer graphics...
    50 KB (5,558 words) - 09:53, 17 August 2024
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